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どうするどうする?
ภาพ AI โดย どうするどうする? บน PixAI สร้างด้วย Tsubaki.3 Flash
ดูพารามิเตอร์
- พรอมต์ต้นฉบับ
- Mobile Suit Gundam SEED anime style, early-2000s Sunrise mecha aesthetic, crisp cel shading, clean sharp lineart. A heavily modified ZAOUT, the ZAFT mass-production ground-combat mobile suit, in its standard green and gray desert armor — bulky hunched torso, thick reverse-jointed legs with broad three-toed feet, and a large cannon mounted on the right shoulder. Custom infantry-support specification: the lower torso has been rebuilt with a protruding troop bay, a boxy armored compartment under the chest hanging between the legs, its bottom hatch lowered into a ramp, and a squad of ZAFT green-suit soldiers with assault rifles is rushing down the ramp into close-quarters combat, boots kicking up dust. Overhead, the ZAOUT fires its shoulder cannon in a flat arc over their heads, a huge muzzle blast and smoke ring lighting the scene, while a newly installed sensor mast on the left shoulder unfolds — stacked dish arrays and whip antennas humming, thin holographic data lines and target markers glowing around the deployed soldiers as the mobile suit feeds them targeting information. The suit kneels low to keep its height beneath the smoke line, one hand braced on the ground beside the ramp. Setting: the outer wall of a burning enemy base at dusk, sand-colored desert, defensive turrets firing back in the distance, orange fire glow against deep blue shadow, dynamic wide shot capturing both the cannon blast above and the soldiers spilling out below.
- โหมด
- flash
- ขนาด
- 1104 x 1824
ตัวช่วยพรอมต์
โมเดลและ LoRA ที่ใช้
รูปภาพคล้ายกัน
ดูเพิ่มเติมど
copyright: mobile_suit_gundam, gundam, gundam_seed
wide shot, dynamic composition, from below, dutch angle, mobile suit, mecha, ZAOUT, ZAFT, green and gray armor, desert armor, bulky hunched torso, thick reverse-jointed legs, broad three-toed feet, large cannon on right shoulder, shoulder cannon firing, muzzle blast, smoke ring, kneeling, one hand on ground, troop bay, boxy armored compartment under chest, lowered ramp, hatch open, squad of soldiers, green uniforms, assault rifles, running down ramp, boots kicking up dust, sensor mast, left shoulder, unfolding, stacked dish arrays, whip antennas, holographic data lines, target markers, glowing, burning enemy base, base exterior, outer wall, dusk sky, orange fire glow, deep blue shadow, sand-colored desert, defensive turrets, distant turrets, firing back, dust clouds, no text
The camera looks up from low in the sand at a dutch angle, tilted so the ZAOUT's mass leans across the frame and the dusk sky opens above it. A heavily modified ZAOUT, ZAFT's mass-production ground-combat mobile suit, fills the right two-thirds: bulky hunched torso pressed forward, standard green and gray desert armor, thick reverse-jointed legs folded into a low crouch with broad three-toed feet planted wide in the sand. Its right shoulder carries the large cannon, angled to throw a flat arc over the battlefield; the muzzle blast blooms directly overhead in a huge white-orange flash and an expanding smoke ring that drifts forward over the soldiers' heads. The lower torso has been rebuilt: between the legs hangs a protruding troop bay, a boxy armored compartment under the chest, its bottom hatch lowered into a ramp that bites down into the sand. The suit's left hand is braced flat on the ground beside the ramp, three fingers spread and sinking a little into the dune; its right arm stays low, steadying the firing shoulder. On the left shoulder a newly installed sensor mast is caught mid-unfold, stacked dish arrays fanning open on their hinge and whip antennas springing up and back, humming, throwing thin holographic data lines and small glowing target markers that arc down and settle around the deployed soldiers.
Down the ramp a squad of ZAFT soldiers in green suits pours out into close-quarters combat, assault rifles up at their shoulders, the front man nearly off the lip of the ramp and the rest staggered behind him in depth. Their boots kick up sand, each step throwing a puff that hangs behind them and gets dragged sideways by the blast pressure. Their faces are turned down-range, eyes on the target the data lines point at, jaw set, the nearest soldier mid-stride with his rifle muzzle already swinging up; a second soldier behind him glances up at the holographic markers drifting past his shoulder. Dust and smoke turn the air thick between the ramp and the ground, and the mobile suit's low crouch keeps its head under the smoke line so the blast reads clear of its silhouette.
Behind them, the outer wall of a burning enemy base rises at dusk: a broken concrete rampart with fire boiling up over its lip, orange fire glow pouring from the gash and smearing hot light down the suit's right flank and the soldiers' shoulders, while everything the fire does not reach—the suit's left side, the underside of the troop bay, the sand in front of the camera—sits in deep blue shadow. Far off along the wall, defensive turrets fire back, small bright flashes and thin tracer streaks coming toward the base across the desert. The sky grades from deep indigo overhead to a burning orange band at the horizon, the sun completely below the rim, tinted clouds catching the last warmth.
