壁尻 畫廊

探索目前爆紅的 1,715 件 壁尻 作品

「壁尻」是動漫插畫中常見的情境主題,描繪角色以幽默或無助的方式被困在狹小空間裡。常見的藝術元素包含牆上的破洞、掙扎的姿勢、暴露的下半身、卡在柵欄或狹窄縫隙中。這個帶有戲謔或成人色彩的標籤,經常出現在奇幻地城、科幻通風管以及充滿喜劇效果的動漫場景之中。

AI artwork
Avatar image of おれんじぺこー
1girl, solo, split screen, two panels, side by side, multiple views, stuck in wall, struggling legs, crying, trapped, rear view, front view, from behind, from front, close-up, lower body, upper body, face focus, ass focus, kicking, flailing legs, bare legs, flailing arms, outstretched arms, clenched hands, tears, streaming tears, crying, closed eyes, grimacing, open mouth, wet face, blush, long hair, messy hair, disheveled, checkered skirt, pleated skirt, white shirt, short sleeves, thighhighs, torn clothing, dust, rubble, struggling, motion lines, dutch angle in right panel, looking up, from below, dramatic angle, separated backgrounds, two distinct backgrounds Two-panel split screen, the frame divided by a hard vertical gutter down the exact center, the two halves holding entirely separate scenes with no continuous background between them. Left panel: seen from directly behind at hip height, close on the lower half of one single girl who has been swallowed at the waist by a hole in a brick wall — her rear end and both hips fill the middle of the panel, and her legs kick and splay backward out of the opening, one knee drawn up and the other leg flung out and down, both feet off the ground so her whole lower body dangles and jerks. The brick lip compresses into the small of her back and slightly rumples the pleated checkered skirt bunched over her hips; dust trickles down the mortar and gathers in a scatter on the ground below, and small chips of brick are knocked loose at the rim where her hips scrape. The wall keeps a flat, close, shadowless brick surface behind her, its own separate backdrop. Right panel: the same single girl seen from the front at a slightly low angle, upper body and head framed from the chest up, her shoulders caught on the far side of the wall opening and her arms reaching out and forward, both hands clenched and one pressed flat to the brick edge in front of her. Her face is turned slightly up and to one side, eyes squeezed shut, brow knotted, mouth open in a crying grimace, fat tears running down both cheeks and a sheen of wetness along her jaw; strands of her long hair are stuck to her damp cheek and the rest hangs forward and disheveled over her shoulder. The right panel has its own separate dark interior wall behind her, lit only from one side, so the two halves never share a horizon. Both panels keep the same girl's costume consistent — white short-sleeved shirt, checkered pleated skirt, thighhighs — while each shows only its own view of her: in the left, the skirt hem and legs below the wall; in the right, her trapped upper body and crying face, with no limb duplicated and exactly two arms and two legs across the whole image. Hard cel shading with clean detailed linework, brick texture, dust and tear highlights, cool gray-cast brick in the left panel against a warmer interior light from the upper left in the right panel, high-quality polished rendering, distressed and claustrophobic.
おれんじぺこー
AI artwork
character: hatsune_miku giantess, 1girl, solo, hatsune miku, aqua hair, very long hair, twintails, red-and-black headphones hanging loose, aqua eyes, grey sleeveless top with teal trim, bare shoulders, black pleated miniskirt, black thigh-high boots, black tech gauntlet with glowing readout on one arm, on all fours, palms flat on floorboards, knees sunk into floorboards, body crammed inside tiny cottage, head punched through roof, crater of broken shingles and snapped rafters, screaming, wailing, eyes squeezed shut, crying, tears, tear streaks, blush, sweat on neck, sweat, from below, extreme low angle, tilted up, from outside at the eaves, dramatic rim light, sunset, orange sky, teal and amber palette, debris, wood splinters, shingles falling, thatch scattering, dust swirl, straw, cracked plaster walls, splintered window frames, buckling cottage, high detail, painterly soft lighting, bold lineart, cel shading The camera sits low and outside at the eaves of the little cottage, tilted steeply upward along its own axis so the roof edge runs as a rising diagonal across the lower third of the frame and the sky opens above it. Directly above the roof ridge, her gigantic head has punched up through the thatch and shingles: a raw crater of snapped rafters, splintered lath and black torn underlayment rings her neck, and the broken shingles and chunks of thatch are still in the air, caught arcing outward and falling back down past the eaves on both sides of the frame. Her face fills the upper centre, chin tipped back hard toward the sky, mouth stretched wide open in a