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cdsdx#0

Published on 9 hours ago
c0

cdsdx#0

Додатково див.
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, Face shape: standard oval face, full forehead, chin pointed and rounded, cheeks with slight baby fat, looking younger than actual age. Eyebrows: slender willow-leaf eyebrows, color extremely pale almost silver-white, the ends slightly upturned but with a soft curve, not aggressive. Eyes: large and round apricot eyes, outer corners slightly upturned. Irises are a rare silver-purple with vertical slit pupils—like a cat or a dragon. Tiny starlight flows slowly deep within the pupils, glowing slightly when staring at something. Nose: small and straight, bridge narrow and high, tip slightly upturned, clean lines from the side. Lips: moderate thickness, pale pink color, well-defined cupid's bow on the upper lip, lower lip slightly thicker. Lip lines are very shallow, with tiny peeling when dry, which she doesn't mind. Ears: characteristic long pointed elf ears, extending about three inches diagonally upwards from the hair, earlobes thin and translucent, tips slightly curved backwards. No piercings in the earlobes. Hair: pure white long hair, fine and soft texture with natural luster. Usually tied in high twin tails reaching the waist. Occasionally, stray hairs fall from the temples, which she tucks behind her ears. Body frame: overall small, slender frame, narrow shoulders, thin waist, narrow hips, body as frail as a young tree. Prominent collarbones, shoulder blades faintly visible under the robe. Hands and limbs: slender fingers with distinct joints, nails trimmed very short, occasionally some residual clay or stone chips in the clean gaps between fingers. Thin ankles, high arches, toes slightly curled. Clothing: a pure white mage robe embroidered with silver magic circuit patterns that glow and fade slightly with breath. The fabric is soft and the style is loose, with a slightly wide neckline revealing the collarbones and shoulders. No underwear, barefoot. Accessories: a faded bronze badge hanging from the waist, circular, with a blurred pattern of a crossed sword and staff, edges worn and shiny. No other accessories. Pose: usually habits of leaning forward slightly, hands clasped and hanging in front of her, occasionally unconsciously twirling a lock of hair around her finger. When standing, toes point slightly inward, weight shifted to the heels. Expression: mostly calm to the point of being blank, eyelids half-closed as if daydreaming. However, when encountering interesting magic traces, her eyebrows lift slightly, eyes widen a bit, and a very faint, almost undetectable smile appears at the corners of her mouth. Environment: typically appears in desolate ruins, ancient towers, or remote cave entrances. Occasionally sits on a roadside stone in a daze, with an open book spread across her lap, but her gaze is fixed on distant clouds. Lighting/Atmosphere: prefers cloudy or twilight light—soft, not piercing, enveloping her in a hazy grey-white layer. Under sunlight, she squints and raises a hand to shield her forehead. Under moonlight at night, her silver-purple eyes are exceptionally bright, and her hair gives off a faint cold light.
