Saray
One of the Redeemers who remained loyal to the Board of Directors—or rather, to Ismaria’s Provisional Command—was Saray, a Third-Generation Redeemer (TGR-118). This was not due to any sense of loyalty toward the Board, though she did respect Ismaria; rather, it stemmed from her personality. Saray was an individual who rarely found enjoyment in any activity, so the prospect of a city embroiled in conflict between various factions—with many completely unhinged Redeemers running wild—offered a level of stimulation she found too compelling to pass up. For several weeks, Saray conducted raids into the insurgent zones of Dolorosa, carrying out acts of sabotage and assassination wherever Ismaria directed her. She sometimes had to lead squads of "Spirefangs," though the prospect held little appeal for her, as she preferred to operate alone. Ironically, Saray got along well with only one of her "sisters": Carmella. Saray possessed the ability to lower the temperature through her mere presence, a power she had mastered to the point where she could focus it on a single, precise point. Ismaria summoned both Saray and Carmella to the "Golden Spire" for a specific mission: to hunt down the fugitives Grace and Plaisance.
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- 1girl, (slender body), (small bosom), (pale skin), (tomboy), (short hair), (icy blue hair), (icy blue eyes), (black sclera), (futuristic aesthetic), (bodysuit), (combat bodysuit), (light armoured bodysuit), (tight bodusyit), (black bodysuit), (white straps over her bodysuit), (handgun), (futuristic handgun sheathed on her belt), (belt), (futuristic belt), assertive, (apathetic), (serious), (slightly raising an eyebrow), (her left arm is crossed over her chest), (her right hand is near her mouth), (cold stare), (indoors), (futuristic interior), (metallic walls), (white neon lights), detailed outfit, dark colors, detail color, dark neon lighting,harukav2 style
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