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AI art "すちぃむぱんくめがねみこさん" featuring #ahoge, #Gözlük, #miko, #Geleneksel Japon kıyafetleri, #Steampunk, #1 kız, #yuvarlak gözlük and #Tsubaki.3
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すちぃむぱんくめがねみこさん

"すちぃむぱんくめがねみこさん" YZ sanatı, 774san tarafından PixAI'de. Etiketler: Gözlük, miko, Geleneksel Japon kıyafetleri, Steampunk. Tsubaki.3 ile oluşturuldu.

Contest Entry
PixAI Tsubaki.3 Creation Contest Now Open#Tsubaki.3
#ahoge#Gözlük#miko#Geleneksel Japon kıyafetleri#Steampunk#1 kız#yuvarlak gözlük
Görülecek Daha Fazla Şey

Yorumlar

1girl, solo, straight-on, dynamic pose, standing, wavy hair, dark gray hair, unkempt hair, ahoge, long hair, (rounded eyebrows:1.25), dark gray eyebrows, tareme, grey eyes, glasses, round eyewear, mole under right eye, huge breasts, cleavage, steampunk miko costume, miko, hakama, underbust corset, brass gears, steam, steampunk japanese shrine background, detailed background, torii, pipes, machinery Captured in a straight-on view at eye level, a young woman stands dynamically posed on the flagstone approach of a mechanical shrine. Her balance is anchored on her left foot with her right hip canted outward in mid-motion, driving a sweeping swirl through her voluminous scarlet hakama. One hand rises to lightly press two fingers against the bridge of her circular wire-rimmed glasses, while her other arm extends slightly outward to counterweight her dynamic stance, the billowed white sleeve of her shrine maiden robe shifting with the motion. Her long, unkempt dark gray hair tumbles past her lower back in disheveled, wavy tresses, with loose tendrils framing her cheeks and a distinct ahoge standing up from her crown. Behind the round lenses, her downward-drooping tareme grey eyes look straight into the camera lens with focused calm, offset by a small dark mole stationed directly under her right eye, while her dark gray (rounded eyebrows:1.25) rest above in a soft curve. Her white kosode top is cinched beneath her huge breasts by an oiled leather underbust corset laced with exposed brass gear assemblies, dials, and thin copper tubes, framing a deep cleavage above the taut leather waistband. The surrounding environment integrates traditional Shinto architecture with Victorian steamworks: weathered wooden torii pillars are bound with coiled brass piping and copper wiring, steam hisses in rhythmic bursts from brass vents set into stone lantern pedestals, and heavy mechanical gears nestle beneath the curved cedar eaves of the shrine sanctuary. Plumes of exhaust steam vent low across the pavers, curling and parting around the hem of her flaring hakama to trace the physical displacement of her footing. Diffuse ambient light filters through the pale vapor, catching the polished brass trim and contrasting against the muted red and off-white fabrics. Rendered with clean linework, soft, muted color tones, and a gentle, illustrative finish. Spirited resolve.
Parametreleri Göster
Orijinal Prompt
wavy hair, dark gray hair, unkempt hair, ahoge, long hair, (rounded eyebrows:1.25), dark gray eyebrows, tareme, grey eyes, glasses, round eyewear, mole under right eye, huge breast, steampunk miko costume, dynamic pose, 1girl, solo, masterpiece, best quality, standing, view straight on, steampunk japanese shrine background, detailed background, masterpiece, best quality, \(coffee kizoku\) style,
Mod
pro
Kalite Etiketi
İpuçları
Boyut
1104 x 1824
Negatif
lowres, worst quality, low quality, bad anatomy, explicit
İstem Yardımcısı

