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Hốc hác AI Art & Prompts

Explore the trending 694 Hốc hác artworks

AI artwork
Avatar image of Re Ss
1 creature, solo, tall emaciated humanoid creature, 2.1 meters tall, pale bone-white skin, dark pulsing veins, elongated limbs, shifting limbs, long dirty fingers, fingers pressing against window, cracked car window, leaning over a dark car, leaning forward, at night, wide jaw, half-settled almost-human face, warping face, deep sunken eyes, faintly glowing eyes, glowing eyes, wet rotting texture, horror (theme), dark, cinematic lighting, realistic, highly detailed, from side, close-up, profile, upper body, outdoors, night, car, window, glass, bones, visible ribs, visible collarbone, wet, veins, teeth, malformed Seen in profile from just outside the driver's side of a dark sedan, the creature is folded forward over the car's roof and door line, its spine curved into a long C so that its head hangs level with the top of the window, well above the camera. Its torso is nothing but skin drawn tight over a ladder of ribs and a jutting collarbone shelf; the shoulder joint pulls up in a knob under the wet bone-white hide as the arm reaches. The near arm comes down across the frame at the left, its forearm and wrist far too long for the body, the extra length slack and mid-shift so the elbow sits a hand's width lower than an elbow should. The hand is spread wide against the glass: five long dirty fingers, nails rimed dark, each fingertip and each flat of the finger pad flattened and paled where it presses, the gaps between the fingers clear of the surface. A branching crack runs out from under the palm, one short arm of it stopping exactly at the tip of the index finger; in the same glass the creature's chest and jaw hang as a second, dimmer copy of themselves, darker and softer than the body casting it. The head is turned three-quarters toward the glass and the camera. Half of the face has settled into something almost human, a smooth cheek, a lid over a socket, a plausible lip; the other half is still sliding, the skin of the jaw pulled low and wide and wet, the wide jaw hanging open past the hinge of it, the gum line glistening. Both eye sockets are set deep under a heavy brow so that the eyes are two small coins far back in shadow, each throwing a faint cold glow that lights the rim of the socket and the top of the cheekbone and nothing else. Wet rot sheen runs the whole hide, thicker along the throat and the underside of the jaw where it catches the light in a thin wet line. Only a part of the far arm and the far shoulder show beyond the body, the elongated hand hooked over the rear edge of the roof, gripping it, fingers curled down the far side. The only light is a cold outdoor source from high behind the creature's left shoulder, off-frame: it rims the crown of the skull, the ridge of the spine and the top edge of the roof in a thin blue-white line, throws a weak glow through the cracked glass onto the seat inside, and leaves the creature's front, the wheel arch and the ground beneath the car in near-blackness. Everything below the door handle falls away into unlit asphalt; no street lamp, no window, no other light is admitted. Palette is bone white, wet grey, and cold blue on black, with the eyes' faint sickly glow as the only warm note and the dirty near-black of the fingertips as the only brown. Depth of field sits on the pressing hand and the cracking glass, the skull behind it barely softer, the rest of the car dissolving into grain-free darkness; pores, wet film, dirt under the nails and the fine fracture lines carry the detail budget. Quiet dread.
Re Ss
AI artwork
Avatar image of Epepe
1boy, solo, masterpiece, best quality, amazing quality, brown eyes, grotesque mutation, monstrous transformation, asymmetrical body, long muscular right arm, short lean fit left arm, disproportionate body, hunched posture, distorted bone structure, horror anatomy, 1male, massive muscular torso, muscular male, factory worker, mutated, grotesque tumors, pulsating tumors, neck tumor, shoulder tumor, bioluminescent cysts, marbled skin, stained jumpsuit, torn jumpsuit, shinra corporation jumpsuit, uneven arms, left arm is massive and colossal and right arm is small and lean, exposed red flesh, clawed fingers, mutated left arm, massive yellow mutant eye, shoulder eye, eyebags, vacant stare, thousand-yard stare, rugged face, fleshy tumor-like shoulder with fleshy tumor-like giant eye, grotesque hunchback disgusting hunchback flesh, eye embedded in shoulder, shoulder swelling disproportionate, heavily uneven exaggerated shoulder bulk, back muscles tearing through skin, extremely huge hunchback, grotesque hyper back muscles, back muscles swelled grotesquely, uneven trapezius muscles, unnatural hunchback, distorted shoulder structure, gigantic yellow monster eye on shoulder, enormous mutant eye on shoulder, shoulder eye, eye on shoulder, massive yellow monster eye, disgusting yellow mutant eye, giant monster eye on right shoulder, bones protruding around mutant shoulder eye, mutant flesh, colossal yellow mutant eye, right shoulder with giant eye, detailed face, detailed body, detailed background, lab background, indoors, humanoid mutated monster, facing forward, front facing, arms down, full body view, g-virus mutant \(resident evil\), mutation, monster, rusted corridor, claustrophobic corridor, reactor, toxic green sludge, broken pipes, boots, flickering hazard strips, sickly glow, steam, decay, cinematic, stylized, soft cel-shading, pastel colors, flat textures, surreal, unsettling, ultra detailed
Epepe
AI artwork
g
