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AI art "Bird resting place" featuring #Sky, #Outdoors, #Scenery, #Cloud, #No humans, #Animal, #Sail, #Ocean, #Bird, #Daytime, #Blue sky, #Horizon and #Mast
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Bird resting place

#Sky#Outdoors#Scenery#Cloud#No humans#Animal#Sail#Ocean#Bird#Daytime#Blue sky#Horizon#Mast
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A medium shot from a low-angle perspective looking up at the masts of a sailing ship. Several white seagulls are perched calmly on the wooden masts and the thick, textured ropes of the rigging, some looking toward the horizon. The background is dominated by expansive, bright white sails billowing in the wind and a vast, clear blue sky with a few wispy clouds. Below, the deep blue sea is visible, with gentle white crests of waves. The lighting is bright and natural, evoking a refreshing summer day at sea with a crisp, clean color palette and a serene, airy atmosphere.
Show Parameters
Original Prompt
帆船のマストのうえに止まるカモメたち, Blue sky, sea, sails, seagulls,
Mode
standard
Size
1536 x 1184

Model & LoRA used

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AI artwork
gg
copyright: one_piece scenery, no humans, wooden ship deck, ocean, blue sky, clouds, waves, pirate ship, ship rigging, masts, railings, wide shot, from above, dutch angle, otome game background, background illustration, underwater caustics, sparkling water, high contrast, vivid colors, adventure A wide, tilted aerial view of a wooden pirate ship's deck cutting across open ocean: the camera looks down and slightly off-axis from the ship's starboard quarter, so the planked deck runs diagonally from the lower right foreground toward the upper left, and the sea fills the rest of the frame. In the foreground the deck planks are close and broad, pale sun-bleached timber with visible grain, dark seams between boards, iron nail heads and a coiled rope ending in a cleat; the deck's wooden railing with its square balusters crosses the mid-right, and a short flight of wooden steps leads down toward a lower deck level at the far edge. Above the deck, two masts rise out of frame at the upper right, their rigging lines taut in a light breeze, a white sail bellies slightly and a small black flag with a white skull-and-crossbones motif on a crossbones snaps at the masthead. Beyond the railing the ocean spreads to a high horizon: water in bands of deep cobalt and teal, breaking into bright turquoise and white foam along the swells, with long rolling waves running toward the ship and a wake of churned white foam curving off the hull at the lower left. Above, a saturated blue sky with towering cumulus clouds, their sunlit crowns brilliant white and their undersides shading into soft lavender-blue, and a few smaller wisps drifting near the mast tops. Light comes from the upper left as a strong high sun: it strikes the deck planks and the tops of the waves so the crests glow while the troughs fall into deep blue shadow, and the ship's railing casts a hard barred shadow slanting across the deck planks; a fine spray of sea mist near the bow catches the sunlight as a faint rainbow-tinged haze. Palette limited to sunlit wood ochre, deep ocean cobalt and teal, white foam, and saturated sky blue with white cloud, nothing else admitted. Clean, crisp otome-game background rendering with smooth gradients in the sky and water and soft airbrushed cloud edges in the distance, while the foreground deck keeps sharp plank detail. Bright, adventurous, wide-open.
Glynda Goodwitch
AI artwork
gg
copyright: one_piece scenery, no humans, wooden ship deck, ocean, blue sky, clouds, waves, pirate ship, ship rigging, masts, railings, wide shot, from above, dutch angle, otome game background, background illustration, underwater caustics, sparkling water, high contrast, vivid colors, adventure A wide, tilted aerial view of a wooden pirate ship's deck cutting across open ocean: the camera looks down and slightly off-axis from the ship's starboard quarter, so the planked deck runs diagonally from the lower right foreground toward the upper left, and the sea fills the rest of the frame. In the foreground the deck planks are close and broad, pale sun-bleached timber with visible grain, dark seams between boards, iron nail heads and a coiled rope ending in a cleat; the deck's wooden railing with its square balusters crosses the mid-right, and a short flight of wooden steps leads down toward a lower deck level at the far edge. Above the deck, two masts rise out of frame at the upper right, their rigging lines taut in a light breeze, a white sail bellies slightly and a small black flag with a white skull-and-crossbones motif on a crossbones snaps at the masthead. Beyond the railing the ocean spreads to a high horizon: water in bands of deep cobalt and teal, breaking into bright turquoise and white foam along the swells, with long rolling waves running toward the ship and a wake of churned white foam curving off the hull at the lower left. Above, a saturated blue sky with towering cumulus clouds, their sunlit crowns brilliant white and their undersides shading into soft lavender-blue, and a few smaller wisps drifting near the mast tops. Light comes from the upper left as a strong high sun: it strikes the deck planks and the tops of the waves so the crests glow while the troughs fall into deep blue shadow, and the ship's railing casts a hard barred shadow slanting across the deck planks; a fine spray of sea mist near the bow catches the sunlight as a faint rainbow-tinged haze. Palette limited to sunlit wood ochre, deep ocean cobalt and teal, white foam, and saturated sky blue with white cloud, nothing else admitted. Clean, crisp otome-game background rendering with smooth gradients in the sky and water and soft airbrushed cloud edges in the distance, while the foreground deck keeps sharp plank detail. Bright, adventurous, wide-open.
Glynda Goodwitch
AI artwork
gg
