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AI art "Frieren OS 98"
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Frieren OS 98

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#İki kuyruk#elf#Sivri kulaklar#Atkı#Pelerin#Üst gövde#uzun saç#solo#beyaz saç#kalın kaşlar#asa#küpe#yeşil gözler#Ortadan ayrılmış kâkül#Uzun kol#izleyiciye bakma#mücevher#1 kız#tutma#Frieren: Beyond Journey's End#Frieren
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PixAI'de promptlar varsayılan olarak herkese açıktır, ancak yaratıcılar yayımladıkları her eserde promptu gizleyebilir. Bu eserin sahibi promptu gizlemeyi seçti; bu yüzden görselin oluşturulmasında kullanılan kelimeler gizli kalır ve bunları yalnızca eserin sahibi görebilir. Promptu gizlemek başka hiçbir şeyi değiştirmez: eser hâlâ herkese açık ve onu her zamanki gibi beğenebilir, yorumlayabilir ve paylaşabilirsin.
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AI artwork
یخ
character: sandrone_(genshin_impact), copyright: genshin_impact watercolor sketch, delicate lineart, intricate details, detailed line rendering, clean linework, detailed eyes, contrasting accents, bright colors, expressive brushstrokes, digital art, dry bristle brush texture, high-contrast glow, airbrushed soft shading, gritty canvas texture, loose semi-realistic rendering technique, soft iridescent gradient, glare and light particles, beautiful light, best shadow, color blink, (masterpiece:1.5), (best quality:1.5), (ultra detailed anime illustration:1.45), (psychological horror:1.5), (retro computer glitch collage:1.55), (Sandrone from Genshin Impact:1.7), (accurate Sandrone identity:1.65), (experimental mixed-media horror poster:1.5), (dense composition:1.35), (reference-faithful glitchcore arrangement:1.6) Create a disturbing, highly detailed, vertical anime-horror illustration of Sandrone from Genshin Impact, composed very closely to the structure and mood of the reference image: a layered retro-digital psychological horror collage, filled with old Windows-style error windows, CRT distortion, analog glitch artifacts, scanlines, RGB tearing, noisy screen texture, and overlapping fragments of Sandrone’s own identity. The composition must feel crowded, claustrophobic, and mentally unstable. The central physical figure is Sandrone, shown from the chest or waist up, slightly turned away in a semi-profile / back-angled pose, as if the viewer is looking at her from behind and slightly to the side. Her posture is still and quiet, but deeply unsettling. She should not look action-oriented; instead, she feels like a person trapped inside a corrupted system. Keep the focus on Sandrone herself. Behind her, filling most of the background, place an enormous faded portrait / enlarged image of Sandrone’s head and hair, partially obscured by static, glitch bars, and interface clutter. This giant portrait should feel like a ghosted cache of her own face, emerging from the monitor background. It should dominate the composition the same way the large background figure does in the reference. In the foreground, place a vertical stack of face-like artificial shells or mask fragments suspended in front of Sandrone, directly near the center-lower portion of the image. These are not cute masks and not theatrical festival masks; they are eerie face layers, cracked, hollow, elegant, and unnerving, like failed shells of identity. Their surfaces may resemble porcelain, lacquer, painted resin, or elegant artificial faceplates. Some of them are partially open, revealing tangled colored wires and cable-like internals rising upward. These stacked facial shells should strongly echo the unsettling layered centerpiece of the reference. They must feel symbolic, creepy, and artistic. No dolls, no puppet body, no companion robot — only these layered broken face-shells as identity fragments. Sandrone’s own canonical appearance should remain recognizable: elegant pale-blonde/light ash hair, refined aristocratic features, calm cold expression, decorative Fatui-inspired aesthetic details, and a dark refined outfit with subtle red-white-gold accents. Preserve a sophisticated, eerie beauty. Her face should appear emotionally restrained, numb, distant, and quietly haunted rather than screaming. She looks like she is dissociating while the system around her breaks apart. Fill the scene with many old computer UI elements inspired by Windows 95 / Windows 98 / early XP era visual