Kullanılan Model ve LoRA

Benzer Görseller

Daha fazla göster
AI artwork
w
1girl, solo, full body, toes to top of head, game character sprite, tachie, standing, shrine training ground, very tall, large woman, muscular, toned, huge breasts, soft breasts, wide hips, soft buttocks, white-gray hair, very long hair, unkempt hair, needle hair, spiky hair tips, crossed bangs, thin eyes, half-closed eyes, silver eyes, blank expression, absentminded, jitome, fundoshi, sarashi, chest wrap, cleavage, miko, tasuki sash, red hakama, hakama slit, side slit, thigh gap, white tabi, zori, red sandal straps, shiny skin, glossy skin, high contrast, cel shading, sharp linework, vibrant colors, high specular highlights, muscular female, tall female, looking to the side, arms at sides, dutch angle, from below, cowboy shot The view is a full-length game sprite shot taken from slightly below and angled a few degrees off vertical, so the tall figure reads as towering within the frame while her toes rest at the bottom edge and the top of her head sits just under the upper edge, nothing cropped. She stands at the shrine training ground on packed earth scattered with a thin layer of white gravel, the ground plane running out behind her to a low wooden training hall with weathered pillars and a hanging straw shimenawa rope, a single stone lantern at the left midground; the background is held shallow and uncluttered so the sprite silhouette stays clean against it. Her weight rests on her right leg with the left knee eased slightly forward and the left hip dropped, a relaxed contrapposto that lets the red hakama fall open at the thigh slits; both arms hang at her sides with the fingers of her right hand loosely curled and her left hand resting flat against the outer thigh. The miko garment is slung diagonally across her torso as a tasuki sash, the white cloth pulled tight over one shoulder and knotted at the opposite hip, baring the sarashi-wrapped chest where the wrap crosses under and over in flat bands, the cleavage visible between the banded edges of the wrap; the red hakama is tied high at the waist with its slits cut up the outer thighs, and white tabi socks meet the red thonged zori with the toes split correctly in the tabi. Her face is turned a little to her left, eyes thinly open and silver, gaze drifting to the side with a vaguely spaced-out blankness, mouth soft and closed, brows level. Her unmaintained white-gray hair falls past her hips, the length ragged and uneven with the ends breaking into spiky needle points, crossed bangs overlapping in an X over her forehead. Light comes from a low warm source off to the right, striking the right side of her body so the wrapped chest, the shoulder and the outer thigh catch hard specular highlights while the left side of her body and the left edge of the hakama drop into deep shadow, and the gravel throws a stretched cast shadow to her left. Palette is white, gray, deep red and warm earth, with the silver of the eyes the only cool note. Polished, high-contrast, quietly imposing.
whitekopper
AI artwork
w
solo female, 1girl, game character standing sprite, tachie, full body, head to toe, tiptoes visible, standing still, straight-on view, full-length vertical composition, giant woman, very tall, long legs, muscular female, toned build, lean muscle definition, huge breasts, visible cleavage, soft-looking chest, wide hips, soft buttocks, white-gray hair, very long hair, unkempt hair, needle hair, spiky hair tips, crossed bangs, silver eyes, beautiful eyes, sharp eyes, poker face, expressionless, dignified, calm gaze, looking at viewer, miko, shrine maiden, exorcist, sarashi, chest wrap, fundoshi, miko outfit, tasuki, tied-back sleeves, red hakama, hakama side slits, bare thighs, thighs visible through slits, white tabi, zori, red sandal straps, shrine training grounds, wooden training hall, courtyard, sharp linework, clear outlines, cel shading, hard-edged cel shading, rich anime shading, vibrant colors, high-contrast lighting, glossy skin, shiny skin, specular highlights, sheen, erotic, sensual, muscular female, toned arms, defined collarbone A full-length straight-on game standing sprite fills the vertical frame from the tips of her toes to the crown of her head, both feet planted slightly apart in a grounded, weight-bearing stance on the packed sand of the shrine training grounds, the right foot angled a touch outward, the left straight, her hips level and her shoulders squared but not stiff. She is a giant woman, her head near the top edge of the frame and her tabi-clad toes at the bottom, so her long legs dominate the lower half; her spine rises in a calm vertical line and her chin lifts a few degrees so her silver eyes meet the viewer level and flat, her face held in a perfect poker face — brows set level, lids steady, lips closed and even — a dignified, severe beauty with no smile and no tilt. White-gray hair falls unkempt past her hips in a heavy mass, the ends breaking into spiky needle-like tips that stick out in every direction, and her crossed bangs overlap in an X over the brow; strands on the left drift slightly forward off her shoulder because her weight is settled on that side. She wears the miko outfit over a tight sarashi chest wrap, the white cloth wound flat across her bust and leaving a deep, visible cleavage valley at the center, with the miko garment corded back tasuki-style over the shoulders and its sleeves tied up out of the way, so both muscular forearms stay free and bare; the red hakama sits at the waist with slits cut at the sides of the thighs that part as she stands, showing bare thigh and a