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Notice: About Recent Slower Generation Speeds and Limited Computing Resources — Dear PixAI Community, Thank you for your continued love and support for PixAI. Recently, generation speeds on PixAI have…

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Chichin VooDoo

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character: maam, copyright: dragon_quest 1girl, maam (dragon quest), solo, pink hair, short hair, brown eyes, fingerless gloves, armor, shoulder armor, broken armor, cracked armor, damaged armor, armor pieces flying off, exposed chest, cleavage, exposed head, helmet knocked off, bare head, fighting, combat, fighting stance, punching, motion blur, clenched fist, outstretched arm, from side, close-up, dynamic pose, dutch angle, serious, gritted teeth, determined, looking at another, depth of field, speed lines, sparks, high contrast, beautiful linework, well-proportioned figure, bare arms, bare legs, pantyhose, toned, beautiful image A dramatic side-angle close-up frozen at the instant a punch connects, seen from a low three-quarter side view that pushes the figure forward against the frame. Maam drives her right fist through the guard of an opponent who is only a dark lunging shoulder and forearm in the right foreground, cropped and blurred to keep the focus on her; the two fighters overlap mid-clash rather than standing apart. Her weight is thrown onto her front foot, the back leg trailing and slightly lifted off the ground, hips twisted through the strike, spine curved into the punch, the whole body committed to the blow. Her left arm is pulled back guarding her ribs, elbow tight. Pink hair whips back off her face from the momentum of the turn, short strands cutting across her forehead. The helmet has been shattered away entirely, leaving her head bare, a broken strap and a shard of rim flying up and back off the top of the frame. Her armor is ruined in the same instant: the chest plate splits open along a jagged diagonal crack, one shoulder guard tearing loose and spinning off to the left, and through the gap the fabric of her top is torn open — the armor reads as destroyed, not intact. Her torso is fully turned out to the camera, arms and legs clearly defined and well-proportioned, strong shoulders and athletic limbs readable against the bright background. Her brow is furrowed hard, teeth gritted, eyes locked on the opponent's face — fierce, mid-strike, not posing for the lens. The punch lands at the point where her knuckles meet the other fighter's lowered forearm, and a small shockwave of shed armor fragments, dust and sparks bursts outward from that contact, blown in a radial scatter that makes the force visible — fragments are larger the closer they are to the impact and thin out to specks upstage. One clean rule of physics: the loose shoulder guard hangs and spins on the right side of the arc while the sparks blow outward on straight trajectories away from the fist. Bright golden backlight from the rear left rim-lights her hair and the edges of the armor, while a cooler fill from the front right keeps her face and torso legible; the background is a warm ochre dust-haze arena wall with slow-falling debris and suggested crowd shadow, thrown well out of focus. Palette: pink hair and warm skin as the brightest notes, dull silver-grey broken metal across the midtones, and ochre-gold background, with deep shadow on the underplanes. Crisp, clean cel linework with confident tapered contours and flat shading, generous detail on her face, hands and the fractured armor edges. Fierce and kinetic.
Parametreleri Göster
Orijinal Prompt
สร้างภาพของ Maam from the series Dragon Quest: The Adventure of Dai สู้กับนักสู้คนอื่นจนเกราะแตก เปิดใเห้เห็นหน้าอกและหัวของของ Maam ถาพสวยงาม รูปร่างสมสวน เเขนขาชัดเจน ลายเส้นสวยงาม
Mod
flash
Boyut
1104 x 1824
İstem Yardımcısı