language: blue title bars, gray dialog boxes, red error icons, pixel-font text, broken media player windows, fragmented browser-like panels, selection boxes, and duplicated error popups. Scatter them across the image in different sizes, especially at the upper-left, upper-right, mid-right, and bottom-right areas. Some windows are cropped by the frame. Some are duplicated. Some are partially corrupted by scanline noise. Two or three windows should contain readable English error text such as: “SYSTEM ERROR” “I CAN’T COMPREHEND MYSELF” “MEMORY ACCESS DENIED” “SUBJECT IDENTIFICATION FAILED” “RETRY / CANCEL / OK” The rest of the text can be partially glitched or obscured. Place several oversized mouse cursors near the middle of the image, overlapping each other in red, black, and white variants, as if the system is desperately clicking or selecting corrupted data. They should hover around the center area over the large portrait and UI clutter, just like in the reference. Add a few minor image fragments too — such as a cropped close-up of an eye, a blue-screen-like rectangle, a broken media player strip, or a small embedded panel showing part of Sandrone’s face. These fragments should feel like broken memory files. Lighting should be dim, eerie, and monitor-based: sickly cyan and blue screen light from one side, faint magenta interference light from another, with deep murky shadows and a dirty green-gray computer-glow atmosphere. The colors should feel muted, diseased, and digitally exhausted: dusty teal, dead blue, dirty olive, charcoal gray, off-white, faint magenta, and subtle red accents. Avoid colorful cyberpunk neon overload. The horror should come from decayed operating-system aesthetics, psychological discomfort, and identity fragmentation. The art style should be an anime illustration fused with underground Japanese horror poster design, glitchcore collage, photocopy texture, CRT monitor artifacts, subtle painterly rendering, and editorial digital assemblage. It should not look like a 3D game render or a simple clean anime portrait. It must feel like a corrupted print-screen from a cursed old machine, visually rich and deeply atmospheric. Very important structural priorities: 1. Sandrone is the main subject. 2. A giant ghosted portrait of Sandrone must fill the background. 3. Layered eerie face-shells / broken mask-like identity fragments with visible wires must appear in the foreground center. 4. Many retro error windows and cursors must surround the composition. 5. The overall image must feel very close in arrangement and density to the provided reference image. 6. No doll companion, no giant robot, no extra full-body characters. 7. Keep the mood psychologically terrifying, artistic, and stylish rather than gore-heavy. The final image should feel like a cursed desktop collage about Sandrone losing coherence inside an obsolete computer system — elegant, dense, creepy, and visually unforgettable. (masterpiece:1.5), (best quality:1.5), (Sandrone from Genshin Impact:1.7), (psychological analog horror:1.55), (glitchcore collage:1.5), (retro operating system aesthetic:1.45), (Windows 98 error UI:1.5), (CRT scanlines:1.35), (RGB tearing:1.35), (VHS noise:1.25), (old monitor texture:1.3), (underground horror poster:1.4), (mixed-media anime illustration:1.45), (identity fragmentation:1.5), (giant faded portrait in background:1.55), (layered artificial face-shells:1.55), (exposed wires:1.35), (dense visual composition:1.35), (editorial glitch art:1.35), (cold cyan monitor light:1.3), (dirty teal charcoal palette:1.3), (elegant eerie female character:1.35), (haunted digital memory:1.45)
یتیم خ
AI artwork
ゆ
A powerful female character embodying a sentient computer virus, presented in a cyberpunk, glitch-art aesthetic. Surrounding her, a chaotic storm of elements swirls: floating digital browser tabs, glitching pop-up windows labeled "ERROR" or "WARNING," and red warning signs. She commands this chaos—manipulating a multitude of malfunctioning browser tabs, an incessant cascade of error pop-ups, and a collection of corrupted file icons. Her form is woven from malicious binary code and streams of neon-red data. With a cold, commanding expression, the power to warp reality, intricately detailed UI elements, and an ominous, glowing aura, this is a photorealistic cyberpunk masterpiece.
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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