Szarlotka AI Art & Prompts

Explore the trending 213 Szarlotka artworks

AI artwork
k1
(character:exusiai_(arknights):1.5), copyright: arknights 1girl, solo, (masterpiece, best quality, highres:1.2), (pixel art:1.8), (16-bit style:1.6), (8-bit style:1.5), (retro game art:1.5), (crisp square pixels:1.7), (blocky:1.6), (dithering:1.4), (limited color palette:1.4), (no anti-aliasing:1.6), (perfect pixel shading:1.3), short red hair, red eyes, (angel halo:1.5), small black wings, (cheerful smile, energetic expression:1.4), open mouth, looking at viewer, (wearing black jacket, red tie, white shirt:1.5), fingerless black gloves, (holding a pixelated slice of apple pie:1.6), outstretched arm, cowboy shot, slight low angle, (simple pixelated city background, blue sky:1.3), (retro RPG UI, dialogue box at the bottom:1.5), The view is a slightly low cowboy-shot angle, the figure centered in the frame from mid-thigh up, seen against a bright sky. A short-haired young woman stands with her weight cocked onto her left hip, right leg relaxed, her torso turned a quarter toward her left so the open black jacket hangs off one shoulder and the white shirt and knot of the red tie sit square in the middle of her chest; her right arm is thrust out and forward toward the lens, elbow locked, and a wedge of apple pie rests flat on her open gloved palm, its crust a lattice of single orange-brown pixels and its filling a dense red block of ordered dither dots, thumb braced under the plate-less slice so it tilts a few degrees toward the viewer. Her head tips back and to her right, chin lifted, mouth wide open in a laughing grin with two blocky white teeth visible, red eyes wide and bright and aimed straight down the lens, one eyebrow a single darker pixel raised higher than the other; the short red hair is drawn as three flat reds, cut in chunky stair-stepped locks that stop at the jaw, one lock falling over her right eye. Above and slightly behind her head the halo floats as a crisp yellow ring of unblended pixels with a dithered inner glow that does not touch her hair. From her back, just below the shoulder blades, two small black wings stick out at a shallow angle, each built from a staircase of four black-to-charcoal steps, their tips breaking the skyline. Behind her the city is simplified to pure stacked rectangles in three blues and one warm grey, windows as single pale dots, no outlines anti-aliased anywhere, everything locked to the grid; the sky is a flat mid-blue that darkens in ordered checkerboard dither toward the top edge of the frame, and the only shading on her figure is a hard diagonal band of a single darker tone crossing her left side from the shoulder down, with a second, sparser dither gradient along the jacket's right edge. Her cast shadow is a solid slab of one flat blue-grey on the ground, cut in stair-steps rather than a smooth ellipse. Across the bottom quarter of the image sits a retro RPG dialogue window: a rectangular box with a double white pixel border and a black interior, its top-left corner carrying a small downward-pointing triangle cursor blinking against the border, and inside it, in a chunky white pixel font on one line, reads "Fresh out of the oven! Want a bite?"; the box's left edge and right edge are perfectly square and it overlaps the bottom of her jacket hem, hiding her hips behind the UI layer. Palette held to sixteen colours exactly: three reds for hair, tie and pie, black and charcoal for the jacket and wings, white and pale grey for the shirt and box frame, cream for the pie crust, yellow for the halo, and five blues for sky and city. Cheerful, bright pixel energy.
ki11 yukii

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