Palette: ZAFT green and industrial gray on the suit, ZAFT green on the soldiers' suits, hot orange fire and blast against deep blue dusk shadow, and the pale sand ground carrying both. The blast's light rakes across the underside of the shoulder cannon, the lip of the ramp, and the tops of the soldiers' helmets, while the shadowed side of each soldier stays cool blue. Smoke drifts as a single soft sheet rather than a wall, and the muzzle ring hangs a moment above the suit's head. Frantic, industrial, hot.
どうするどうする?
ど
copyright: mobile_suit_gundam, gundam, gundam_seed
wide shot, dynamic composition, from below, dutch angle, mobile suit, mecha, ZAOUT, ZAFT, green and gray armor, desert armor, bulky hunched torso, thick reverse-jointed legs, broad three-toed feet, large cannon on right shoulder, shoulder cannon firing, muzzle blast, smoke ring, kneeling, one hand on ground, troop bay, boxy armored compartment under chest, lowered ramp, hatch open, squad of soldiers, green uniforms, assault rifles, running down ramp, boots kicking up dust, sensor mast, left shoulder, unfolding, stacked dish arrays, whip antennas, holographic data lines, target markers, glowing, burning enemy base, base exterior, outer wall, dusk sky, orange fire glow, deep blue shadow, sand-colored desert, defensive turrets, distant turrets, firing back, dust clouds, no text
The camera looks up from low in the sand at a dutch angle, tilted so the ZAOUT's mass leans across the frame and the dusk sky opens above it. A heavily modified ZAOUT, ZAFT's mass-production ground-combat mobile suit, fills the right two-thirds: bulky hunched torso pressed forward, standard green and gray desert armor, thick reverse-jointed legs folded into a low crouch with broad three-toed feet planted wide in the sand. Its right shoulder carries the large cannon, angled to throw a flat arc over the battlefield; the muzzle blast blooms directly overhead in a huge white-orange flash and an expanding smoke ring that drifts forward over the soldiers' heads. The lower torso has been rebuilt: between the legs hangs a protruding troop bay, a boxy armored compartment under the chest, its bottom hatch lowered into a ramp that bites down into the sand. The suit's left hand is braced flat on the ground beside the ramp, three fingers spread and sinking a little into the dune; its right arm stays low, steadying the firing shoulder. On the left shoulder a newly installed sensor mast is caught mid-unfold, stacked dish arrays fanning open on their hinge and whip antennas springing up and back, humming, throwing thin holographic data lines and small glowing target markers that arc down and settle around the deployed soldiers.
Down the ramp a squad of ZAFT soldiers in green suits pours out into close-quarters combat, assault rifles up at their shoulders, the front man nearly off the lip of the ramp and the rest staggered behind him in depth. Their boots kick up sand, each step throwing a puff that hangs behind them and gets dragged sideways by the blast pressure. Their faces are turned down-range, eyes on the target the data lines point at, jaw set, the nearest soldier mid-stride with his rifle muzzle already swinging up; a second soldier behind him glances up at the holographic markers drifting past his shoulder. Dust and smoke turn the air thick between the ramp and the ground, and the mobile suit's low crouch keeps its head under the smoke line so the blast reads clear of its silhouette.
Behind them, the outer wall of a burning enemy base rises at dusk: a broken concrete rampart with fire boiling up over its lip, orange fire glow pouring from the gash and smearing hot light down the suit's right flank and the soldiers' shoulders, while everything the fire does not reach—the suit's left side, the underside of the troop bay, the sand in front of the camera—sits in deep blue shadow. Far off along the wall, defensive turrets fire back, small bright flashes and thin tracer streaks coming toward the base across the desert. The sky grades from deep indigo overhead to a burning orange band at the horizon, the sun completely below the rim, tinted clouds catching the last warmth.
Palette: ZAFT green and industrial gray on the suit, ZAFT green on the soldiers' suits, hot orange fire and blast against deep blue dusk shadow, and the pale sand ground carrying both. The blast's light rakes across the underside of the shoulder cannon, the lip of the ramp, and the tops of the soldiers' helmets, while the shadowed side of each soldier stays cool blue. Smoke drifts as a single soft sheet rather than a wall, and the muzzle ring hangs a moment above the suit's head. Frantic, industrial, hot.
どうするどうする?
