water, Outdoors
Parametreleri Göster
- Boyut
- 512 x 512
Kullanılan Model ve LoRA
Benzer Görseller
Daha fazla gösterAn original landscape mobile game gacha screen,
anime mobile game screenshot aesthetic,
featured pickup character name: "character's name",
must appear prominently in the featured character title area.
original gacha UI elements (clean, readable, polished):
Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game.
Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally.
Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame.
Randomly vary only:
- color palette
- fantasy or futuristic theme
- background
- decorative motifs
- frame, button, and panel styling
- rarity emblem and currency icon
- lighting, particles, glow, and magical effects
- character pose, expression, camera angle, and framing
Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise.
Composition:
- character occupies about 45% to 60% of the screen
- dynamic half-body or full-body presentation
- strong focal point
- premium anime-style illustration
- cinematic lighting and layered effects
- luxurious limited-time banner atmosphere
Create an original fictional game interface containing:
- one limited character banner
- one original SSR rarity emblem
- one featured pickup character area
- the exact name "character's name" displayed near the main character or SSR title
- one premium currency counter
- exactly four vertically stacked navigation tabs on the left
- only the first left tab contains a small portrait of the character from [image1]
- the other three tabs contain original abstract icons and short labels only
- character details and gacha history icons
- one large ten-pull button
- rarity stars, a limited-time label and menu icon
Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab.
Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games.
The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name"
Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo.
The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content.
Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background.
Character Name / Output Language: An original landscape mobile game gacha screen,
anime mobile game screenshot aesthetic,
featured pickup character name: "SA",
must appear prominently in the featured character title area.
original gacha UI elements (clean, readable, polished):
Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game.
Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally.
Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame.
Randomly vary only:
- color palette
- fantasy or futuristic theme
- background
- decorative motifs
- frame, button, and panel styling
- rarity emblem and currency icon
- lighting, particles, glow, and magical effects
- character pose, expression, camera angle, and framing
Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise.
Composition:
- character occupies about 45% to 60% of the screen
- dynamic half-body or full-body presentation
- strong focal point
- premium anime-style illustration
- cinematic lighting and layered effects
- luxurious limited-time banner atmosphere
Create an original fictional game interface containing:
- one limited character banner
- one original SSR rarity emblem
- one featured pickup character area
- the exact name "SA" displayed near the main character or SSR title
- one premium currency counter
- exactly four vertically stacked navigation tabs on the left
- only the first left tab contains a small portrait of the character from [image1]
- the other three tabs contain original abstract icons and short labels only
- character details and gacha history icons
- one large ten-pull button
- rarity stars, a limited-time label and menu icon
Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab.
Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games.
The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "SA"
Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo.
The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content.
Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background.
Character Name / Output Language: An original landscape mobile game gacha screen,
anime mobile game screenshot aesthetic,
featured pickup character name: "SA",
must appear prominently in the featured character title area.
original gacha UI elements (clean, readable, polished):
Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game.
Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally.
Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame.
Randomly vary only:
- color palette
- fantasy or futuristic theme
- background
- decorative motifs
- frame, button, and panel styling
- rarity emblem and currency icon
- lighting, particles, glow, and magical effects
- character pose, expression, camera angle, and framing
Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise.
Composition:
- character occupies about 45% to 60% of the screen
- dynamic half-body or full-body presentation
- strong focal point
- premium anime-style illustration
- cinematic lighting and layered effects
- luxurious limited-time banner atmosphere
Create an original fictional game interface containing:
- one limited character banner
- one original SSR rarity emblem
- one featured pickup character area
- the exact name "SA" displayed near the main character or SSR title
- one premium currency counter
- exactly four vertically stacked navigation tabs on the left
- only the first left tab contains a small portrait of the character from [image1]
- the other three tabs contain original abstract icons and short labels only
- character details and gacha history icons
- one large ten-pull button
- rarity stars, a limited-time label and menu icon
Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab.
Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games.
The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "SA"
Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo.
The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content.
Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background.
Character Name / Output Language: An original landscape mobile game gacha screen,
anime mobile game screenshot aesthetic,
featured pickup character name: "SA",
must appear prominently in the featured character title area.
original gacha UI elements (clean, readable, polished):
Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game.
Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally.
Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame.