Kullanılan Model ve LoRA

Benzer Görseller

Daha fazla göster
AI artwork
cv
character: maam, copyright: dragon_quest 1girl, maam (dragon quest), solo, pink hair, short hair, brown eyes, fingerless gloves, armor, shoulder armor, broken armor, cracked armor, damaged armor, armor pieces flying off, exposed chest, cleavage, exposed head, helmet knocked off, bare head, fighting, combat, fighting stance, punching, motion blur, clenched fist, outstretched arm, from side, close-up, dynamic pose, dutch angle, serious, gritted teeth, determined, looking at another, depth of field, speed lines, sparks, high contrast, beautiful linework, well-proportioned figure, bare arms, bare legs, pantyhose, toned, beautiful image A dramatic side-angle close-up frozen at the instant a punch connects, seen from a low three-quarter side view that pushes the figure forward against the frame. Maam drives her right fist through the guard of an opponent who is only a dark lunging shoulder and forearm in the right foreground, cropped and blurred to keep the focus on her; the two fighters overlap mid-clash rather than standing apart. Her weight is thrown onto her front foot, the back leg trailing and slightly lifted off the ground, hips twisted through the strike, spine curved into the punch, the whole body committed to the blow. Her left arm is pulled back guarding her ribs, elbow tight. Pink hair whips back off her face from the momentum of the turn, short strands cutting across her forehead. The helmet has been shattered away entirely, leaving her head bare, a broken strap and a shard of rim flying up and back off the top of the frame. Her armor is ruined in the same instant: the chest plate splits open along a jagged diagonal crack, one shoulder guard tearing loose and spinning off to the left, and through the gap the fabric of her top is torn open — the armor reads as destroyed, not intact. Her torso is fully turned out to the camera, arms and legs clearly defined and well-proportioned, strong shoulders and athletic limbs readable against the bright background. Her brow is furrowed hard, teeth gritted, eyes locked on the opponent's face — fierce, mid-strike, not posing for the lens. The punch lands at the point where her knuckles meet the other fighter's lowered forearm, and a small shockwave of shed armor fragments, dust and sparks bursts outward from that contact, blown in a radial scatter that makes the force visible — fragments are larger the closer they are to the impact and thin out to specks upstage. One clean rule of physics: the loose shoulder guard hangs and spins on the right side of the arc while the sparks blow outward on straight trajectories away from the fist. Bright golden backlight from the rear left rim-lights her hair and the edges of the armor, while a cooler fill from the front right keeps her face and torso legible; the background is a warm ochre dust-haze arena wall with slow-falling debris and suggested crowd shadow, thrown well out of focus. Palette: pink hair and warm skin as the brightest notes, dull silver-grey broken metal across the midtones, and ochre-gold background, with deep shadow on the underplanes. Crisp, clean cel linework with confident tapered contours and flat shading, generous detail on her face, hands and the fractured armor edges. Fierce and kinetic.
Chichin VooDoo
AI artwork
cv
character: maam, copyright: dragon_quest 1girl, maam (dragon quest), solo, pink hair, short hair, brown eyes, fingerless gloves, armor, shoulder armor, broken armor, cracked armor, damaged armor, armor pieces flying off, exposed chest, cleavage, exposed head, helmet knocked off, bare head, fighting, combat, fighting stance, punching, motion blur, clenched fist, outstretched arm, from side, close-up, dynamic pose, dutch angle, serious, gritted teeth, determined, looking at another, depth of field, speed lines, sparks, high contrast, beautiful linework, well-proportioned figure, bare arms, bare legs, pantyhose, toned, beautiful image A dramatic side-angle close-up frozen at the instant a punch connects, seen from a low three-quarter side view that pushes the figure forward against the frame. Maam drives her right fist through the guard of an opponent who is only a dark lunging shoulder and forearm in the right foreground, cropped and blurred to keep the focus on her; the two fighters overlap mid-clash rather than standing apart. Her weight is thrown onto her front foot, the back leg trailing and slightly lifted off the ground, hips twisted through the strike, spine curved into the punch, the whole body committed to the blow. Her left arm is pulled back guarding her ribs, elbow tight. Pink hair whips back off her face from the momentum of the turn, short strands cutting across her forehead. The helmet has been shattered away entirely, leaving her head bare, a broken strap and a shard of rim flying up and back off the top of the frame. Her armor is ruined in the same instant: the chest plate splits open along a jagged diagonal crack, one shoulder guard tearing loose and spinning off to the left, and through the gap the fabric of her top is torn open — the armor reads as destroyed, not intact. Her torso is fully turned out to the camera, arms and legs clearly defined and well-proportioned, strong shoulders and athletic limbs readable against the bright background. Her brow is furrowed hard, teeth gritted, eyes locked on the opponent's face — fierce, mid-strike, not posing for the lens. The punch lands at the point where her knuckles meet the other fighter's lowered forearm, and a small shockwave of shed armor fragments, dust and sparks bursts outward from that contact, blown in a radial scatter that makes the force visible — fragments are larger the closer they are to the impact and thin out to specks upstage. One clean rule of physics: the loose shoulder guard hangs and spins on the right side of the arc while the sparks blow outward on straight trajectories away from the fist. Bright golden backlight from the rear left rim-lights her hair and the edges of the armor, while a cooler fill from the front right keeps her face and torso legible; the background is a warm ochre dust-haze arena wall with slow-falling debris and suggested crowd shadow, thrown well out of focus. Palette: pink hair and warm skin as the brightest notes, dull silver-grey broken metal across the midtones, and ochre-gold background, with deep shadow on the underplanes. Crisp, clean cel linework with confident tapered contours and flat shading, generous detail on her face, hands and the fractured armor edges. Fierce and kinetic.
