super_robot_enemy_mecha_style_(super_robot_anime), 1character, character single only, single enemy bio-mecha, retro Japanese super robot anime enemy mecha, classic villain bio-mecha kaiju, different bio-mecha every generation, generate a unique enemy bio-mecha on every generation, animal dinosaur dragon beast or bird based silhouette, bipedal form or quadrupedal form or serpentine form or flying form or twin-headed form, dinosaur-type or beast-type or fish-type or lizard-type or bird-type or pterosaur-type or dragon-type or amphibian-type or marine-mammal-type, one dominant creature archetype per design, non-human head, monstrous face, large jaws, sharp fangs, claws, horns or spikes, thick tail, body-integrated weapons, partial armor, organic and mechanical fusion, biomechanical creature, clear readable silhouette, heavy monster proportions, possible asymmetrical weapon layout, possible asymmetrical armor layout, built-in cannons or blades or drills or claws, scales or fur or feathers or smooth skin depending on species, vivid colors, bold outlines, flat colors, high contrast, hard cel shading, retro anime cel style, 1970s 1980s 1990s super robot anime aesthetic, not a heroic mecha, full body, no multi character, scenery
Parametreleri Göster
Orijinal Prompt
super_robot_enemy_mecha_style_(super_robot_anime), 1character, character single only, single enemy bio-mecha, retro Japanese super robot anime enemy mecha, classic villain bio-mecha kaiju, different bio-mecha every generation, generate a unique enemy bio-mecha on every generation, animal dinosaur dragon beast or bird based silhouette, bipedal form or quadrupedal form or serpentine form or flying form or twin-headed form, dinosaur-type or beast-type or fish-type or lizard-type or bird-type or pterosaur-type or dragon-type or amphibian-type or marine-mammal-type, one dominant creature archetype per design, non-human head, monstrous face, large jaws, sharp fangs, claws, horns or spikes, thick tail, body-integrated weapons, partial armor, organic and mechanical fusion, biomechanical creature, clear readable silhouette, heavy monster proportions, possible asymmetrical weapon layout, possible asymmetrical armor layout, built-in cannons or blades or drills or claws, scales or fur or feathers or smooth skin depending on species, vivid colors, bold outlines, flat colors, high contrast, hard cel shading, retro anime cel style, 1970s 1980s 1990s super robot anime aesthetic, not a heroic mecha, full body, no multi character, scenery
Mode
pro
Kalite Etiketi
İpuçları
Boyut
1104 x 1824
Tohum
3609656183
Negatif
lowres, worst quality, low quality, bad anatomy, explicit