Randomly vary only:
- color palette
- fantasy or futuristic theme
- background
- decorative motifs
- frame, button, and panel styling
- rarity emblem and currency icon
- lighting, particles, glow, and magical effects
- character pose, expression, camera angle, and framing
Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise.
Composition:
- character occupies about 45% to 60% of the screen
- dynamic half-body or full-body presentation
- strong focal point
- premium anime-style illustration
- cinematic lighting and layered effects
- luxurious limited-time banner atmosphere
Create an original fictional game interface containing:
- one limited character banner
- one original SSR rarity emblem
- one featured pickup character area
- the exact name "SA" displayed near the main character or SSR title
- one premium currency counter
- exactly four vertically stacked navigation tabs on the left
- only the first left tab contains a small portrait of the character from [image1]
- the other three tabs contain original abstract icons and short labels only
- character details and gacha history icons
- one large ten-pull button
- rarity stars, a limited-time label and menu icon
Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab.
Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games.
The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "SA"
Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo.
The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content.
Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background.
Character Name / Output Language: An original landscape mobile game gacha screen,
anime mobile game screenshot aesthetic,
featured pickup character name: "SA",
must appear prominently in the featured character title area.
original gacha UI elements (clean, readable, polished):
Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game.
Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally.
Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame.
Randomly vary only:
- color palette
- fantasy or futuristic theme
- background
- decorative motifs
- frame, button, and panel styling
- rarity emblem and currency icon
- lighting, particles, glow, and magical effects
- character pose, expression, camera angle, and framing
Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise.
Composition:
- character occupies about 45% to 60% of the screen
- dynamic half-body or full-body presentation
- strong focal point
- premium anime-style illustration
- cinematic lighting and layered effects
- luxurious limited-time banner atmosphere
Create an original fictional game interface containing:
- one limited character banner
- one original SSR rarity emblem
- one featured pickup character area
- the exact name "SA" displayed near the main character or SSR title
- one premium currency counter
- exactly four vertically stacked navigation tabs on the left
- only the first left tab contains a small portrait of the character from [image1]
- the other three tabs contain original abstract icons and short labels only
- character details and gacha history icons
- one large ten-pull button
- rarity stars, a limited-time label and menu icon
Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab.
Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games.
The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "SA"
Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo.
The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content.
Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background.
Character Name / Output Language: glowing complexion, dramatic, action pose, full body, powerful movement, sparks flying, glowing energy effects, intense battle stance, wind sweeping through hair, fast-paced motion blur, cinematic angle, heroic, dynamic background, epic action scene, dynamic angle, sa_(honkai_impact), a mature albino woman with luminous white hair and pale, almost skeletal skin stands in a surreal sci-fi setting—the Quantum Sea, an infinite void where reality bends. Her black sclera and glowing red eyes contrast sharply against her porcelain complexion. She wears an intricate black, white, and purple dress with peacock feather motifs, metallic accents, and cutouts revealing her smooth, hyper-detailed skin. Her armor-like exoskeleton glows faintly, adorned with jewelry and floating crystalline fragments. Her face is flawlessly rendered with realistic-anime proportions—full lips with light lipstick, long lashes, and strands of hair delicately framing her expression. The lighting is cinematic, with backlighting enhancing her ethereal glow, while holographic shards and iridescent reflections