Chichin VooDoo
AI artwork
cv
character: maam, copyright: dragon_quest 1girl, maam (dragon quest), solo, pink hair, short hair, brown eyes, fingerless gloves, armor, shoulder armor, broken armor, cracked armor, damaged armor, armor pieces flying off, exposed chest, cleavage, exposed head, helmet knocked off, bare head, fighting, combat, fighting stance, punching, motion blur, clenched fist, outstretched arm, from side, close-up, dynamic pose, dutch angle, serious, gritted teeth, determined, looking at another, depth of field, speed lines, sparks, high contrast, beautiful linework, well-proportioned figure, bare arms, bare legs, pantyhose, toned, beautiful image A dramatic side-angle close-up frozen at the instant a punch connects, seen from a low three-quarter side view that pushes the figure forward against the frame. Maam drives her right fist through the guard of an opponent who is only a dark lunging shoulder and forearm in the right foreground, cropped and blurred to keep the focus on her; the two fighters overlap mid-clash rather than standing apart. Her weight is thrown onto her front foot, the back leg trailing and slightly lifted off the ground, hips twisted through the strike, spine curved into the punch, the whole body committed to the blow. Her left arm is pulled back guarding her ribs, elbow tight. Pink hair whips back off her face from the momentum of the turn, short strands cutting across her forehead. The helmet has been shattered away entirely, leaving her head bare, a broken strap and a shard of rim flying up and back off the top of the frame. Her armor is ruined in the same instant: the chest plate splits open along a jagged diagonal crack, one shoulder guard tearing loose and spinning off to the left, and through the gap the fabric of her top is torn open — the armor reads as destroyed, not intact. Her torso is fully turned out to the camera, arms and legs clearly defined and well-proportioned, strong shoulders and athletic limbs readable against the bright background. Her brow is furrowed hard, teeth gritted, eyes locked on the opponent's face — fierce, mid-strike, not posing for the lens. The punch lands at the point where her knuckles meet the other fighter's lowered forearm, and a small shockwave of shed armor fragments, dust and sparks bursts outward from that contact, blown in a radial scatter that makes the force visible — fragments are larger the closer they are to the impact and thin out to specks upstage. One clean rule of physics: the loose shoulder guard hangs and spins on the right side of the arc while the sparks blow outward on straight trajectories away from the fist. Bright golden backlight from the rear left rim-lights her hair and the edges of the armor, while a cooler fill from the front right keeps her face and torso legible; the background is a warm ochre dust-haze arena wall with slow-falling debris and suggested crowd shadow, thrown well out of focus. Palette: pink hair and warm skin as the brightest notes, dull silver-grey broken metal across the midtones, and ochre-gold background, with deep shadow on the underplanes. Crisp, clean cel linework with confident tapered contours and flat shading, generous detail on her face, hands and the fractured armor edges. Fierce and kinetic.
Chichin VooDoo
AI artwork
cv
character: maam, copyright: dragon_quest 1girl, solo, maam \(dragon quest\), pink hair, short hair, twin braids, hair bun, bun cover, brown eyes, fingerless gloves, final warrior outfit, martial arts gi, orange tunic, white trim, wide sleeves, red sash, dark leggings, pantyhose, armored shoulder guard, bracers, boots, cowboy shot, from below, dutch angle, foreshortening, fighting stance, legs apart, arm outstretched, clenched fist, weight on back foot, looking at own hand, grin, open mouth, :d, determined, windblown hair, dust, debris, outdoors, rocky canyon, sunset, warm backlight, orange and pink palette, dynamic composition, seen from a low dutch angle, a pink-haired young woman in her final warrior outfit holds a fighting stance on cracked rock, the camera tilted so the horizon cuts diagonally behind her; she is caught mid-motion, her weight sunk into her back leg, front foot planted forward on the stone, one gloved fist pulled to her hip and the other arm thrust out, forearm muscles taut under the bracers, knuckles half-closed. Her short pink hair with its bun and cover blows to one side in the updraft, a braid whipping across her cheek; her brown eyes are fixed on her own outstretched fist, chin lifted, a wide open-mouthed grin splitting her face as if she just landed the blow. The outfit is her final fighter gear: orange tunic with white trim and wide sleeves pushed back above the elbows, red sash knotted at her waist with the ends streaming, dark leggings and armored shoulder and forearm guards, both boots braced on the rock, the toes gripping a seam in the stone. Dust and small rubble spray up from beneath her feet, thrown outward along the direction of her strike, and the grit hangs in the air between the camera and her body, catching the light. Behind her a shallow canyon of broken rock shelves recedes in layers, empty and open; the low sun sits behind her left shoulder, rimming her hair, her shoulder guard and the raised edge of her fist in hot orange light while her face stays in soft reflected warmth, and a long shadow stretches toward the lens across the cracked ground. Palette limited to sunset orange, dusty rose and the grey of the stone, with the white trim as the only clean bright accent. Heroic and electric.
Chichin VooDoo

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