wailing scream, eyes squeezed shut with the brow pinched and wet lashes sealed together, tears flooding down both blushing cheeks in thick shining streaks, a sheen of sweat lying along the straining tendons of her neck. The red-and-black headphones hang loose, one cup dropped off her ear and swinging on its band against her teal hair, and above the crown her enormous teal twin-tails pour over the broken roofline and down the outside walls like waterfalls, the locks splitting into heavy ribbons that spill past the window frames and out of the bottom of the frame. Below the crater, the cottage buckles around her: hairline-to-wide cracks jag through the plaster walls, splintered window frames stand crooked and half-pushed out of their openings, and one shutter hangs by a single hinge. Through the burst-in window, low in the left of the frame, her grey sleeveless top with teal trim is pressed against the cramped dark interior, bare shoulders jammed up near the ceiling beams, and the black tech gauntlet on her right forearm glows against the gloom, its readout throwing a thin teal light across the underside of the roof beams and the floorboards where her palms and knees are crushed flat, each knee pressed into a dented, cracked board with no gap anywhere between her body and the walls. Her black pleated miniskirt and black thigh-high boots are wedged in that same tight interior, visible only in fragments through the window and past her descending tails. The sunset is the only light: a burning orange sky low behind the roofline, the sun below frame to the right, so the rim light licks her right cheek, jaw, neck and the outer curve of that twin-tail in hot amber while her face and the cottage wall fall into deep teal-shadowed counterlight; the dust and straw hanging in the air catch the same amber and glow as a thick floating veil around her throat. Sun-facing upward surfaces — the tops of the falling shingles, the crests of her hair — take the full orange, the undersides staying dark. A thin mist of plaster dust drifts down past the eaves. Palette is teal and amber and nothing else, deep blue-green in the shadows, hot orange in the highlight. Desperate, overwhelming.
user-2077037933879550117
AI artwork
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character: cannibox 2subjects, 1girl, monster, mimic, chest monster, cannibox, aqua eyes, yellow sclera, colored sclera, sharp teeth, wooden chest, brass trim, gaping mouth, dark cave, cavern, treasure room, gold coins, silver coins, heaps of gold, gems, lantern, lantern light, warm light, dark background, dynamic angle, slightly low angle, dutch angle, trapped, head inside, being eaten, comically stuck, struggling, flailing, kicking legs, reaching hands, pale light blue shirt, short sleeves, blue checkered skirt, light blue plaid, black pattern, pleated skirt, thighhighs, tumble, spilling coins. A dynamic, slightly low three-quarters angle frames the chaotic encounter atop a sprawling mound of ancient wealth deep inside a dark limestone cavern. The central creature, an ornate wooden and brass-banded treasure chest monster, sits squarely on a glittering heap of gold and silver coins, its heavy lid clamped down as it chomps comically on the girl. On the monster's front panel, two bulging magical eyes with bright yellow sclera and piercing aqua irises stare intensely forward, while its gaping maw brims with jagged, triangular ivory fangs framing the struggle. The girl is wedged head-and-shoulders deep into the monster's mouth; her slender arms thrust outward, her hands gripping the chest's varnished wooden lip and pushing fruitlessly against the biting lid. Her pale light blue button-down shirt is creased and pulled taut across her back and shoulders by the scuffle. Around her waist, a pleated skirt in a distinct blue, light blue, and black checkered tartan pattern flares outward as her legs kick frantically in mid-air, heels thrashing in panicked arcs. Resting atop a half-submerged silver casket just beside the creature, a heavy brass oil lantern glows with an intense, radiant amber flame, serving as the room's sole vibrant light source. The warm lantern light floods the immediate foreground, casting sharp, gleaming specular highlights across the polished surfaces of the coins, the monster's metallic hinges, and the girl's pale fabric, while throwing long, jittery shadows against the damp, jagged cave walls that recede into pitch-black darkness. Under the physical force of the girl's frantic kicking, a spray of loose gold doubloons slips loose and cascades down the incline of the treasure mound, scattering in a realistic physical slide across the stone floor. Comedic panic.
のらねこ
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