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Users3333
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- Original Prompt
- ((artist: honjou_raita, copyright: Baldur's Gate 3.)). (Alfira (Baldur's Gate 3)が両手両腕両足両脚をサイバネティックな発光する5本指の鉤爪を持った身の丈以上ある超大型な義手義腕義足義脚を装着して歩いている。). 1girl only, solo, Tiefling, 黒い強膜、オレンジ色の目、悪魔の角、紫色の髪、長い髪、尖った耳、青い肌、悪魔娘、ボディースーツ、全身鎧、コスチューム、超爆乳、超ムチムチの太い太腿、艶のある唇、艶めかしい舌、力強い目つき、メスガキの表情、艶のある肌、抜群のプロポーション、優れた体幹、全身に淫らな光るタトゥー、全身に光る淫紋、エロティックな身体、サイボーグ化、鋭い鉤爪を持った逆関節の義足義脚、生身の手足腕脚は無い、妖しい色気、淫靡な雰囲気。 [Alfira (Baldur's Gate 3)をフォーカス。 斜め下からの視点。]. [[[禍々しい宮殿の中, ultra detailed, ultra-detailed texture, 8K, high resolution, ultra quality, masterpiece, illustration, 完全な人体工学、完璧な人体工学、完全な構図、完璧な構図。]]].
- Mode
- flash
- Size
- 1104 x 1824
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Show moreu3
character: karlach, artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3
1girl, solo, karlach, red skin, demon horns, two-tone red-and-black hair, medium hair, yellow eyes, slit pupils, pointy ears, full-body armor, chest harness, super busty, very thick plump thighs, tall powerful build, excellent proportions, strong core, glossy skin, glossy lips, lustrous tongue, intense forceful eyes, mesugaki smirk, glowing lewd tattoos all over body, glowing lust-mark crests all over body, cyborg, full cybernetic conversion, oversized cybernetic arms, oversized cybernetic legs, glowing five-fingered claw hands, reverse-jointed prosthetic legs, sharp claws, walking, stride, from below, slightly diagonal view from below, looking at viewer, ominous palace interior, dark fantasy architecture, no natural flesh on limbs, ((honjou raita art style, Baldur's Gate 3 dark fantasy design)), ultra detailed, ultra-detailed texture, high resolution, masterpiece, illustration, flawless anatomy, perfect composition, seductive smile, half-closed eyes, sweat, motion lines, heavy breathing, lascivious atmosphere
The camera sits low and slightly off-axis, tipped diagonally upward so the figure looms over the lens: a single red-skinned horned woman strides forward through an ominous palace hall, and every limb swinging past the frame edge dwarfs her torso. Both legs are towering reverse-jointed cybernetic prostheses, their knee joints bending backward and their digitigrade feet planted with five sharp glowing claws spread wide on the black marble; the near claw-foot is caught mid-step, heel lifted, sole claws curling against the polished stone, a spray of reflected light scattering under it. Both arms are equally enormous segmented prosthetics, shoulders socketed into the armor at her chest harness, elbows pumping, and each hand a five-fingered glowing claw hanging open at the end of the swing — the far claw-hand passes behind the near thigh while the near one cuts forward through the frame, so the two arms read at different depths. No flesh breaks the mechanical line anywhere on the four limbs; the joins are exposed pistons and luminous seams. Her full-body armor — dark plated cuirass strapped over the chest harness, hip plates, a high collar — sits tight over a tall powerful build, super busty chest and very thick plump thighs, the plates strained at the bust and the thigh guards riding high where the prosthetics socket in. Glowing lewd tattoos and lust-mark crests coil over every exposed patch of red skin — throat, midriff, hip, the sliver of thigh above the socket — luminous violet lines that throw a faint glow onto the underside of the armor plates and onto the sweaty gloss of her skin. Her horns curve back from a two-tone red-and-black mane that whips sideways with the stride; her yellow slit-pupil eyes stare straight down the diagonal at the viewer, forceful and unblinking, one brow cocked over a mesugaki smirk, glossy lips parted, the tip of a lustrous wet tongue resting on the lower lip. The palace around her is a cavern of ribbed black columns, hooked arches and a distant dais of tarnished gold, torchlight cold and greenish from sconces far behind, so she is rimmed from behind and above while her own tattoos and prosthetic seams light her from within; long claw shadows and a doubled prosthetic reflection stretch across the wet floor ahead of her. Palette of blood red, black iron and violet glow against tarnished gold, jewel-toned and lacquer-glossy. Menacing, lascivious.
