character: ryoshu_(project_moon), , , blunt bangs split,1girl, ryoshu (project moon),black hair, blue streak on hair,long hair,red eyes, dark blue suit,tear,empty eyes, murderer face, sadness with anger,black shirt, darkblue necktie, dark blue pants,staring, staring coldly, holding katana, dark and blue VHS effect environments, skyblue error effect, purple afterimage,dark aesthetic, dark palettes, chromatic aberration, sheathing sword,battling, blood on blade, shining blade, cinematic anime landscape background,depth of field, volumetric lighting, (cinematic rim lighting:1),vibrant colors, anamorphic lens flare, dramatic composition,soft lighting, soft shadow, (volumetric god rays:0.5), rich cinematic color grading, delicate bokeh, prominent beautiful lens flares and creamy bokeh rich deep color grading, filmic lighting, tear focus, rich color depth, mysterious and bloody atmosphere, heavily saturated deep color, , (masterpiece:1.3), (best quality:1.3), (ultra detailed:1.4), sharp clean lineart, thin but defined lines, crisp edges, flat color base, cel shading, hard shadows, high contrast shading, limited color palette, bold color blocking, strong color contrast, high detail eyes, complex highlights, clean composition, strong silhouette, visual clarity,high quality,beautiful_eyes, slaying the viewer,dynamic pose,high angle,high,quality,masterpiece,ultra_detailed,girl,high contrast, high saturation,detailed hair,detailed background, five fingers, little skyblue snow flake effects on blades, red lines on, dimensional scars on background, katana tied with red strings, [Boot]Mode:"Loom_Chroma", Int:"Force_Refract"; Def::Global(LoomLines){ Tgt:{Trace_of_Light, lline, Light_Art, Glitch_Effect, Line_Drawing}; Log:{Abstract_Realism, Experimental_Art, Experiment}; } void Exec(Subject=""){ P0:Do(Draw.InDetail+Correct_Anatomy(Subject)); P1:Set::Env(Remodel<Depict+Effect+Outfit>){ Act:Convert_All_to(LoomLines); Style:Vivid_Colors+Light_Color+Natural_Scheme; Qual:Detailed+Delicate; } Print>>"8k, Volumetric, Geometric, No_Change_People, LoomLines"; },1girl,solo, one katana only, red lines on place,masterpiece,ultra_detailed,girl,high contrast,high saturation,detailed hair,detailed background,five fingers,[Boot]Mode:"Loom_Chroma",Int:"Force_Refract"; Def::Global(LoomLines){ Tgt:{Trace_of_Light,lline,Light_Art,Glitch_Effect,Line_Drawing}; Log:{Abstract_Realism,Experimental_Art,Experiment}; } void Exec(Subject=""){ P0:Do(Draw.InDetail+Correct_Anatomy(Subject)); P1:Set::Env(Remodel<Depict+Effect+Outfit>){ Act:Convert_All_to(LoomLines); Style:Vivid_Colors+Light_Color+Natural_Scheme; Qual:Detailed+Delicate; } Print>>"8k,Volumetric,Geometric,No_Change_People,LoomLines"; }, silver triangle on necktie, 30 white slashes on edge of the screen
Hiển thị thông số
Prompt gốc
blunt bangs split, 1girl, ryoshu (project moon), black hair, blue streak on hair, long hair, red eyes, dark blue suit, tear, empty eyes, murderor face, sadness with anger, black shirt, darkblue necktie, dark blue pants, staring, staring coldly, holding katana, dark and blue VHS effect environments, skyble error effect, purple afterumage, dark aesthetic, dark palettes, chromatic aberration, sheathing sword, battling, blood on blade, shing blade, cinematic anime landscape background, depth of field, volumetric lighting, (cinematic rim lighting:1), vibrant colors, anamorphic lens flare, dramatic composition, soft lighting, soft shadow, (volumetric god rays:0.5), rich cinematic color grading, delicate bokeh, prominent beautiful lens flares and creamy bokeh rich deep color grading, filmic lighting, tear focus, rich color depth, mysterious and bloody atmosphere, heavily saturated deep color, , (masterpiece:1.3), (best quality:1.3), (ultra detailed:1.4), sharp clean lineart, thin but defined lines, crisp edges, flat color base, cel shading, hard shadows, high contrast shading, limited color palette, bold color blocking, strong color contrast, high detail eyes, complex highlights, clean composition, strong silhouette, visual clarity, high quality, beautiful_eyes, slaying the viewer, dynamic pose, high angle, high, quality, masterpiece, ultra_detailed, girl, high contrast, high saturation, detailed hair, detailed background, five fingers, little skyblue snow flake effects on blades, red lines on, dimentional scars on bakcground, katana tied with red strings, [Boot]Mode:"Loom_Chroma", Int:"Force_Refract"; Def::Global(LoomLines){ Tgt:{Trace_of_Light, lline, Light_Art, Glitch_Effect, Line_Drawing}; Log:{Abstract_Realism, Experimental_Art, Experiment}; } void Exec(Subject=""){ P0:Do(Draw.InDetail+Correct_Anatomy(Subject)); P1:Set::Env(Remodel<Depict+Effect+Outfit>){ Act:Convert_All_to(LoomLines); Style:Vivid_Colors+Light_Color+Natural_Scheme; Qual:Detailed+Delicate; } Print>>"8k, Volumetric, Geometric, No_Change_People, LoomLines"; }, 1girl, solo, one katana only, red lines on place,masterpiece,ultra_detailed,girl,high contrast,high saturation,detailed hair,detailed background,five fingers,[Boot]Mode:"Loom_Chroma",Int:"Force_Refract"; Def::Global(LoomLines){ Tgt:{Trace_of_Light,lline,Light_Art,Glitch_Effect,Line_Drawing}; Log:{Abstract_Realism,Experimental_Art,Experiment}; } void Exec(Subject=""){ P0:Do(Draw.InDetail+Correct_Anatomy(Subject)); P1:Set::Env(Remodel<Depict+Effect+Outfit>){ Act:Convert_All_to(LoomLines); Style:Vivid_Colors+Light_Color+Natural_Scheme; Qual:Detailed+Delicate; } Print>>"8k,Volumetric,Geometric,No_Change_People,LoomLines"; }, shilver triangle on necktie, 30 white slashes on edge of the screen