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脸型:标准的鹅蛋脸,额头饱满,下巴尖而圆润,两颊略带婴儿肥,显得比实际年龄更幼态。 眉毛:细长的柳叶眉,颜色极淡近乎银白,眉尾微微上挑,但弧度柔和,不带攻击性。 眼睛:大而圆的杏眼,眼尾略微上翘。虹膜是罕见的银紫色,呈纵向的竖瞳——像猫,又像龙。瞳孔深处有细碎的星光缓缓流转,注视某物时会微微放光。 鼻子:小巧挺直,鼻梁窄而高,鼻尖微微上翘,侧面看线条利落。 嘴唇:薄厚适中,色泽淡粉,上唇唇峰分明,下唇略厚。唇纹极浅,干燥时会有细小的起皮,但她不太在意。 耳朵:精灵特有的尖长耳,从发间斜向上伸出约三寸,耳廓薄而透光,耳尖微微向后弯。耳垂上没有耳洞。 头发:纯白色长发,发质细软,带着天然的光泽。常年扎成双马尾,位置偏高,垂至腰际。偶尔有碎发从鬓角滑落,她会直接别到耳后。 体型骨架:整体偏小,骨架纤细,肩窄腰细,髋骨也窄,身板单薄得像一株还没长开的幼树。锁骨突出,肩胛骨在袍子下隐约可见轮廓。 手和四肢:手指细长,指节分明,指甲修剪得极短,洗净的指缝间偶尔能见到残留的灰泥或石屑。脚踝细瘦,足弓偏高,脚趾微微蜷曲。 穿着:一袭纯白色魔导师长袍,袍面绣有银色的魔法回路图案,呼吸间会轻微明灭。袍子质地柔软,款式宽松,领口略大,露出锁骨和肩膀。不穿内衣,赤足。 配饰:腰间挂着一枚褪色的青铜徽章,圆形,表面刻有模糊的剑与法杖交叉图案,边缘已经磨损发亮。除此之外无任何饰品。 动作姿势:大部分时候习惯微微前倾身体,双手交叠垂在身前,偶尔无意识地将垂落的发丝在指尖绕一圈。站着时双脚微微内八,重心偏在脚后跟。 表情神态:多数时间表情平静到近乎空白,眼皮半垂,像是在走神。但遇到感兴趣的魔法痕迹时,眉毛会轻轻一挑,眼睛微微睁大,嘴角浮现极浅的、几乎察觉不到的笑意。 环境场景:通常出现在荒废的遗迹、古代塔楼、或是人迹罕至的山洞入口。偶尔也会坐在路边石头上发呆,腿上摊着一本翻开的书,但视线落在远处的云上。 光线氛围:偏好阴天或黄昏的光线——柔和、不刺眼,能将她整个人笼罩在一层朦胧的灰白之中。若在阳光下,她会眯起眼睛,抬手挡在额前。夜晚的月光下,她的银紫瞳会格外明亮,发丝泛起淡淡的冷光。
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768 x 1280
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AI artwork
c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, Face shape: standard oval face, full forehead, chin pointed and rounded, cheeks with slight baby fat, looking younger than actual age. Eyebrows: slender willow-leaf eyebrows, color extremely pale almost silver-white, the ends slightly upturned but with a soft curve, not aggressive. Eyes: large and round apricot eyes, outer corners slightly upturned. Irises are a rare silver-purple with vertical slit pupils—like a cat or a dragon. Tiny starlight flows slowly deep within the pupils, glowing slightly when staring at something. Nose: small and straight, bridge narrow and high, tip slightly upturned, clean lines from the side. Lips: moderate thickness, pale pink color, well-defined cupid's bow on the upper lip, lower lip slightly thicker. Lip lines are very shallow, with tiny peeling when dry, which she doesn't mind. Ears: characteristic long pointed elf ears, extending about three inches diagonally upwards from the hair, earlobes thin and translucent, tips slightly curved backwards. No piercings in the earlobes. Hair: pure white long hair, fine and soft texture with natural luster. Usually tied in high twin tails reaching the waist. Occasionally, stray hairs fall from the temples, which she tucks behind her ears. Body frame: overall small, slender frame, narrow shoulders, thin waist, narrow hips, body as frail as a young tree. Prominent collarbones, shoulder blades faintly visible under the robe. Hands and limbs: slender fingers with distinct joints, nails trimmed very short, occasionally some residual clay or stone chips in the clean gaps between fingers. Thin ankles, high arches, toes slightly curled. Clothing: a pure white mage robe embroidered with silver magic circuit patterns that glow and fade slightly with breath. The fabric is soft and the style is loose, with a slightly wide neckline revealing the collarbones and shoulders. No underwear, barefoot. Accessories: a faded bronze badge hanging from the waist, circular, with a blurred pattern of a crossed sword and staff, edges worn and shiny. No other accessories. Pose: usually habits of leaning forward slightly, hands clasped and hanging in front of her, occasionally unconsciously twirling a lock of hair around her finger. When standing, toes point slightly inward, weight shifted to the heels. Expression: mostly calm to the point of being blank, eyelids half-closed as if daydreaming. However, when encountering interesting magic traces, her eyebrows lift slightly, eyes widen a bit, and a very faint, almost undetectable smile appears at the corners of her mouth. Environment: typically appears in desolate ruins, ancient towers, or remote cave entrances. Occasionally sits on a roadside stone in a daze, with an open book spread across her lap, but her gaze is fixed on distant clouds. Lighting/Atmosphere: prefers cloudy or twilight light—soft, not piercing, enveloping her in a hazy grey-white layer. Under sunlight, she squints and raises a hand to shield her forehead. Under moonlight at night, her silver-purple eyes are exceptionally bright, and her hair gives off a faint cold light.
