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V3.2でウィリアム・テルはできるのか?2

まずは、お手本となるV3.0(高一貫性)さんです。 見事に、りんごに矢が命中しています。 特に大きな違和感はなく成立しているかと思います。 このうごイラは見事1回で出来ました。さすがはV3.0さんです。 プロンプトは本来英文で、入れていますが、和文で貼っておきます。 (ここから) PixAI ugoiraアニメーション、5秒、開始フレームから終了フレームまでの変換、映画のようなアニメスタイル、固定カメラ、リアルな弓の動き、キャラクターデザインの変更なし、既存キャラクターのみアニメーション化。 早朝の穏やかな雰囲気、そよ風、流れる川、自然に揺れるピンクの桜の木々、ゆっくりと舞う花びら、静寂な環境、風と水の音だけが聞こえる。 開始フレーム: 青い服を着た射手が弓を構え、弦を引く。集中した表情、安定した姿勢、リアルな弓の構え、弓を完全に引き絞り、矢が的を捉えている。弓から淡い青色の霧と粒子が放出される。 0秒~1秒: そよ風が髪と衣服を自然に揺らし、花びらが舞い、川が流れ、射手はしっかりと弓を引き絞り、呼吸の動きは微か。 1秒~2秒: 射手は弓をさらに引き絞り、肩を安定させ、肘を後ろに引く。弓弦の張力が増し、青い魔法の霧が強まり、粒子が矢の先端に集まる。 2秒~2.6秒: 射手が弦から指を離す。スムーズなリリース、リアルな弓の反動、矢は高速でまっすぐ前方へ発射される。軌道は曲がらず、リアルなアーチェリーの物理法則が反映されている。 2.6秒~3秒: 矢は画面をまっすぐ横切り、モーションブラーが発生し、画面から消える。 シーンカット 3秒: シーン終了。 ピンク色の髪のキャラクターが直立し、完全に静止している。背筋を伸ばし、腕はリラックスさせ、頭の上にリンゴを一つ乗せている。キャラクターは微動だにせず、瞬きもせず、一切動かない。 3秒~4秒: 周囲は穏やかで、風が花びらや木の枝を揺らし続けている。キャラクターは完全に静止している。 4秒~4.8秒: 矢が高速で画面に入り、リンゴに向かってまっすぐな軌道を描く。 4.8秒~5秒: 矢はリンゴをきれいに貫通し、中心に命中する。リンゴは頭の上に残ったままで、怪我はない。劇的な瞬間、粒子がわずかに飛び散り、映画のような衝撃が表現される。 最後のフレームには、劇的な成功、ウィリアム・テルを彷彿とさせるシーン、感動的で英雄的な雰囲気が収められている。                           (ここまで) Can William Tell be done in V3.2? Part 2 First, here's the example from V3.0 (high consistency). The arrow hits the apple perfectly. I think it works without any major issues. This animated illustration was created in just one try. V3.0 is truly impressive. The prompts are originally in English, but I'll post them in Japanese.

#Final Fantasy XIV#Girl#Bard
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PixAI ugoira animation, 5 seconds, start frame to end frame transformation, cinematic anime style, fixed camera, realistic archery motion, no character redesign, animate only existing characters. Early morning calm atmosphere, soft gentle wind, flowing river, pink blossom trees swaying naturally, petals drifting slowly, quiet environment, only wind and water sounds. START FRAME: one blue-clothed archer aiming a bow, drawing the string, focused expression, stable stance, realistic archery posture, bow fully drawn, arrow aligned with target, light blue mist and particles emitting from the bow. 0s–1s: soft wind moves hair and clothing naturally, petals drifting, river flowing, archer steadily holding draw, breathing motion subtle. 1s–2s: archer tightens draw, shoulders stable, elbow back, bowstring tension increases, blue magical mist intensifies, particles gathering at arrow tip. 2s–2.6s: archer releases fingers from string, clean release, realistic bow recoil, arrow launches straight forward at high speed, no curve, realistic archery physics. 2.6s–3s: arrow flies straight across frame, motion blur, exits screen. scene cut 3s: END SCENE begins. a pink-haired character stands upright, perfectly still, back straight, arms relaxed, one apple placed on top of head, character absolutely motionless, no blinking, no movement. 3s–4s: environment calm, wind continues moving petals and tree branches, character remains completely still. 4s–4.8s: arrow enters frame at high speed, perfectly straight trajectory toward apple. 4.8s–5s: arrow pierces apple cleanly, centered hit, apple remains on head, no injury, dramatic moment, particles burst slightly, cinematic impact. final frame holds dramatic successful hit, William Tell inspired scene, emotional and heroic atmosphere.
Show Parameters
Model
V3.0 (High Consistency)
Mode
professional
Duration
5
Professional Animation

Start Frame

End Frame

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