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God Eater AI Art & Prompts

Explore the trending 7810 God Eater artworks

God Eater is a post-apocalyptic action role-playing game franchise developed by Shift and published by Bandai Namco Entertainment. The series features notable characters such as Alisa Illinichina Amiella, Soma Schicksal, Lindow Amamiya, Ciel Alençon, and Julius Visconti. Set in a ruined world, personnel from the Fenrir organization utilize massive weapons known as God Arcs to battle monstrous creatures called Aragami.

AI artwork
Avatar image of Loid
character: alisa_ilinichina_amiella, copyright: god_eater 1girl, solo, alisa_ilinichina_amiella, long blonde hair, hair between eyes, striking blue eyes, confident cheerful smile, open mouth, grin, dynamic pose, floating, mid-air, riding, straddling, giant mechanized God Arc weapon, holding onto red beret, hand on headwear, red beret, black-and-gold open jacket, gold trim, plaid red skirt, pleated skirt, thigh-high black boots, black fingerless gloves, black pantyhose, from below, foreshortening, dutch angle, bright blue sky, floating rubble, debris, ruined city, crumbling buildings, wide shot, motion blur on debris, A low, tilted camera looks up from below through drifting dust and broken concrete, so the girl rides high in the frame against a saturated midday blue sky. She straddles the spine of her enormous mechanized God Arc — a slab-bodied greatsword the size of a small vehicle, its plated housing in gunmetal and bone-white with a glowing red core seam running the length of its flank — one knee clamped against the weapon's cooling fin, the other leg trailing free and swept back by the wind, boot toe pointed. Her right hand grips the forward edge of the weapon's housing; her left hand is pressed flat to the crown of her red beret, fingers splayed and elbow flared to hold it as the air shoves the disc of felt backwards off her head. Her long blonde hair tears sideways in a bright sheet behind her, strands whipping across her cheek and over the red beret's brim. The black-and-gold open jacket billows off her shoulders, its gold-trimmed lapels flipping, the bare white shirt and black suspenders visible where it hangs open, the plaid red skirt flattened against the front of the weapon and snapped up at the back in pleats. Thigh-high black boots shine with a hard specular along the shin, tight at the knee, and the black fingerless gloves leave her own knuckles bare where she clutches the metal. She is looking straight down the barrel of the lens, chin lifted, a wide confident open grin pulling one corner higher than the other, eyes narrowed against the wind. Floating rubble hangs around her in a slow arc — a chunk of a shattered overpass to the upper left, rebar trailing, a slab of foundation tumbling at her hip — each piece throwing its own small shadow down and across the sky, and thin dust curling off their broken faces. Below and behind her, the ruined city falls away in layered depth: near buildings sheared open with floors stacked like shelves, mid-ground towers snapped to their girders, and a far skyline softened by haze. The sun sits high and slightly behind her, so the sky is a clean wall of blue, her jacket edges glow with rim light, and the underside of her chin and the front of the God Arc hold deep shadow; the only other light on her is the red bounce from the weapon's core seam across her boot and skirt. Palette is held to hard blue sky, blazing blonde, black leather, and the red of beret, skirt and core, nothing else admitted. Crisp cel-shaded anime rendering, clean hard linework, tight shadow shapes. Effortless, high-energy adventure.
Loid
AI artwork
Avatar image of Loid
character: alisa_ilinichina_amiella, copyright: god_eater 1girl, solo, alisa_ilinichina_amiella, long blonde hair, hair between eyes, striking blue eyes, confident cheerful smile, open mouth, grin, dynamic pose, floating, mid-air, riding, straddling, giant mechanized God Arc weapon, holding onto red beret, hand on headwear, red beret, black-and-gold open jacket, gold trim, plaid red skirt, pleated skirt, thigh-high black boots, black fingerless gloves, black pantyhose, from below, foreshortening, dutch angle, bright blue sky, floating rubble, debris, ruined city, crumbling buildings, wide shot, motion blur on debris, A low, tilted camera looks up from below through drifting dust and broken concrete, so the girl rides high in the frame against a saturated midday blue sky. She straddles the spine of her enormous mechanized God Arc — a slab-bodied greatsword the size of a small vehicle, its plated housing in gunmetal and bone-white with a glowing red core seam running the length of its flank — one knee clamped against the weapon's cooling fin, the other leg trailing free and swept back by the wind, boot toe pointed. Her right hand grips the forward edge of the weapon's housing; her left hand is pressed flat to the crown of her red beret, fingers splayed and elbow flared to hold it as the air shoves the disc of felt backwards off her head. Her long blonde hair tears sideways in a bright sheet behind her, strands whipping across her cheek and over the red beret's brim. The black-and-gold open jacket billows off her shoulders, its gold-trimmed lapels flipping, the bare white shirt and black suspenders visible where it hangs open, the plaid red skirt flattened against the front of the weapon and snapped up at the back in pleats. Thigh-high black boots shine with a hard specular along the shin, tight at the knee, and the black fingerless gloves leave her own knuckles bare where she clutches the metal. She is looking straight down the barrel of the lens, chin lifted, a wide confident open grin pulling one corner higher than the other, eyes narrowed against the wind. Floating rubble hangs around her in a slow arc — a chunk of a shattered overpass to the upper left, rebar trailing, a slab of foundation tumbling at her hip — each piece throwing its own small shadow down and across the sky, and thin dust curling off their broken faces. Below and behind her, the ruined city falls away in layered depth: near buildings sheared open with floors stacked like shelves, mid-ground towers snapped to their girders, and a far skyline softened by haze. The sun sits high and slightly behind her, so the sky is a clean wall of blue, her jacket edges glow with rim light, and the underside of her chin and the front of the God Arc hold deep shadow; the only other light on her is the red bounce from the weapon's core seam across her boot and skirt. Palette is held to hard blue sky, blazing blonde, black leather, and the red of beret, skirt and core, nothing else admitted. Crisp cel-shaded anime rendering, clean hard linework, tight shadow shapes. Effortless, high-energy adventure.
Loid

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