scatter around her. The background dissolves into an abyss of shifting quantum shadows, evoking both beauty and existential dread. The textures—skin, fabric, armor, and crystals—are rendered in extreme hyper-realism, with every contour and metallic sheen meticulously detailed.",ultra-detailed realistic texture, maximum detailed textures, maximum realistic detailed skin,maximum realistic detailed hair, western,"realistic,maximum detailed effect, detailed textures,detailed skin,detailed hair,Ultra-realistic and ultra-detailed textures (skin,body,face,eyes, hair),complex clothing,realistic background (light, shadows, colors),dynamic and cinematic lighting and shadows,natural and realistic colors and contours,fine details,clean rendering,dynamic and cinematic natural effect,ultra-detailed and realistic background,blurry background,western","Beautiful top model face,facial texture,hair strand1.2,best natural shiny ultra-detailed hair,(detailed hair1.2),hair strands,hair locks,detailed body,photorealistic,light lipstick,distinct upper and lower big lips ultra-detailed,long eyelashes,cute,extreme beautiful ultra-detailed eyes,photorealistic proportions,Extreme hyper-photorealistic skin texture,skin contours,smooth arms,thigh and calf lines,clothing texture,curved body,full body details,Perfect Hands,metallic accents,contrast light,","Beautiful face,detailed face,top model face,facial texture,hair strand1.2,best hair,shiny hair,natural sweat hair,detailed hair1.2,hair details,hair strands,hair locks,detailed body,photorealistic,light lipstick,distinct upper and lower big lips details,long eyelashes,cute,perfect eyes,realistic-anime proportions,Extreme hyper-photorealistic skin texture,skin contours,smooth arms,thigh and calf lines,beautiful texture,clothing texture,curved body,full body details,metallic accents,contrast light",<yuu_photorealistic style>, (photorealistic, high resolution:1.2), soft sunlight, soft focus, glowing complexion
Dark-Fantasy
1
イデリティス様
亜月
별
끝긴 은발의 물결치는 머리카락, 높은 포니테일로 묶고 큰 다크 틸/그린 리본 보우(푸른 보석과 금장식)로 장식, 앞머리가 이마를 살짝 가리고, 크고 맑은 푸른 눈동자, 앳된 얼굴,
검은색과 네이비 베이스의 세미 포멀 마법소녀/학자풍 의상(흰 셔츠 + 다크 네이비 미니 원피스/스커트 + 금빛 자수와 버클·레이스·체인 장식), 허벅지까지 오는 흰 스타킹과 가터 스트랩, 검은 부츠, 반투명한 청록색 요정 날개
장소: 밤의 고풍스러운 마법학원 도서관 겸 천문관
배경: 높은 아치형 창문, 거대한 책장, 떠 있는 마법서와 푸른 마력의 문자
중앙: 캐릭터 뒤쪽에 거대한 원형 천문창 또는 마법진
색감: 딥 네이비 + 청록 + 보랏빛 그림자 + 금빛 포인트
조명: 창문으로 들어오는 차가운 달빛과 마법진의 청록빛, 금빛 촛불/램프의 따뜻한 보조광
구도: 캐릭터는 화면 중앙에서 약간 오른쪽, 날개와 포니테일이 좌우로 크게 퍼지는 형태
16:9 활용: 좌우에 책장과 부유하는 마법 효과를 배치해 가로로 넓은 공간감을 강조
별자리
별
high-detail anime rendering, detailed lace and accessories, character with beautiful proportions,
long silver wavy hair, tied in a high ponytail and decorated with a large dark teal/green ribbon bow (with blue gems and gold ornaments), bangs slightly covering the forehead, large and clear blue eyes,
semi-formal magical girl/scholar-style outfit with a black and navy base (white shirt + dark navy mini dress/skirt + gold embroidery and buckle, lace, and chain decorations), white thigh-high stockings with garter straps, black boots, translucent turquoise fairy wings
Location: An antique magic academy library and observatory at night
Background: High arched windows, giant bookshelves, floating magic books and blue magical characters
Center: A giant circular astronomical window or magic circle behind the character
Colors: Deep navy + turquoise + purple shadows + gold accents
Lighting: Cold moonlight coming through the window and the turquoise light of the magic circle, with warm auxiliary light from gold candles/lamps
Composition: The character is slightly to the right of the center of the screen, with the wings and ponytail spreading widely to the left and right
16:9 utilization: Placing bookshelves and floating magic effects on the left and right to emphasize a wide horizontal sense of space
Weight shifted to one leg with the other leg slightly pulled back to create a natural S-curve silhouette
Upper body slightly twisted toward the screen
One hand unfolding a small magic circle in front of the chest, while the other hand is stretched to the side controlling a floating magic book
Face facing the camera, looking straight ahead with clear blue eyes
The high ponytail is fluttering slightly and largely in the magical wind
Turquoise fairy wings are fully spread but slightly tilted asymmetrically to provide dynamism
The ribbon sways in the wind, emphasizing the blue gems and gold ornaments catching the light
A complex gold and turquoise magic circle beneath the feet
Small particles of light, magical characters, and a few pieces of paper and books floating in the air
Asymmetrical structure where the character is not in the center
별자리
Yorumlar1