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AI art "Cosmic debris ✳️" featuring #Photography, #Giganta, #Gigante, #Barba, #Paisagem urbana, #Cidade, #de costas and #2 garotos
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Cosmic debris ✳️

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Inscrição no Concurso
Photography
#Giganta#Gigante#Barba#Paisagem urbana#Cidade#de costas#2 garotos
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Comentários1

A man, a little beard, muscle, detective in night city, flat color, no lineart, Monster, sinsin08051, Neon colors, black outlines, bold outlines, color variation, colored shadows, neon highlights, high saturation, high contrast, dynamic light, backlight, holographic, glitch effect, ((chromatic aberration)), pixels, neon green, neon yellow
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Tamanho
780 x 1024
Passos de Amostragem
20
Método de Amostragem
Euler a
CFG scale
6
Negativo
nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands, (nsfw:1.2), (nude:1.6), (nipple:1.2), naked

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1entity, solo, eldritch deity, demonic eldritch abomination, transcendent form, nightmarish appearance, terrifying demonic aura of darkness, intricate design patterns, extremely unique appearance, mythical form, non-human anatomy, extreme low angle, from below, worm's-eye view, tilted sharply upward, front view, full body, up close, towering over viewer, foreshortening, looming, multiple asymmetric eyes, unreadable geometry, jagged silhouette, faceless, halo of black flame, no humans, dark background, neon accents, high contrast, bold halftone dots, graffiti marks, thick outlines Shot from an extreme worm's-eye angle, the camera set almost on the ground and tilted sharply upward so the ground plane vanishes and the whole frame is filled by the entity rearing overhead in a full-body, close-in frontal view. It stands directly over the viewer, its lower mass — root-like tendrils of dense black smoke — planted hard at the bottom edge of frame, hips and torso driven back and up in strong foreshortening, the head and jagged crown pushed high toward the top of the frame so the figure looms and slightly curls toward the lens. Its face is a smooth faceless mask broken only where clustered, unevenly placed eyes of pale neon open along one side; the other side is an unbroken plane of intricate engraved patterns — dense spiraling glyph lines, mandala ribs and fractal filigree cut into the skin in glowing magenta and cyan, running across shoulders, chest and the long, angular, many-jointed arms. One arm is flung out wide and low toward the viewer, palm and too-long split fingers splayed in hard foreshortening; the other is drawn in tight against the ribs, fingers curling. Tendrils of the terrifying demonic aura of darkness pour off its back and shoulders in black halftone smoke, drifting upward and outward, hooding the light behind it. The only light source is a cold, sickly neon glow spilling from its own engraved patterns and eyes: it strikes the underside of the jaw, chest and outstretched palm, leaving the top of the head and crown in deep flat black, and it throws a hard-shortened, halftone-dotted shadow upward and away across an empty void background. Palette is restricted to black, magenta and electric cyan over the raw paper white of the highlights, nothing else admitted. Design-piece register, flat graphic cel-shaded rendering with bold ink outlines, punchy neon colors and chaotic street-art halftone texture; the smoke reads as spray-paint stipple where it thins. Quiet dread.
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AI artwork
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(masterpiece best quality 1.2) ultra-detailed eldritch deity character design extreme low angle zoomed in up close front view camera positioned extremely low tilted sharply upward full body framing 1creature solo The Black Inferno a god that is fire that burns black and consumes light instead of producing it the body is composed entirely of black flame — not black-colored fire but fire that has inverted the entire concept of combustion the flames do not illuminate they darken the flames do not warm they freeze the flames do not rise they FALL the black fire pours downward from the creature's body like a waterfall of burning absence the god's silhouette is humanoid and tall and blazing with inverse-fire the black flames cascade from the shoulders down the arms down the torso down the legs pooling at the feet in a lake of burning darkness that spreads outward in every direction consuming the ground in black combustion the creature's body is the source of the inverse fire — the flames originate from within and pour outward the god's chest is visible through the flames as a core of compressed white-heat — a blinding white nucleus of energy at the center of the black-flame body the white core is the only light source in the entire composition and the light does not spread it collapses inward all photons generated by the white core are immediately consumed by the surrounding black flames and pulled back inward the god is a star that eats its own light the face is a mask of black fire with two white-hot eye-slits cut into the flame the eye-slits are not eyes they are exhaust vents where the white core energy bleeds through the black-flame surface the eyes blaze white against the black-fire face the mouth is a wider vent — a horizontal fissure of white-hot energy splitting the lower face the mouth does not speak the mouth radiates the god's body is crowned with a corona of black and purple flame — the purple fire is older than the black the purple is the first stage of inversion the fire begins purple and darkens to black as it falls the god wears its purple-black fire crown like a halo of dying light the god's hands end in fingers of white-hot compressed flame the fingertips are the hottest points on the body the white fingers reach outward and the reaching ignites the air not with light but with dark the air catches black-fire at the god's touch body language the god stands in the center of a spreading inferno of darkness the posture is commanding — chest forward arms slightly spread the god is not burning the god IS the burn the god is the fire and the fire is the god and the god is spreading environment shown as a world being consumed by black flame — the ground turning to black ash not white ash but black ash the darkness of material that has been burned by fire that eats light the sky above is darkening as the black flames reach upward and consume the atmosphere itself the god is burning the sky the god is burning the world and the burning is not destruction the burning is conversion the god converts light into dark and the conversion is the worship rim light along black-flame silhouette edges catching the inverse-fire cascading downward rim light catching white-hot core blazing through black-flame body at chest rim light catching white eye-slits and mouth-fissure blazing against black-fire face rim light catching purple-black fire corona crown of dying-stage flame rim light catching white-hot fingertip flames reaching outward igniting air with dark rim light catching spreading black-fire lake pooling at feet consuming ground rim light catching world being converted to black ash and darkening sky shadow black inferno shadow with burning-dark world environment chiaroscuro eldritch divine lighting with white-hot core blaze ambient and black-flame inverse-illumination and purple-fire transitional glow highly detailed 8K cinematic composition detailed Black Inferno god of inverse fire texture
grim

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