character: caelus_(honkai:_star_rail), stelle_(honkai:_star_rail), himeko_(honkai:_star_rail), march_7th_(honkai:_star_rail), dan_heng_(honkai:_star_rail), welt_yang, sunday_(honkai:_star_rail), copyright: honkai:_star_rail honkai star rail art, honkai star rail game cg, Caelus (HonkaiStarRail), Stelle (HonkaiStarRail), Himeko (HonkaiStarRail), March 7th (HonkaiStarRail), Dan Heng (HonkaiStarRail), Welt (HonkaiStarRail), Sunday (HonkaiStarRail), group shot of 7 characters, inside the train carriage, random character poses, a round moon outside the carriage window, nighttime, strong contrast with the soft lighting inside the carriage, honkai star rail art, honkai star rail game cg蜉蝣
윤character: elysia_(herrscher_of_human:_ego)_(honkai_impact), character: welt_yang, character: qiyana_(league_of_legends), character: may_of_doom, A medium shot from a slightly high angle captures a peaceful picnic scene on a lush green meadow by a shimmering lake, with an apple tree in the background. Elysia, with very long pink hair, pink eyes, and pointy ears, wearing her white bare-shouldered battle armor and white gloves, sits centrally with a pure, radiant smile; she gently pets a white cat in her arms, while a ginger cat sleeps on her lap and a beautiful pink butterfly rests on her chest. Kiana sleeps soundly with her head resting on Elysia's lap, a calico cat napping on her body and a butterfly perched on her head. Welt Yang, wearing glasses, a jacket, and a black scarf, sits close to Elysia, leaning toward her while smiling warmly as he cradles a black cat in his arms. In the background, Mei is seen playing in the lake. The atmosphere is serene and heartwarming, filled with soft sunlight, vibrant greens, and a clear, bright color palette, emphasizing the deep bond and purity of the characters.윤니거55
character: himeko_(honkai:_star_rail), character: welt_yang, Himeko (Honkai: Star Rail) in her signature outfit; an eye-level close-up shot showing two hands (Welt Yang) resting against the wall; the character smiles shyly, fiddling with her fingers with a faint blush on her cheeks; an emote of Welt Yang looking depressed and embarrassed appears at the top edge; set against a wall background; rendered in cool color tones.Highme66
character: welt_yang, frederica_nikola_tesla, (masterpiece, top quality, cinematic lighting, dramatic atmosphere:1.2), 1boy, 1girl, welt yang, frederica nikola tesla, honkai 3rd, (welt yang kneeling in front of tesla:1.4), (welt yang holding tesla's hand gently:1.3), welt yang looking up with determined eyes, tesla looking down with sad teary eyes, tragic romance, emotional scene, (welt yang: dark brown hair, glasses, mature man), (tesla: long red hair, twin tails, young woman), (background: deep sea ruins, high-tech underwater laboratory, glowing quantum portal), medium shot, sharp focus, anime styleЯゼロ66
character: welt_yang, myoframelume_rendering_style, muscular, welt yang, astral express (honkai: star rail), welt yang, hsr, honkai star rail, yellow eyes, mature male, tall male, scarf, turtleneck, streaked hair, glasses, multicolored hair, semi-rimless eyewear, short hair, black-framed eyewear, male focus, parted bangs, 1boy, standing, hands in pockets, red shirt, white t-shirt, grey pants, has a confident stance and a determined expression on face, eyes are focused intently on something in the distance, solo, looking at viewer, smile, shirt, long sleeves, jacket, full body, male focus, open clothes, pants, open jacket, turtleneck, transparent background, brown shoes, pocket, brown jacket, flat color and clean geometric lines. simplified, with little texture or shading. Soft pastel palettesrosalily11
акcharacter: elysia_(herrscher_of_human:_ego)_(honkai_impact), character: welt_yang, character: kiana_kaslana, character: mei_(honkai_impact), extremely detailed background, meticulously rendered environment with abundant fine details, highly intricate elements throughout the entire scene, complex and rich textures in every visible part, ultra precise linework and shading on all background object, Hyper-detailed anime illustration in 8K, vivid anime coloring, gradation eyes, official art style, sharp focus, anime screencap and game CG style, clean lineart and cel shading, cinematic depth, stylish lighting with highlights and contrasts, rich outfit, masterpiece, best_quality, honkai_star_rail_official_style, clean_lineart, smooth_gradient_shading, layered_shading, soft_diffuse_lighting, subtle_rim_light, polished_render, balanced_contrast, A medium shot from a slightly high angle captures a peaceful picnic scene on a lush green meadow by a shimmering lake, with an apple tree in the background. Elysia, with very long pink hair, pink eyes, and pointy ears, wearing her white bare-shouldered battle armor and white gloves, sits centrally with a pure, radiant smile; she gently pets a white cat in her arms, while a ginger cat sleeps on her lap and a beautiful pink butterfly rests on her chest. Kiana sleeps soundly with her head resting on Elysia's lap, a calico cat napping on her body and a butterfly perched on her head. Welt Yang, wearing glasses, a jacket, and a black scarf, sits close to Elysia, leaning toward her while smiling warmly as he cradles a black cat in his arms. In the background, Mei is seen playing in the lake. The atmosphere is serene and heartwarming, filled with soft sunlight, vibrant greens, and a clear, bright color palette, emphasizing the deep bond and purity of the characters, photorealism with realistic fabric textures and subtle Mood: sunny spring day; natural color palette matching. Composition: gaze toward the viewer or slightly to the distance; gentle breeze moving scarf or hair. Detailed Illustration, Realistic Style, Surrealism, High Contrast, masterpiece, best quality, photorealistic, ultra realistic details, detailed skin, 8k wallpaper., semi realistic, soft 3d render, doll face, glossy skin, smooth skin, soft shading, realistic shading, subsurface scattering, skin glow, dewy skin, soft lighting, high detail, soft light reflection,Артем Короленко