(masterpiece best quality 1.2), ultra-detailed, eldritch deity character design, low angle, extremely zoomed in, up close, ((God of Death:1.8)), tall towering bone-husk deity, extremely unique appearance, intricate design patterns, hollow skeletal body wrapped in flowing grayish-white bone-fragment robes that dissolve into floating golden text at the edges, elongated disproportionate limbs stretching unnaturally, floating suspended above ground with no contact, sharp jagged teeth visible in a wide permanent skeletal grin, empty hollow ribcage glowing from within with a pulsing golden core like a second heartbeat visible through the robes, skull-like face with deep hollow eye sockets containing two tiny blazing golden suns, bone-white crown growing directly from the skull made of twisted calcified thorns intertwined with golden filigree, very long skeletal fingers each joint visible with too many joints, bone-white hair flowing upward defying gravity like underwater, big floating glowing golden text spiraling through the air around his body, divine glowing golden aura, large skeletal angelic wings made of cracked bone and golden light membrane, solo, 1boy, from the front, facing forward, grayish-white bone texture with glowing golden accents, glowing golden crest embedded in bone forehead, glowing golden magical engravings carved into every bone surface, medium-long white hair, narrow hollow empty golden eyes, nonchalant uncaring expression despite monstrous appearance, rebirth-themed golden filigree of spiraling helix patterns, everything his robes touch sprouts tiny golden flowers from the surfaces beneath
Grammy
AI artwork
g
character: duo_maxwell (masterpiece best quality 1.2), ultra-detailed, eldritch deity character design, low angle, extremely zoomed in, up close, ((God of Death:1.8)), three-headed skeletal deity, extremely unique appearance, intricate design patterns, slender black skeletal body, three elongated necks branching from a single torso each ending in a narrow skull head, each head wearing a black crown made of liquid inky shadow dripping upward, each head with a different expression of pain — left head screaming with jaw unhinged center head gritting sharp teeth right head with eyes squeezed shut, glowing demonic red eyes on each head burning like furnace vents, sharp jagged needle teeth in overlapping rows filling each jaw, long black skeletal dragon tail coiling behind with a barbed scalpel tip, body covered in smoky black shadows billowing outward from every joint and rib, big floating glowing black text spiraling through the air — the text is alive and crawls across nearby surfaces, each floating text character causes visible cracking in the ground beneath it, very long skeletal arms with too many joints, black inky horns curving backward from each crown dripping liquid shadow, divine dark red aura, solo, 1boy, from the front, facing forward, black and red color scheme with glowing red accents, floating glowing red halo above the center head, glowing red crest on each crown, glowing red magical engravings etched into every skeletal surface pulsing like a heartbeat, narrow burning red eyes, everything in proximity visibly shaking and cracking, weapons in the environment trembling, stone crumbling, the air itself vibrating with pain
grim
AI artwork
Avatar image of C9I
1monster, were-raven, solo, mid-transformation, body horror, gothic, surrealism, low angle, from below, looking at viewer, hunched back, skeletal arms, long arms, talons, claw pose, torn skin, bursting feathers, black feathers, exposed ribcage, beak, monstrous face, splitting face, glowing eyes, red eyes, hollow eyes, tattered clothes, scraps of clothes, standing, dead forest, bare trees, twisted trees, gnarled branches, crows, perched bird, fog, churning mist, midnight, blood moon, red moon, backlighting, silhouette, animal bones, bones on ground, black feathers on ground, chiaroscuro, high contrast, monochrome with red, desaturated, charcoal \(medium\), ink \(medium\), textured paper, film grain, shallow depth of field Cinematic low-angle view looking steeply upward from the damp forest floor at the towering, grotesque shape of the creature mid-metamorphosis. The were-raven stands hunched in the midground, its body violently distorted between starving human frame and predatory bird, spine bent into a sharp agonizing curve. Its elongated skeletal arms hang forward with sinew taut against dry bone, terminating in viciously curved black talons that twitch mere inches above the soil. Across its gaunt chest, pale parchment skin ruptures over the protruding ridges of an exposed ribcage, from which thick, matted black raven feathers violently burst in clotted clumps through tearing flesh. Ruined scraps of soot-gray, tattered garments hang in shredded ribbons from its waist and limbs. The head cranes downward toward the lens: a distorted human face is split vertically along the center by an erupting, jagged black beak, while deep within hollow, blackened eye sockets, twin pinpoint red embers glow with an unblinking gaze locked directly on the viewer. Dense, churning ground fog carpets the midnight forest floor, swirling softly around scattered bleached animal bones and shed black quills stuck flat to the damp earth. In the midground and soft-focus background, twisted leafless trees thrust serpentine branches into the mist, where several silent crows perch motionless, watching the horror unfold. Directly behind the creature hangs a massive, luminous blood-red moon, serving as the primary backlight and carving a razor-sharp crimson rim along the jagged contours of the hunched back, feathered ruptures, and skeletal shoulders. The front of the creature remains cast in pitch-black shadow under extreme chiaroscuro, punctured only by the internal glow of its hollow eyes. The visual palette strictly admits desaturated charcoal blacks, slate grays, and bone ivory, broken only by sickly crimson accents in the lunar disk, torn meat, and ocular pinpricks. Heavy charcoal tooth, bleeding ink washes, and visible film grain define every edge, while the shallow depth of field dissolves distant gnarled boughs into an oppressive haze. The heavy, creeping mist curls into laminar streams against the creature's clawed feet, showing undisturbed silence everywhere else in the dead woods. Cosmic dread.
C9I

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