Users3333
u3
character: karlach, artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3
1girl, solo, karlach, ((in the style of a bold graphic artist with clean sharp linework and vibrant colors)), red skin, lustrous glossy skin, demon horns, curved ridged horns, yellow eyes, slit pupils, pointy ears, two-tone red and black hair, medium hair, fierce strong stare, piercing glare, mesugaki smug expression, doyagao, lopsided smirk, one raised brow, glossy lips, glossy visible tongue, tongue sticking out, ;p, seductive alluring aura, erotic body, extremely huge breasts, extremely plump thick thighs, excellent proportions, strong core, taut midriff, bodysuit, black bodysuit, full plate armor, armor plates over bodysuit, lewd glowing tattoos all over body, glowing inmon all over body, cyborg, full cybernetic prosthetic limbs, massive oversized glowing cybernetic arms, massive oversized glowing cybernetic legs, five-fingered cybernetic claw hands, sharp claws on reverse-jointed prosthetic legs, reverse-jointed prosthetic legs, glowing mechanical seams, no bare skin on arms or legs, quadrupedal prosthetic stance, walking, mid-stride, one clawed foot planting, from below, worm's-eye view, foreshortening, sinister ominous palace interior, gothic vaulted hall, towering dark columns, low camera looking up, luminous cyan and violet VFX glow, deep crimson and obsidian palette, smoky gloom, half-closed eyes, heavy breathing, sweat, motion lines, dramatic composition
The camera sits almost at floor level on a diagonal from below, so her huge glowing claws and the clawed pads of her reverse-jointed prosthetic legs loom in the foreground and her red-skinned head sits small and high against the vaulted dark. She is caught mid-stride: the near clawed foot has just planted and takes her weight, sparks and a thin scuff of dust breaking from the contact points, while the far leg swings forward with the knee joint hinging the wrong way; her hips counter-rotate, her strong core stays braced, and the oversized mechanical arms hang and sway well past her own height, the five-fingered claws half-curled, one claw hook-tapping the air beside her hip. Red skin down the face, throat and torso sheens under the palace's cold light; her horns curve back from a two-tone red-and-black mane that swings against her jaw with each step, and her bodysuit is a taut black second skin beneath full plate armor at the shoulders, chest and hips — everywhere else the limbs are pure glowing cybernetics, mechanical seam after seam lit from within, with no organic skin from shoulder to claw tip or hip to clawed heel. Glowing lewd tattoos and luminous inmon crests crawl over every exposed patch of her skin and spill a faint pink-violet light onto the armor edges and the polished floor. Her chin is tipped down and her slit-pupiled yellow eyes glare straight up the diagonal into the lens, one brow arched, a lopsided mesugaki smirk curling her glossy lips with the glossy tongue pushed out over the lower one. The palace around her is all black stone, crimson banners hanging motionless and distant, ribbed columns converging past her silhouette, the only light coming from her own tattoos and cybernetics plus a deep red ambient pooling in the recesses, so the floor mirrors a darker, softer streak of her glow beneath each foot. Vibrant, ominous, effortlessly dominant.
