AI art "特撮風怪人" featuring #standing, #Monster, #Weapon, #City, #Building, #Clenched Hand and #Blue sky
Yeni Resim Oluşturma

特撮風怪人

#standing#Monster#Weapon#City#Building#Clenched Hand#Blue sky
Görülecek Daha Fazla Şey

Yorumlar

original, original non-heroic monster design, a male humanoid kaijin with a broad-shouldered, powerfully muscular physique, thick torso, large arms, and heavy legs, yet bearing an oversized, grotesque monster head that shatters any heroic silhouette. Its face is an expressionless artificial mask with narrow glowing eye slits. The body fuses two motifs: a primary longhorn beetle foundation drives the segmented exoskeleton, jointed limbs, specialized mouthparts, and recurring insect traits across head, torso, and body covering, while a secondary sea urchin motif is structurally built into the skeleton, joints, and internal support, adding aquatic appendages, fins, and wet organic textures. Blade-like forearms with integrated cutting weapons and long avian legs ending in sharp talons complete the irregular, asymmetrical, unnatural anatomy. Mechanical armor, bolts, panels, pistons, and cables merge with molded, organic, exoskeletal structure; the chest and pelvis are fully covered by continuous non-human anatomy derived from the beetle motif—no human breast forms, nipples, or underwear-like appearance. The palette distributes ash gray, dusty violet, black, and pale lavender across distinctly separated body regions. Rendered as a high-detail 2D anime kaijin with bold linework, stylized creature anatomy, and controlled cel shading. A dominant, looming posture faces the viewer amid a sunny urban park with trees, open lawn, and surrounding buildings, captured mid-transformation into a giant monster with expanding body, shockwave, and debris, gripping a large fictional mechanical energy gun with localized gravity manipulation. Cinematic full-body tokusatsu shot.
Parametreleri Göster
Orijinal Prompt
original Japanese tokusatsu kaijin, original non-heroic monster design, motif-first anatomy, male humanoid monster body, broad shoulders, powerful muscular physique, thick torso, large arms, heavy legs, strong heroic silhouette, oversized grotesque monster head, exaggerated silhouette, expressionless artificial mask, narrow glowing eye slits, disturbing anatomical structures, exposed organic mechanisms, blade-like forearms, integrated cutting weapons, long avian legs with sharp talons, mechanical armor, bolts, panels, pistons and cables, body-grown frontal plates or thick membrane structures extending from the torso and covering the pelvis, chest and pelvic areas are fully covered by continuous non-human anatomy, human breast anatomy is replaced by motif-derived biological, exoskeletal or mechanical structure, no visible nipples or areola, no recognizable human breast anatomy, no exposed human nudity, no underwear-like appearance, no human-style clothing, primary motif: longhorn beetle-based humanoid monster, insect anatomy, segmented exoskeleton, jointed limbs, specialized mouthparts, the longhorn beetle motif shapes the anatomy rather than being decorative, secondary motif: sea urchin-based humanoid monster, aquatic anatomy, fins or aquatic appendages, wet organic textures, specialized marine features, the sea urchin motif shapes the anatomy rather than being decorative, fusion: the secondary motif is built into the skeleton, joints and internal support structure, dominance: primary motif clearly dominates, secondary motif strongly modifies selected organs and limbs, primary motif controls the base anatomy and silhouette, secondary motif is structurally fused into the body, both motifs affect multiple body regions, not decorative, not an emblem, not a costume accessory, ash gray, dusty violet, black and pale lavender, upper and lower body use clearly different coordinated color groups, body color is not monochromatic, use clearly separated color regions across anatomy, armor, organs and motif structures, high-detail 2D anime kaijin, bold linework, stylized creature anatomy, controlled cel shading, localized gravity manipulation, dominant posture, looming toward the viewer, sunny urban park, trees, open lawn and surrounding buildings, dramatic transformation into a giant monster, expanding body, shockwave and debris, a large fictional mechanical energy gun, irregular silhouette, asymmetrical anatomy, unnatural proportions, grotesque practical monster suit, molded and organic textures, visible practical construction and material transitions, cinematic full-body tokusatsu shot, not a copy of any existing character, longhorn beetle-based humanoid monster, insect anatomy, segmented exoskeleton, jointed limbs, specialized mouthparts, the longhorn beetle motif shapes the anatomy rather than being decorative anatomy is the primary design foundation, insect anatomy, segmented exoskeleton, specialized head and limbs, motif traits recur across head, torso, limbs and body covering, the chest and pelvic covering must be derived from the primary motif, body covering is anatomy, not clothing, lingerie, or decorative armor.
Kalite Etiketi
high quality, year_2025, year_2024, İpuçları
Boyut
768 x 1280
Örnekleme Adımları
16
Örnekleme Yöntemi
Euler
CFG Ölçeği
4.5
Negatif
bad quality, low quality, worst quality, lowres, nsfw, jpeg artifacts, scan artifacts, mosaic, cropped, error, fewer digits, bad reflection, bad composition, bad anatomy, bad hands, bad fingers, missing fingers, extra hands, extra legs, excess fingers, light particles, artist name, text, watermark, username, copyright name

Kullanılan Model ve LoRA