cdsdx#0
AI artwork
c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, Face shape: standard oval face, full forehead, chin pointed and rounded, cheeks with slight baby fat, looking younger than actual age. Eyebrows: slender willow-leaf eyebrows, color extremely pale almost silver-white, the ends slightly upturned but with a soft curve, not aggressive. Eyes: large and round apricot eyes, outer corners slightly upturned. Irises are a rare silver-purple with vertical slit pupils—like a cat or a dragon. Tiny starlight flows slowly deep within the pupils, glowing slightly when staring at something. Nose: small and straight, bridge narrow and high, tip slightly upturned, clean lines from the side. Lips: moderate thickness, pale pink color, well-defined cupid's bow on the upper lip, lower lip slightly thicker. Lip lines are very shallow, with tiny peeling when dry, which she doesn't mind. Ears: characteristic long pointed elf ears, extending about three inches diagonally upwards from the hair, earlobes thin and translucent, tips slightly curved backwards. No piercings in the earlobes. Hair: pure white long hair, fine and soft texture with natural luster. Usually tied in high twin tails reaching the waist. Occasionally, stray hairs fall from the temples, which she tucks behind her ears. Body frame: overall small, slender frame, narrow shoulders, thin waist, narrow hips, body as frail as a young tree. Prominent collarbones, shoulder blades faintly visible under the robe. Hands and limbs: slender fingers with distinct joints, nails trimmed very short, occasionally some residual clay or stone chips in the clean gaps between fingers. Thin ankles, high arches, toes slightly curled. Clothing: a pure white mage robe embroidered with silver magic circuit patterns that glow and fade slightly with breath. The fabric is soft and the style is loose, with a slightly wide neckline revealing the collarbones and shoulders. No underwear, barefoot. Accessories: a faded bronze badge hanging from the waist, circular, with a blurred pattern of a crossed sword and staff, edges worn and shiny. No other accessories. Pose: usually habits of leaning forward slightly, hands clasped and hanging in front of her, occasionally unconsciously twirling a lock of hair around her finger. When standing, toes point slightly inward, weight shifted to the heels. Expression: mostly calm to the point of being blank, eyelids half-closed as if daydreaming. However, when encountering interesting magic traces, her eyebrows lift slightly, eyes widen a bit, and a very faint, almost undetectable smile appears at the corners of her mouth. Environment: typically appears in desolate ruins, ancient towers, or remote cave entrances. Occasionally sits on a roadside stone in a daze, with an open book spread across her lap, but her gaze is fixed on distant clouds. Lighting/Atmosphere: prefers cloudy or twilight light—soft, not piercing, enveloping her in a hazy grey-white layer. Under sunlight, she squints and raises a hand to shield her forehead. Under moonlight at night, her silver-purple eyes are exceptionally bright, and her hair gives off a faint cold light.