copyright: one_piece scenery, no humans, wooden ship deck, ocean, blue sky, clouds, waves, pirate ship, ship rigging, masts, railings, wide shot, from above, dutch angle, otome game background, background illustration, underwater caustics, sparkling water, high contrast, vivid colors, adventure A wide, tilted aerial view of a wooden pirate ship's deck cutting across open ocean: the camera looks down and slightly off-axis from the ship's starboard quarter, so the planked deck runs diagonally from the lower right foreground toward the upper left, and the sea fills the rest of the frame. In the foreground the deck planks are close and broad, pale sun-bleached timber with visible grain, dark seams between boards, iron nail heads and a coiled rope ending in a cleat; the deck's wooden railing with its square balusters crosses the mid-right, and a short flight of wooden steps leads down toward a lower deck level at the far edge. Above the deck, two masts rise out of frame at the upper right, their rigging lines taut in a light breeze, a white sail bellies slightly and a small black flag with a white skull-and-crossbones motif on a crossbones snaps at the masthead. Beyond the railing the ocean spreads to a high horizon: water in bands of deep cobalt and teal, breaking into bright turquoise and white foam along the swells, with long rolling waves running toward the ship and a wake of churned white foam curving off the hull at the lower left. Above, a saturated blue sky with towering cumulus clouds, their sunlit crowns brilliant white and their undersides shading into soft lavender-blue, and a few smaller wisps drifting near the mast tops. Light comes from the upper left as a strong high sun: it strikes the deck planks and the tops of the waves so the crests glow while the troughs fall into deep blue shadow, and the ship's railing casts a hard barred shadow slanting across the deck planks; a fine spray of sea mist near the bow catches the sunlight as a faint rainbow-tinged haze. Palette limited to sunlit wood ochre, deep ocean cobalt and teal, white foam, and saturated sky blue with white cloud, nothing else admitted. Clean, crisp otome-game background rendering with smooth gradients in the sky and water and soft airbrushed cloud edges in the distance, while the foreground deck keeps sharp plank detail. Bright, adventurous, wide-open.
Glynda Goodwitch
AI artwork
Avatar image of Empress Force
ship, sailing ship, pirate ship, galleon, multiple boys, pirate crew, ocean, sea, open water, tropical island, distant island, palm trees on horizon, traveling, voyage, heading toward island, wind, full sails, rigging, ropes, deck, wooden deck, railing, bow of ship, from behind, from below, wide shot, scenery, outdoors, day, blue sky, cumulus clouds, sunlight, backlighting, lens flare, spray, sea foam, waves, whitecaps, tattered clothes, tricorn hat, bandana, loose shirt, open shirt, vest, sash, boots, belt, cutlass, telescope, standing on one leg, pointing forward, outstretched arm, looking at horizon, looking ahead, grin, open mouth, windblown hair, fluttering clothes, torn sail, patched sail, skull and crossbones emblem, weathered wood, salt-stained planks, no text Low camera at the bow, tilted up along the ship's port rail, so the vessel's prow surges into the upper-left of the frame and the whole crew reads against sky and sea rather than standing square to the lens. Nearest the rail, an angular weathered captain in a battered tricorn and long dark coat plants one boot on the bulwark, knee bent, weight fully on the back leg, coat hem snapping hard to the right in the wind; his outstretched arm points dead ahead toward the horizon and his chin lifts with it, mouth open in a shout of command, gaze locked on the island, not the viewer. One step behind and to his right, a wiry bare-armed quartermaster in a rolled bandana, sleeveless open shirt and sash leans far out over the rail with both hands gripping the wood, white-knuckled, red-rimmed eyes narrowed into the spray; a third crewman, broad and sunburnt, braces at the mainmast with one shoulder against it, hauling a rope taut across his chest with the arm crooked, teeth bared in effort, looking up at the sail he's loading. Behind them a fourth figure balances on tiptoe atop the foredeck rail, one hand on a shroud, pointing too, laughing. Every face is turned full toward the far horizon, seen in three-quarter or near-profile from behind their shoulders, so the interaction the picture records is between the crew and the distance they are aiming at. The ship runs before a stiff following wind that fills the patched, salt-stiffened sails until they belly and shiver, and the same wind drags every strand of hair, every sash tail and every torn hem sharply to the right, revealing the invisible force. Ropes hum. Off the bow, whitecaps break in short chop, spray sheeting up the windward side so the deck planks stay wet and dark with a sheen of water that beads and slides along the seams, reflecting sky. The full-rigged galleon sits low in the midground water; beyond it the island lies in the distance as a low band of green under a fringed crest of palm fronds, breaking the horizon line slightly right of center at the end of the pointing arm's line. Cumulus towers stack low and bright behind the island, bigger and softer than anything else, giving the far distance its scale. A hard low sun sits off-frame ahead-right, backlighting the whole scene: the figures read mostly as dark silhouettes with a blazing rim along hats, shoulders, rope and sail edges, faces half-lit in warm bounced light off the water, and long crisp shadows thrown toward the camera across the planking. Lens flare and a warm haze bleach the upper right corner. Palette is tropical and saturated: deep teal-green water shading into turquoise near the bow wake, bleached bone-white deck and sailcloth, ochre and rust-brown weathered timber, the island's emerald band, and a bleached cerulean sky. Detail budget goes to the wet deck, the tense forearms and gripping hands, the wind-whipped cloth, the belly of the sail, and the crew's silhouettes ranked along the rail; the island stays a simplified flat shape to keep scale honest. Cinematic, windswept, salt-bright adventure.
Empress Force

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