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Мачете AI Art & Prompts

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AI artwork
Avatar image of The Dark Demoness
1girl, solo, long shot, full body, hockey mask, blood splatter, blood on mask, messy hair, black hair, asymmetrical hair, one side long hair, one side short hair, bald spots, mud in hair, dark green shirt, worn shirt, leather jacket, black jacket, worn leather jacket, dark pants, long pants, worn pants, steel chains, chains on pants, black gloves, winter gloves, black combat boots, worn boots, sitting on log, crossed arms, machete, machete stuck in ground, abandoned camp, rainy night, rain, night, pine trees, scary forest, dark forest, from below, sitting, outdoors The camera sits low, looking up from just above the wet ground, so the long shot holds the whole figure: she is seated square on a fallen pine log that crosses the midground from lower left to lower right, her weight settled on her right hip with both boots planted flat in the mud, knees apart, ankles roughly under her knees. Her arms are folded tight across her chest, the right forearm over the left, the black winter gloves gripping her own upper arms through the leather jacket's sleeves, the fabric creased hard at the elbows; her shoulders are drawn up slightly, chin tucked, so the blood-splattered hockey mask tilts down toward the lens with its eyeholes dark and unreadable. The mask's white surface is streaked and spattered with red across the cheek and jaw, one dried run trailing down past the chin. Black hair escapes around the mask's edges: the left side falls long past her shoulder in a matted tangle, the right side is hacked short and sticks out in wet spikes, patches of bare scalp showing irregularly through the black mess, and wet mud clings in clots along the strands and smeared flat across one bald patch. The dark green shirt is worn to a dull olive at the collar and cuffs and shows at the open front of the worn leather jacket, whose seams are split and edges scuffed pale; the long dark pants are frayed at the hems and heavy with rain, and steel chains hang in loose loops from both sides of the hips, beaded with water, one length resting against the outside of her right thigh. The machete is driven blade-down into the mud a forearm's length in front of her left boot, its handle canted toward her, rain running down the flat of the blade and pooling in a ring around the entry point. It is night, and the only light is the camp's dying fire off-frame right: a low warm orange glow rakes across the right side of the mask, the right shoulder of the leather jacket and the top edges of the chains, while the left half of her body falls into cold blue-black; every wet surface — the mask, the jacket, the blade, the chain links — catches a small hard highlight from it, and beyond that pool the camp is almost solid darkness. The abandoned camp lies around her in the midground: a collapsed canvas tent sagging on snapped poles, a rusted camp stove, scattered split logs and a single soaked bedroll, all half-sunk in mud and standing water. Behind, tall pines rear up in dense ranks, their trunks black verticals steepening as they recede, their crowns lost in the dark and in the drifting sheets of rain; the rain falls in visible slanting streaks through the firelight and vanishes into the black beyond it, and runoff channels along the log's bark and drips from the chain loops. Cold blue-black and dead-leaf browns against the one warm orange pool, everything soaked and heavy; quiet dread.
The Dark Demoness
AI artwork
Avatar image of Romie Taylor
character: jason_voorhees, trevenant 2subjects, 1man, 1monster, from below, low angle, cowboy shot, standing, looking at viewer, hockey mask, white mask, gloves, jacket, holding machete, tree monster, one-eyed, glowing eye, red eye, branches, leaves, moonlight, dark forest, spooky, mist, fog, rim lighting, atmospheric lighting From a low angle cowboy shot, a hulking masked man and a towering spectral tree creature stand side by side amidst the gloom of a nocturnal forest. The man stands on the left with his heavy boots set into the damp soil, his broad frame clad in a tattered, dark olive-brown canvas work jacket over a grime-streaked undershirt, dark trousers, and worn black leather gloves. His right gloved hand firmly grips the wrapped handle of a broad steel machete held angled toward the ground. Over his head is strapped an aged, off-white hockey mask detailed with red triangular markings above the eye sockets, his concealed gaze fixed directly forward. Looming tall at his right shoulder, the massive wooden entity balances on gnarled root limbs gripping the earth, its silhouette formed of twisted dark bark and branching wooden horns. Dense clusters of vibrant green leaves crest its crown and wooden shoulders, while from the shadow of its hollow trunk-face a single crimson eye burns with a vivid red glow. Cool silver moonlight descends through the pine canopy to highlight the edge of the machete blade and the curve of the mask, while the red optical light casts a faint scarlet sheen over the swirling ground mist that parts around their grounded feet. Ominous dread.
Romie Taylor
AI artwork
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1man, solo, creepy policeman, slender, black-grey hair, short hair, black-grey beard, facial hair, aviator sunglasses, police cap, peaked cap, bloody scars, scarred cheek, tumored cheek, tumor, blood on face, leather jacket, police jacket, engine harness, car battery, electrical cables, cable wrap, military pants, cargo pants, electrical baton, weapon, holding baton, electric sparks, electricity, creepy room, ruined room, broken window, fog, foggy night, from below, dutch angle, cowboy shot, menacing, looking at viewer, from a low Dutch angle, a cowboy shot captures a slender, intimidating policeman standing poised inside a derelict, decaying room. His head is crowned with a rigid black peaked police cap with a tarnished badge, worn low over disheveled black-grey hair. Mirror-reflective aviator sunglasses mask his eyes entirely, facing directly forward toward the viewer. Beneath the frames, his gaunt face features a scruffy black-grey beard and a grim, unsettling mouth; his left cheek is marred by jagged, freshly torn bloody scars, while his right cheek carries a grotesque, bloody swollen tumored mass bulging under strained skin. Over his worn, weathered black leather police jacket lies a heavy-duty engine lift harness with thick nylon webbing strapped securely across his chest and shoulders. Braided and looped electrical cables coil tightly around the sleeves and torso of the jacket like a makeshift electrical conduit suit, tethered directly to a heavy industrial car battery locked into a metal side-bracket at his hip. His gloved hand firmly grips the textured handle of a post-apocalyptic electrical baton reinforced with exposed copper windings and sparking prongs, held low at his side as bright blue electric arcs crackle intermittently along its head. His other hand grasps a tensioned harness strap near his ribs, with his weight shifted onto his back leg clad in loose-fitting olive-drab military cargo pants with reinforced knee stitching. The decrepit room features peeled wallpaper, exposed wooden laths, and a large blown-out wall frame opening out into a pitch-black, foggy night; thick, chilled nocturnal mist rolls heavily over the threshold and pools around his combat boots. The primary illumination is the erratic, pulsing white-blue light of the discharging electrical baton, which casts flickering high-contrast glints across his sunglasses, the wet gleam of the bloody cheek growth, and deep moving shadows across the cracked floorboards, while wisps of creeping fog briefly hiss and disperse where they drift against the warm battery terminals and sparking baton tip. Horrific dread.
yugiohg-

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