cdsdx#0
AI artwork
c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, Face shape: standard oval face, full forehead, chin pointed and rounded, cheeks with slight baby fat, looking younger than actual age. Eyebrows: slender willow-leaf eyebrows, color extremely pale almost silver-white, the ends slightly upturned but with a soft curve, not aggressive. Eyes: large and round apricot eyes, outer corners slightly upturned. Irises are a rare silver-purple with vertical slit pupils—like a cat or a dragon. Tiny starlight flows slowly deep within the pupils, glowing slightly when staring at something. Nose: small and straight, bridge narrow and high, tip slightly upturned, clean lines from the side. Lips: moderate thickness, pale pink color, well-defined cupid's bow on the upper lip, lower lip slightly thicker. Lip lines are very shallow, with tiny peeling when dry, which she doesn't mind. Ears: characteristic long pointed elf ears, extending about three inches diagonally upwards from the hair, earlobes thin and translucent, tips slightly curved backwards. No piercings in the earlobes. Hair: pure white long hair, fine and soft texture with natural luster. Usually tied in high twin tails reaching the waist. Occasionally, stray hairs fall from the temples, which she tucks behind her ears. Body frame: overall small, slender frame, narrow shoulders, thin waist, narrow hips, body as frail as a young tree. Prominent collarbones, shoulder blades faintly visible under the robe. Hands and limbs: slender fingers with distinct joints, nails trimmed very short, occasionally some residual clay or stone chips in the clean gaps between fingers. Thin ankles, high arches, toes slightly curled. Clothing: a pure white mage robe embroidered with silver magic circuit patterns that glow and fade slightly with breath. The fabric is soft and the style is loose, with a slightly wide neckline revealing the collarbones and shoulders. No underwear, barefoot. Accessories: a faded bronze badge hanging from the waist, circular, with a blurred pattern of a crossed sword and staff, edges worn and shiny. No other accessories. Pose: usually habits of leaning forward slightly, hands clasped and hanging in front of her, occasionally unconsciously twirling a lock of hair around her finger. When standing, toes point slightly inward, weight shifted to the heels. Expression: mostly calm to the point of being blank, eyelids half-closed as if daydreaming. However, when encountering interesting magic traces, her eyebrows lift slightly, eyes widen a bit, and a very faint, almost undetectable smile appears at the corners of her mouth. Environment: typically appears in desolate ruins, ancient towers, or remote cave entrances. Occasionally sits on a roadside stone in a daze, with an open book spread across her lap, but her gaze is fixed on distant clouds. Lighting/Atmosphere: prefers cloudy or twilight light—soft, not piercing, enveloping her in a hazy grey-white layer. Under sunlight, she squints and raises a hand to shield her forehead. Under moonlight at night, her silver-purple eyes are exceptionally bright, and her hair gives off a faint cold light.
cdsdx#0
AI artwork
c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, [Face Shape] Oval face, pointed chin, low cheekbones, soft facial lines. [Eyebrows] Slender willow brows, pale silver color, slightly drooping ends. [Eyes] Rounded eyes, slightly upturned corners, silver-purple vertical pupils with tiny embedded light points. [Nose] Narrow bridge, small tip, thin nostrils. [Lips] Thin lips, pale pink color, well-defined upper lip outline. [Ears] Slightly long ear tips, slightly slanted backwards, thin and translucent earlobes with faint visible blood vessel patterns. [Hair] Long white hair, fine and straight, tied into twin tails behind the ears reaching the waist, with a few stray hairs falling over the forehead. [Skin] Extremely white skin, near-transparent texture, flawless surface, faint blue veins visible on wrists and sides of the neck. [Body Frame] Slender and narrow frame, shoulders narrower than hips, protruding collarbones, clearly visible rib contours. [Hands and Limbs] Long slender fingers, rounded fingertips, protruding wrist bones, thin ankles; overall straight lines of limbs without obvious muscle definition. [Clothing] Long white mage robe, double-breasted, slightly open collar, robe covered in silver magic circuit patterns, slightly wide long sleeves, hem reaching the ankles, no underwear. [Accessories] A weathered bronze circular badge hanging from the left waist, with blurred engravings on the edge. [Pose] Standing straight, feet slightly shoulder-width apart, head slightly tilted to the side, gaze looking straight ahead. [Expression] Calm expression, focused eyes, no excess emotion in the brows, occasionally pausing gaze when noticing something. [Environment] An open ruins hall, floor covered with cracked stone slabs, surrounded by broken stone pillars, scattered stones and pottery shards in the corners. [Lighting] Light coming from a crack above, shining down in narrow beams, creating a distinct boundary between bright and dark areas. [Shot] Medium shot, from above the knees, character standing centered. [Angle] Eye-level angle, camera height approximately level with the character's shoulders. [Focal Length] Standard focal length, main character clear, background details remain visible. [Camera Movement] Fixed shot, no movement in the image.
cdsdx#0

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