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AI art "Rose I in jar 🫙" featuring #เน้นผู้ชาย, #ความมืด, #ดอกไม้, #กุหลาบ, #ฟันแหลม, #ภาพย้อนแสง and #ในร่ม
สร้างฟรี

Rose I in jar 🫙

#เน้นผู้ชาย#ความมืด#ดอกไม้#กุหลาบ#ฟันแหลม#ภาพย้อนแสง#ในร่ม
ดูเพิ่มเติม

คอมเมนต์

A man, a little beard , muscle, semi-realistic features, detailed shading, painting shading,Monster,sinsin08051,white long tunic,pale skin,black suit,tangled thorns,roses,no face,juicypop,glossy,dripping syrup,juicy texture,soft lighting,vibrant colors,liquid texture,shine,wet surface,
ดูพารามิเตอร์
ขนาด
1015 x 1024
ขั้นตอนการสุ่ม
24
วิธีการสุ่มตัวอย่าง
Euler a
ค่า CFG
3
ไม่ต้องการ
nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands,lowres, bad quality, worst quality, bad anatomy, sketch, jpeg artifacts, ugly, poorly drawn, blurry, censored, (simple background:1.4), artist name, signature, watermark

โมเดลและ LoRA ที่ใช้

รูปภาพคล้ายกัน

ดูเพิ่มเติม
AI artwork
g
(masterpiece best quality 1.2) ultra-detailed eldritch deity character design low angle zoomed in up close front view camera positioned extremely low tilted sharply upward full body framing 1creature solo The Recursive Flesh a god that is a body made of bodies made of bodies made of bodies infinitely the surface of the creature is flesh — wet and red and living and warm but the flesh is not one surface it is a fractal the skin is covered in smaller versions of the god's own body each smaller version covered in even smaller versions and those in even smaller versions and the recursion goes forever the macro-structure is humanoid — a tall broad figure with shoulders and a torso and the suggestion of a head but the head is not a head it is a cluster of hundreds of miniature heads each one identical to the others each one screaming each one alive each one a smaller version of the same god and each smaller head is covered in even smaller screaming heads and the screaming is the god's voice the god speaks in the aggregate scream of infinite recursive mouths the body's skin breathes — not like skin that breathes but like a surface covered in living mouths each pore a mouth each follicle a miniature head each wrinkle a fold of smaller heads overlapping the god's surface is alive with itself the creature's eyes are compound — not like insect eyes but like recursive eyes each eye contains a smaller face and each smaller face has eyes and those eyes contain smaller faces infinitely the eyes are tunnels of faces going forever into the god's skull and the depth is the god's vision the god sees through infinite nested eyes and the seeing is the suffering and the suffering is the god the body's color is not skin-tone it is the color of living tissue in zero light — deep crimson shading to black in the crevices where the recursion goes too deep and too small to resolve the surface is wet — constantly lubricated by the breathing of countless recursive mouths each miniature mouth exhales moisture and the moisture accumulates into a living humidity that surrounds the god in a three-foot halo of warm condensation the god is perpetually sweating from infinity mouths the god's hands are not hands they are clusters — each finger a miniature arm ending in a miniature hand covered in miniature fingers that are miniature arms that are miniature hands the recursion extends to the extremities and the extremities are infinite and the infinitude is the god's reach the god touches everything because the god has infinite hands at infinite scales body language the god stands but the standing is unstable because the body is not one body it is infinite bodies and each body wants to move differently and the aggregate motion is a slow violent shudder the god vibrates with the disagreement of its own infinite components and the vibration is the prayer environment shown as a fleshscape — the ground beneath the god is also made of the same recursive flesh the environment is an extension of the god the god does not stand on ground the god stands on itself the ground is the god the god is the ground and the recursion extends into the earth and the earth is screaming and the screaming is the floor and the floor is the prayer rim light along recursive fractal flesh surface catching infinite nested screaming heads rim light catching compound recursive eye-tunnels descending infinitely into face rim light catching warm condensation halo surrounding the deity from infinite sweating mouths rim light catching fractal hand-cluster extremities with infinite nested fingers rim light catching deep crimson flesh darkening to black in deep recursion crevices rim light catching fleshscape ground made of the same recursive tissue shadow recursive flesh shadow with infinite screaming ground environment chiaroscuro eldritch divine lighting with warm crimson flesh-glow ambient and condensation-halo illumination highly detailed 8K cinematic composition detailed Recursive Flesh god of infinite bodies texture
Grim
AI artwork
Eldritch horror art, Gothic macabre atmosphere, a scene of visceral horror depicting a mutated biological structure, its form twisted and grotesque. Exposed inner cores and organs gleam wetly amidst a mass of dark, viscous fluids. Thick, crimson liquid splashes across the composition, creating stains and pools that seep into the gothic architecture. The texture is wet and glistening, suggesting a raw, organic, and horrifying transformation, evoking a sense of overwhelming dread and body horror within a dark fantasy setting.
user-2069184700229200987
AI artwork
Avatar image of C9I
