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AI art "Vtuber turn around"
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Vtuber turn around

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A character design turnaround sheet showing three evenly spaced full-body views of the character from image1 standing against a solid muted warm-gray background. On the left, the front view of the character faces directly forward with arms relaxed slightly away from her torso. She has sky-blue eyes, pale silvery-blue hair with bangs, face-framing locks, and two long voluminous wavy twin tails. She wears a white cat-ear headpiece and blue ponytail bows with heart jewels and bells. Her outfit features a cream collared shirt beneath a light blue cable-knit cropped cardigan with puffy sleeves and ruffled cuffs. A cream capelet rests on her shoulders, detailed with small dark blue bows and a small white cat plush attached to her left side. At her collar is a large blue double bow with a heart jewel and a pearl chain. She wears a high-waisted dark blue pleated skirt with a scalloped cream hem, adorned with light blue bows, paw prints, and ribbon lacing, paired with white ribbed knee-high socks with ruffled tops and bows, and dark blue Mary Jane shoes. In the center, a true side profile faces left. Her right arm hangs naturally, showing the side depth of the capelet, chest bow, knitted cardigan, and pleated skirt. Her near twin tail is clearly visible falling down her back. On the right, a true rear view faces away from the viewer. Her two long twin tails fall on opposite sides, leaving a central gap to reveal the back of her capelet, cardigan, and dark blue pleated skirt. The backs of her cat-ear headpiece and ponytail bows are visible. All three figures maintain identical scale and body proportions, perfectly aligned horizontally across the sheet. The style of the image remains faithful to image1, preserving its precise linework, dimensional shading, material textures, and soft pastel palette.
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Original Prompt
Use @image1 as BOTH the character identity reference AND the strict visual style reference. Create a full-body three-view character turnaround sheet of the same original virtual avatar. Show exactly three views: front view on the left, side view in the center, back view on the right. HIGHEST PRIORITY — PRESERVE IDENTITY AND ART STYLE: Preserve the exact recognizable character design from @image1. Match the original line thickness, line color, line-weight variation, facial rendering, hair shading, highlights, color saturation, material textures, and level of detail. Do not reinterpret, simplify, beautify, or redesign the character. Do not introduce a different anime style. All three views must look like the same character drawn by the same artist in the same artwork. CHARACTER IDENTITY: Follow the reference for the exact: face structure, eye shape and sky-blue eye color, pale silvery-blue hair color, bangs and face-framing locks, long voluminous wavy twin tails, white decorative cat-ear headpiece, ponytail bows, costume silhouette, ribbons, lace, jewels, pearls, and small charms, socks and shoes. Preserve the reference's original body proportions. No SD or chibi reinterpretation. Do not add or remove signature accessories. LAYOUT: One clean sheet with three evenly spaced full-body views. All three figures have the same scale and body proportions. Align the tops of the heads, shoulders, hips, knees, and shoe soles across the sheet. All feet rest on the same implied ground level. Show the entire silhouette of every view, from the cat-ear tips to the bottoms of the shoes. Leave generous margins above, below, and between the figures. Keep both long twin tails fully inside the canvas. No overlapping figures. No inset portraits or additional poses. CAMERA: Use an orthographic-like character-design presentation. Minimal perspective distortion. Consistent camera height and scale. No dramatic angles, foreshortening, or wide-angle distortion. LEFT — FRONT VIEW: Straight-on front view. Head upright. Shoulders, chest, hips, and knees facing directly forward. Both eyes visible. A gentle neutral closed-mouth expression. Arms relaxed slightly away from the torso. Visible gaps between the arms and waist. Both hands visible with relaxed fingers. Feet slightly apart. Preserve the reference's front costume details and accessory placement. Hair falls mainly behind the arms. Keep the chest bow, waistband, skirt, knees, and shoes readable. CENTER — SIDE VIEW: A true side profile facing toward the left edge of the sheet. Head, torso, hips, and feet all face the same direction. One eye visible in a natural profile. No three-quarter face. Arms hang naturally beside the body. The near arm is clearly visible. The far arm may be naturally occluded. Do not add extra hands to force both arms into view. Show the depth of the headpiece, chest bow, cardigan, cape, skirt, and shoes. Preserve the same head size, torso length, skirt length, and leg proportions as the front view. Show the near twin tail clearly. The far twin tail may be partly hidden behind it. Both ponytails remain attached to the correct high positions on the head. Do not merge them into a single ponytail. RIGHT — BACK VIEW: A true rear view. The back of the head, shoulders, torso, skirt, legs, and shoes face the viewer. No face or eyes visible. No looking back over the shoulder. Arms relaxed slightly away from the torso. Feet slightly apart. Preserve the same stance and body scale as the front view. Show both high ponytail attachment points. The two long twin tails fall on opposite sides of the back. Keep a natural central gap so part of the upper-back clothing remains visible. Do not shorten the hair or change its volume to expose the outfit. Show the back of the cat-ear headband and ponytail bows. Keep the rear costume construction consistent with the visible front and side views. HAIR CONSISTENCY: Exactly two long ponytails on each view. Preserve their tied height, thickness, length, wave pattern, and curled ends. The twin tails extend to the same anatomical level in all three views. Keep the bangs and short face-framing locks consistent between the front and side views. Maintain the same hair color and shading treatment throughout. Do not mirror asymmetrical accessories onto the wrong side. COSTUME CONSISTENCY: Treat all three views as rotations of one physical costume. Maintain matching seams, fabric layers, trims, sleeve shapes, skirt pleats, sock lengths, and shoe construction. Accessories attached to the character's left side remain on that anatomical side in every view. Accessories attached to the right side remain on the right. Do not repeat front-only details on the back. Do not place the chest bow, blouse front buttons, or chest brooch on the rear view. UNSEEN DESIGN: For areas not visible in @image1, infer a simple, plausible continuation of the existing design. Use the same fabrics, colors, and construction. Keep unseen details restrained. Do not invent large rear bows, wings, tails, backpacks, extra cape layers, or new ornaments. BACKGROUND AND LIGHTING: One solid muted warm-gray background. Preserve the reference's soft rendering and material treatment. Use even studio illumination for clear design visibility. No dramatic cast shadows or colored rim lights. Only subtle contact shadows beneath the shoes. No scenery, furniture, or decorative graphics. STYLE: Strictly follow the visual style of @image1. Preserve its original linework, dimensional shading, hair rendering, fabric detail, and accessory finish. Do not replace the reference style with a generic model-sheet aesthetic. Maintain the same finished artwork quality in all three views. TEXT RULE: No text. No view labels. No letters or numbers. No arrows or measurement lines. No color swatches. No logos, watermark, or interface. QUALITY RULES: Exactly three full-body depictions of the same character. One front view, one true side view, and one true back view. Consistent anatomy, scale, costume, hairstyle, and art style. Two arms and two legs per figure, with natural occlusion in the side view. Avoid cropped ears, cropped shoes, cropped hair, different character designs, inconsistent body heights, three-quarter views, head turns, dynamic poses, swapped accessories, front details appearing on the back, extra limbs, duplicated hands, detached hair, tangled costume details, pixel art, chibi proportions, 3D mannequin rendering, and unfinished sketches.
Mode
ultra
Size
1824 x 1104
Sampling Method
Euler
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