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AI artwork featuring #Backlogged Images
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whitekopper

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Unpublished Image Backlog Contest
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pixel art, 8-bit, retro game, famicom style, sprite, single tile, 1x1 tile, simulation game asset, building, office building, concrete, high angle, looking down, facing viewer, square view, simple background, no humans, a high-angle overhead square view looking down at a single simulation-game map tile, featuring a miniature multi-story business building rendered in authentic 8-bit Famicom-style pixel art. The structure is self-contained entirely within the perimeter of one square tile, oriented with its front facade facing directly toward the viewer. Built from plain gray concrete, the building rises three stories in height with a clean, low-resolution pixel grid and hard, stepped raster edges without anti-aliasing. The elevated angle exposes a flat square concrete roof bordered by a low one-pixel parapet and a tiny utility access box. The front facade displays an orderly arrangement of small rectangular office windows rendered in pale cyan and muted slate, positioned above a centered ground-floor glass entrance door. A dedicated light source originates from the upper-left, illuminating the rooftop and left-facing pixel edges in light ash gray while casting a crisp, hard-edged dark gray drop shadow along the lower-right base of the tile. The single square tile sits centered against an empty, solid neutral background. retro functional.
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Original Prompt
お絵かき、1✕1サイズのシンプルなミニドット絵。、ファミコン風、シミュレーションゲームの正方形スクエア1マス相当。こちらを向いたデザイン、見下ろし風、スクエアビュー。1マスにまとまった、シンプルで灰色・コンクリート製、数階建てのビジネス向けビル。
Mode
flash
Size
992 x 992
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pixel art, 1building, retro pixel art, 8-bit, famicom style, nes style, game sprite, map tile, simulation game asset, dimetric projection, from above, high angle, front view, concrete building, office building, skyscraper, architecture, gray theme, flat roof, minimal, clean pixel art, limited palette, white background Viewed from diagonally above and in front at a classic simulation game tilt, a compact multi-story concrete office building stands upright within the precise boundary of a single square map tile. The structure rises four stories from its square foundation, facing forward toward the viewer with a strictly symmetrical facade. Flat reinforced concrete walls in medium gray define the exterior, punctuated on each upper floor by paired rectangular office windows rendered in deep slate-blue pixels with crisp white reflection pips. At street level, a simple centered recessed entrance features twin dark glass double doors beneath a modest concrete lintel. The flat rooftop reveals a slightly darker gray recessed gravel surface bordered by a low parapet wall, detailed with a tiny utility access box and an air-conditioning unit in the upper corner. A crisp, single light source from the upper left illuminates the roof and front facade with pale stone gray, casting clean stepped pixel shadows down the building's right side and creating a tight, two-pixel dark shadow along the bottom-right perimeter of the ground tile. Sharp pixel grid fidelity with no anti-aliasing blur, nostalgic retro precision.
whitekopper

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