grotesque, horror, body horror, gothic surrealism, chiaroscuro, high contrast, banquet, opulent dining hall, feast, tattered victorian clothing, torn velvet frock coat, tattered ball gown, golden mask, porcelain mask, cracked mask, mask removal, agony, screaming, melting face, black tears, weeping black oil, hollow eyes, void eye sockets, jagged teeth, rotting flesh, maggots, swarming flies, spoiled food, writhing meat, hanging carcasses, meat hooks, black smoke, broken chandelier, raven, perched, from below, dutch angle, deep disgust, grimace From below at a tilted Dutch angle, the scene captures an opulent yet desecrated banquet hall consumed by dramatic chiaroscuro. At the center of the grand table, a tall aristocrat in a frayed, moldering velvet frock coat arches violently backward in unendurable agony, clawed hands tearing a gilded porcelain mask away from their skull. The fractured golden faceplate splits along jagged fissures, uncovering a melting nightmare beneath: necrotic gray skin sloughs away in putrid ribbons, viscous black oil weeps copiously from cavernous void eye sockets, and an overextended jaw yawns open to reveal needle-like jagged teeth. Flanking the table, other high-society guests in tattered Victorian finery sit motionless behind unblemished golden masks that are now spiderwebbing with fine fractures, revealing maggot-infested rot, sunken hollow sockets, and grimacing jaws tight with visceral disgust as they mechanically reach toward the feast. The long banquet table is heaped with tarnished silver platters bearing putrefying, writhing meats that seethe with pale grubs, swarmed by dense clouds of buzzing blowflies. In the background gloom, plumes of oily black smoke billow into the rafters around heavy animal carcasses dangling from rusted meat hooks. Overhead, a solitary black raven perches atop the crooked arm of a shattered crystal chandelier, cocking its head to watch the feast below. The sole illumination comes from sputtering tallow candles across the table, casting fierce golden highlights across cracked leaf-gold while throwing the cavernous perimeter into abyssal pitch-black shadows. Thick drops of black oil weeping from the central figure's melting chin strike a tarnished silver salver, splattering against discarded porcelain shards and causing clusters of white grubs to scatter instantly outward from the impact point. Misanthropic dread.
C9I
AI artwork
g
(masterpiece best quality 1.2) ultra-detailed mysterious deity character design extreme low angle zoomed in up close front view camera positioned extremely low tilted sharply upward full body framing 1entity solo The Red Mass a god that is a wound that refused to heal the body is not a body the body is an INJURY the god is the shape of damage given permanence the body is a towering mass of red — not red like blood not red like fire but red like the inside of something that should not be exposed the red of exposed muscle the red of opened earth the red of the color that exists beneath surfaces and should never be seen the red mass is approximately humanoid in the way that a wound is approximately a mouth the mass has a center and the center is dense and dark and the darkness is RED-BLACK the deepest red compressed until it becomes black the black-red core is the god's heart the heart is not beating the heart is PULSING the pulse is visible — waves of red energy radiating outward from the core through the mass the waves are the god's breathing the mass expands and contracts the mass is alive the mass GROWS the surface of the red mass is not smooth the surface is TEXTURED the texture is the texture of damage the surface is ridged and cratered and fissured the ridges are scars the craters are wounds the fissures are fractures the surface of the god is a topographical map of every injury that has ever occurred the god is the accumulated damage of existence compressed into a single being the god is what happens when suffering refuses to be temporary the red mass has a face — the face is the deepest wound the face is a crater in the red surface a concavity that goes inward the face-wound is the original injury the first wound the wound that started the god the wound that refused to heal and grew and became the deity the face-wound is dark at the center the dark is not void the dark is CONCENTRATED RED the red so deep it reads as black the eyes are two points of white in the wound-face the white is not light the white is BONE the white is the color of the only thing that survives injury the white is the skeleton beneath the wound the eyes are skull-fragments visible in the wound the eyes are the god's memory of what it looked like before it was hurt the mouth is the wound itself the mouth is not separate from the face the mouth IS the wound the wound opens and the opening is the mouth the mouth does not speak the mouth WEEPS the mouth weeps red and the red is the god's testimony the god's hands are not hands the god's hands are JAGGED edges of red mass shaped like grasping claws the hands are the edges of the wound reaching outward the wound grows and the growth is the god's hands the hands reach and the reaching is the wound spreading and the spreading is the god's touch and the touch creates more wounds and the new wounds join the mass and the mass grows body language the god does not stand the god PULSES the god stands at the center of its own radiation the god expands and contracts and the expansion pushes the ground outward the contraction pulls the air inward the god breathes and the breathing is damage the breathing is the god's only motion and the motion is the wound opening and closing and opening environment shown as a wounded landscape — the ground around the god is cracked and red the soil is bleeding the earth is wounded by proximity the god's presence wounds the world the ground cracks and the cracks weep red the environment is the god's wound extended into the terrain and the terrain is the wound and the wound is the terrain rim light along red mass silhouette edges catching pulsing red energy waves radiating from core rim light catching dark red-black heart-core at center pulsing visibly rim light catching white bone-fragment eyes in wound-face crater rim light catching jagged wound-edge hand-claws reaching outward rim light catching weeping wound-mouth flowing red testimony rim light catching wounded landscape environment with bleeding cracked red soil shadow red wound shadow with wounded landscape of bleeding earth chiaroscuro mysterious divine lighting with red-black core pulse-glow ambient and white bone-fragment eye-contrast within wound-face crater highly detailed 8K cinematic composition detailed Red Mass wound-deity texture
grim

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AI artwork
Avatar image of リオ
character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