A full-body, slightly low three-quarter view captures a life-sized construct doll girl in the center of a dim, abandoned workshop at night. She is made of cracked alabaster porcelain patched with aged wood and polished brass rivets, elegant black stitching and engraved sealing runes crossing her fractured joints, shoulders, and torso. Her long, jagged ash-white hair frames a broken porcelain face: one eye is soft gray-blue filled with terror, the other an unnaturally large glowing crimson orb, unfocused and luminous. An unhinged smile trembles on her lips as tears streak her cheeks. She wears a weather-worn Victorian ivory-and-charcoal dress with frayed lace and satin ribbons. Her right hand clutches protectively across her chest while her body leans off-balance; crimson-red static glitches sputter across her skin and spill from the cracks. Floating porcelain shards, scattered nails, and brass shavings drift around her bare feet upon cracked marble, her lagged shadow replicating every motion behind her. Broken pews, battered workbenches, shattered stained-glass windows, and faded cathedral arches fade into deep gloom. Soft moonlight slices through rafters, volumetric dust glowing, red particle embers flickering, and crimson fissures pulsing around her silhouette as she freezes mid-step.