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Welt Yang", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Welt Yang" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Welt Yang" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: glowing complexion, dramatic, full body, welt yang, astral express (honkai: star rail), scarf, closed mouth, jacket, shirt, turtleneck, arm belt, streaked hair, glasses, multicolored hair, parted lips, semi-rimless eyewear, cane, long sleeves, gloves, cow boy, short hair, buttons, black-framed eyewear, holding cane, belt, holding, male focus, single glove, parted bangs, hsr, honkai star rail, brown hair, glasses, gray scarf, black pants, yellow eyes, mature male, tall male, 1boy, gray coat,somewhat realistic appearance, drawn on style, sketched style, visible shading strokes, semi-realistic features, detailed shading, painting shading,hyper-detailed, high contrast, depth of field, ray tracing, best lighting, cinematic composition, beautiful face, beautiful eyes, sharp focus, masterpiece, best quality, very aesthetic, absurdres, detailed background,perfect anato,1boy, (EyesHD:1.2), (absurdres:1.2), best quality, masterpiece, male focus, the background of a astral express (honkai: star rail) Dark-Fantasy1717
character: elysia_(herrscher_of_human:_ego)_(honkai_impact), character: qiyana_(league_of_legends), character: welt_yang, character: may_of_doom, Medium shot, eye-level view of Elysia, Kiana, Welt, and Mei enjoying a picnic on a lush green meadow. Elysia, with very long pink hair, pink eyes, and pointy ears, wears her white combat armor dress with bare shoulders and white gloves; she is smiling purely and tenderly, cradling a white cat in her arms and stroking others gathered around her. Kiana sleeps peacefully with her head resting on Elysia's lap, a calico cat sleeping on her body and a butterfly perched on her hair. Welt sits closely beside Elysia, smiling at her while holding a black cat in his arms. In the background, Mei is playfully splashing in a nearby sparkling lake, with a large apple tree standing behind them. A picnic basket sits on the grass. The scene is bathed in soft, bright sunlight, using a vibrant and warm color palette to evoke a peaceful, heartwarming, and serene atmosphere.정훈22
1boy, welt yang(honkai star rail), ao3 style, masterpiece, soft shading, soft ennui, downer aesthetic, soft half style, mature male, tall male, brown hair, glasses, gray scarf, gray coat, black pants, yellow eyes, expressionlessお菊
oocharacter: welt_yang, A medium shot from a side profile angle depicts a chibi version of welt_yang inside the Astral Express train. The character, with short brown hair and brown eyes, is positioned by the large panoramic window, gazing thoughtfully at the swirling cosmic vista outside. He wears a polished brown jacket over a shirt with a black scarf draped around his neck, and his hand is gently pushing up his glasses in a contemplative gesture. The interior of the train features luxurious plush seating and ornate metallic gold accents, contrasting with the deep purples and shimmering stars visible through the glass. The image is rendered in a modern chibi-focused anime style with rounded proportions, oversized heads, and a soft pastel palette. It features clean linework, dense decorative elements, and a polished, sticker-like composition with rich textures and lively color accents, creating a cute and cozy atmosphere.OllOll
jwcharacter: sunday_(honkai:_star_rail), character: stelle_(honkai:_star_rail), character: march_7th_(honkai:_star_rail), character: himeko_(honkai:_star_rail), character: welt_yang, character: dan_heng_(honkai:_star_rail), character: pom-pom_(honkai:_star_rail), Medium shot, 3/4 view inside the Astral Express parlor car, focusing on Sunday and Stelle standing awkwardly close to each other in the center. Sunday, with grey hair, yellow eyes, and white wings on his head, wears his formal shirt, long sleeves, and jewelry, looking away with a deep blush and his hands fidgeting with his gloves. Beside him, Stelle, with long grey hair and yellow eyes, wearing her black open jacket and white shirt, avoids his gaze with a shy, flustered expression, her hands clutching the hem of her jacket. In the background, March 7th, Himeko, Welt Yang, Dan Heng, and Pom-Pom are gathered, watching the couple; March 7th has a mischievous, amused grin, Himeko smiles softly, Welt and Dan Heng look on with confused or bewildered expressions, and Pom-Pom tilts their head in curiosity. The scene is filled with warm, cozy interior lighting of the train, a soft color palette, and a romantic, tender atmosphere with slight depth of field blurring the amused crew.Joyce Welker11