ど
copyright: mobile_suit_gundam, gundam, gundam_seed
wide shot, dynamic composition, from below, dutch angle, mobile suit, mecha, ZAOUT, ZAFT, green and gray armor, desert armor, bulky hunched torso, thick reverse-jointed legs, broad three-toed feet, large cannon on right shoulder, shoulder cannon firing, muzzle blast, smoke ring, kneeling, one hand on ground, troop bay, boxy armored compartment under chest, lowered ramp, hatch open, squad of soldiers, green uniforms, assault rifles, running down ramp, boots kicking up dust, sensor mast, left shoulder, unfolding, stacked dish arrays, whip antennas, holographic data lines, target markers, glowing, burning enemy base, base exterior, outer wall, dusk sky, orange fire glow, deep blue shadow, sand-colored desert, defensive turrets, distant turrets, firing back, dust clouds, no text
The camera looks up from low in the sand at a dutch angle, tilted so the ZAOUT's mass leans across the frame and the dusk sky opens above it. A heavily modified ZAOUT, ZAFT's mass-production ground-combat mobile suit, fills the right two-thirds: bulky hunched torso pressed forward, standard green and gray desert armor, thick reverse-jointed legs folded into a low crouch with broad three-toed feet planted wide in the sand. Its right shoulder carries the large cannon, angled to throw a flat arc over the battlefield; the muzzle blast blooms directly overhead in a huge white-orange flash and an expanding smoke ring that drifts forward over the soldiers' heads. The lower torso has been rebuilt: between the legs hangs a protruding troop bay, a boxy armored compartment under the chest, its bottom hatch lowered into a ramp that bites down into the sand. The suit's left hand is braced flat on the ground beside the ramp, three fingers spread and sinking a little into the dune; its right arm stays low, steadying the firing shoulder. On the left shoulder a newly installed sensor mast is caught mid-unfold, stacked dish arrays fanning open on their hinge and whip antennas springing up and back, humming, throwing thin holographic data lines and small glowing target markers that arc down and settle around the deployed soldiers.
Down the ramp a squad of ZAFT soldiers in green suits pours out into close-quarters combat, assault rifles up at their shoulders, the front man nearly off the lip of the ramp and the rest staggered behind him in depth. Their boots kick up sand, each step throwing a puff that hangs behind them and gets dragged sideways by the blast pressure. Their faces are turned down-range, eyes on the target the data lines point at, jaw set, the nearest soldier mid-stride with his rifle muzzle already swinging up; a second soldier behind him glances up at the holographic markers drifting past his shoulder. Dust and smoke turn the air thick between the ramp and the ground, and the mobile suit's low crouch keeps its head under the smoke line so the blast reads clear of its silhouette.
Behind them, the outer wall of a burning enemy base rises at dusk: a broken concrete rampart with fire boiling up over its lip, orange fire glow pouring from the gash and smearing hot light down the suit's right flank and the soldiers' shoulders, while everything the fire does not reach—the suit's left side, the underside of the troop bay, the sand in front of the camera—sits in deep blue shadow. Far off along the wall, defensive turrets fire back, small bright flashes and thin tracer streaks coming toward the base across the desert. The sky grades from deep indigo overhead to a burning orange band at the horizon, the sun completely below the rim, tinted clouds catching the last warmth.
Palette: ZAFT green and industrial gray on the suit, ZAFT green on the soldiers' suits, hot orange fire and blast against deep blue dusk shadow, and the pale sand ground carrying both. The blast's light rakes across the underside of the shoulder cannon, the lip of the ramp, and the tops of the soldiers' helmets, while the shadowed side of each soldier stays cool blue. Smoke drifts as a single soft sheet rather than a wall, and the muzzle ring hangs a moment above the suit's head. Frantic, industrial, hot.
どうするどうする?
Epic Mobile Suit Battle Scene
𓆩♡𓆪𝓘𝓷𝓴𝓾𝓫𝓾𝓼𓆩♡𓆪
สำรวจเพิ่มเติม
ผู้ใช้แนะนำ
ที่คุณอาจชอบ
ᯓ★ ⚡ ♡ ᯓ★
(mai)
Winter joy in the snow
FriddaTiss
kyramisu
7
logos
ᯓᯓ 𝙘𝙤𝙘𝙤𝙛𝙡𝙪𝙛𝙛𝙞
Hu Tao
KanKan Matcha
Tilith, the Goddess of Magical Star
entrophee_E:
푸른 물결 속의 신비로운 소녀
조개
anime
𝚖𝚎𝚛𝚒𝚖𝚎𝚛𝚒
miku
𝚖𝚎𝚛𝚒𝚖𝚎𝚛𝚒
🧣🚉 🪐 ‧₊˚ ♡ ˚₊‧
(mai)
❄️Lolicia❄️
weirdcore...
ᯓᯓ 𝙘𝙤𝙘𝙤𝙛𝙡𝙪𝙛𝙛𝙞
reunited at last
ᯓᯓ 𝙘𝙤𝙘𝙤𝙛𝙡𝙪𝙛𝙛𝙞
₊˚⊹♡ 𝗯𝘂𝗻𝗻𝘆 𝗴𝗶𝗿𝗹 ♡⊹˚₊
●♡⃝ 𝓑𝓾𝓽𝓽𝓮𝓻𝓯𝓵𝔂•ʚїɞ.𝕏𝕠
...
Tofu
5
...
Tofu
2
₊˚ ꒰ᐢ. .ᐢ꒱ 🍓🍞 ✧
(mai)
character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica
Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ
Sg75
...
Tofu
이름
이름
2
...
Tofu
...
Tofu
3
the ballerina
ᯓᯓ 𝙘𝙤𝙘𝙤𝙛𝙡𝙪𝙛𝙛𝙞
คอมเมนต์