sliver of skin and the edge of the fundoshi at the hip, and white tabi wrap her feet above zori sandals whose red straps cross the top of each foot. One hand rests loose against the outer thigh, thumb hooked into the hakama waistband; the other hangs slightly away from her body with the fingers relaxed and half-curled, knuckles showing the faint tension of a fighter. Around her the shrine training ground runs back in receding layers — a weathered wooden training hall with an open colonnade on the right, a stone lantern and a straw-bound sandbag hanging from a beam at the left, hard-packed pale earth swept into faint rake lines, a low stone wall and dark cedar trunks far behind — all rendered simpler and lower-contrast than she is so she reads as the sole subject. High-contrast key light rakes in from the upper left, cool and clean: it strikes the left side of her face, the top plane of each breast above the sarashi, the ridge of her deltoids and the front of her shins, laying long sharp-edged cel shadows down her right side and across the hakama pleats, while a warm bounce off the sunlit sand lifts the underside of her chin and the inner edges of her thighs. Her skin is rendered glossy: tight specular streaks catch on the shoulder caps, the swell of the chest and the tops of her knees, each highlight hard-edged, and the flat white of the sarashi and tabi stays matte against it. Cool gray-green in the cedar shadows, warm ochre in the sand, red of the hakama and sandal straps as the single saturated accent against her white-gray hair and silver eyes. No text anywhere in the frame. Imposing, quietly dangerous.
whitekopper
AI artwork
w
solo, 1girl, full body, standing, tiptoes, full-length portrait, from below, game character sprite, straight-on, deadpan, serious, dignified, jitome, sharp eyes, slanted eyes, silver eyes, white hair, grey hair, very long hair, unkempt hair, spiky hair, needle hair, crossed bangs, very tall, tall woman, muscular female, toned, huge breasts, large breasts, cleavage, soft breasts, wide hips, sarashi, fundoshi, japanese clothes, miko, white haori, tasuki, red hakama, thigh slit, bare thighs, white tabi, zori, red sandals straps, shiny skin, glossy skin, high contrast, cel shading, sharp linework, vibrant colors, arms at sides, clenched hand, looking at viewer A true full-body game character standing sprite seen straight-on and very slightly from below, framed from the tips of her toes at the bottom edge to the top of her head with a sliver of air above it, vertical composition, the figure centered and filling about nine tenths of the frame height. She is a very tall, powerfully built woman standing with her weight settled on her left leg, right foot drawn half a step forward with the toes of the tabi curling up on the ground so the stance reads as light, ready balance rather than parade rest; hips canted slightly left, one arm hanging along her side with the fingers loosely curled, the other hand resting flat against her outer thigh where the hakama slit opens. Her face is deadpan and severe: level chin, mouth flat and closed, a small crease between the brows, the sharp long slanted eyes half-lidded and aimed straight at the viewer without warmth, silver irises catching one hard glint. Her hair is a mass of unkempt white-grey, so long it falls past her hips, the strands uneven and heavy, the ends breaking into jagged needle-like spikes, and two forelocks crossing over each other down the center of her brow. Dress: a white sarashi is wound tight around her chest, band over band, and the deep cleavage above it is squeezed and full, the cloth pressing a slight indentation into the soft upper breast; the white haori-like miko garment is shrugged on and bound back with tasuki cords crossed over her shoulders and knotted away from her arms so nothing blocks a punch; beneath, a fundoshi sits low at the hip, only the edge of the red cloth visible where the hakama rides. The red hakama is vivid and crisp-creased, split at both thighs by long side slits that expose the taut outer quadriceps and the side of the soft buttock as she shifts weight. White tabi hug the ankles and split-toe foot, and the zori under them have bright red hanao straps biting into the top of the foot. Every glossy surface obeys one light: a strong key from high front-left models the deltoid, the clavicle, the swell of the breast and the front of the thigh with a wet white specular streak, while a cool rim light from behind her right shoulder catches the ragged hair tips and the fold of the red hakama with a thin bright edge; the shadow side drops into deep saturated red-browns and cool greys, no fill. Behind her, the shrine training ground: packed pale sand raked into faint lines, worn smooth in a semicircle beneath her feet where the surface has been trampled, a wooden keiko-bokken leaning upright against a low stone water basin at the left edge, and a weathered wooden dojo wall with a shimenawa rope and folded white shide papers crossing the upper right; beyond, blurred dark cedar trunks recede in shallow depth of field. Her feet press small crisp shadows into the sand, and a faint downward dip in the raked lines marks exactly where her weight has settled. Palette: white and white-grey for cloth and hair, vivid vermilion red for the hakama and the zori straps, warm skin in ochre-rose, cool grey-green for the shaded wood and cedars, nothing else admitted. Glacier-calm and formidable.
whitekopper

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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
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