Users3333
u3
character: wyll_(baldur's_gate), artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3
1girl, solo, female, heterochromia, horns, red bodysuit, full body armor, huge breasts, thick thighs, glossy lips, tongue, powerful glare, mesugaki, lustrous skin, glowing tattoos, glowing lust marks, cyborg, cybernetic prosthetics, four cybernetic limbs, clawed cybernetic hands, oversized prosthetic arms, oversized prosthetic legs, reverse-joint legs, sharp claws, no organic limbs, walking, from below, diagonal low-angle, dutch angle, foreshortening, ominous palace interior, glowing VFX, dark skin, long hair, dreadlocks, brown hair, beard, facial hair, green eyes, one eye green, one eye gold, seductive allure, voluptuous atmosphere, half-closed eyes, smug, looking down at viewer, wet skin, huge mechanical claw hands flexing, ((artist: honjou_raita,
Shot from a low diagonal angle beneath and to one side of the single figure, foreshortening her body so the enormous prosthetic legs rise like pillars into the frame. A dark-skinned woman with long brown dreadlocks and a short dark beard walks forward through the heart of a vast ominous palace; one heavy clawed prosthetic foot lands on the black marble floor, hair and dreadlocks swinging back from the motion. Her horns curve up from her brow, and her mismatched eyes — one green, one gold — lock down at the viewer with a hard, powerful glare, her smirk sharp and bratty, tongue just visible between glossy lips. She wears a red bodysuit slicked over her huge breasts, a strong core and extremely thick thighs, cinched beneath segments of ornate full-body armor, her lustrous skin gleaming with sweat and with glowing lewd tattoos and luminous lust marks that burn across every curve of her body. All four limbs are gone — replaced entirely by enormous cybernetic prosthetics taller than she is: massive five-fingered clawed arms that flex outward as she strides, and reverse-jointed prosthetic legs ending in sharp claws that strike the floor. Nothing organic remains of her arms or legs; cables and glowing filaments coil where wrist and ankle meet mechanical socket, and the clawed prosthetics flare with luminescent VFX each time they move. Overhead, a single shaft of cold violet light from a high arched window stabs down through the smoky air, illuminating her chest, her gleaming tattoos and the mirror-bright claws, while the palace's ribbed columns and iron sconces sink into darkness behind her. Her clawed feet crack the marble in slow spiderwebbed fractures, dust puffing up around each stride. The palette is red bodysuit and glowing tattoos against cold violet light and near-black stone. Clean sharp linework with bold graphic outlines, crisp cel-shading with glossy surface highlights, and vibrant colors with luminous VFX elements. Threatening, magnetic and shamelessly charged.
Users3333
u3
character: karlach, artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3
1girl, solo, karlach, white_hair, long_hair, hair_swept_back, yellow_eyes, slit_pupils, pointy_ears, demon_horns, glowing_tattoos, glowing_crest_marks, body_tattoo, bodysuit, full_armor, black_bodysuit, armor_plates, huge_breasts, thick_thighs, wide_hips, curvy, glossy_skin, shiny_skin, glossy_lips, tongue_out, lustrous_tongue, fierce_eyes, sharp_gaze, mesugaki, smug, lopsided_smile, one_eyebrow_raised, seductive_smile, half-closed_eyes, cybernetic_arms, cybernetic_legs, oversized_mechanical_limbs, five_fingered_metal_hands, sharp_claws, glowing_claws, reverse-jointed_legs, digitigrade_legs, mecha, walking, mid-stride, from_below, diagonal_angle, dutch_angle, foreshortening, full_body, sinister_palace, dark_fantasy_interior, glowing_lights, cold_blue_and_violet_palette, exhaust_steam, ((artist: honjou_raita, clean sharp linework, bold graphic outlines, crisp cel-shading, glossy highlights, vibrant palette, luminous vfx
The shot is a diagonal low angle from below and to one side of her, so her massive prosthetic legs loom up out of the bottom of the frame at full foreshortening and her upper body recedes into the vault of the palace above. She is caught mid-stride: the near reverse-jointed prosthetic leg, claw-toes still flexed into the stone, carries her planted weight while the far mechanical leg swings through, toe claws hooked and dragging a hair's-breadth off the floor. Her arms are the oversized cybernetic ones, longer than she is tall, five-fingered metal hands hanging loose at her sides, the glowing claw tips just brushing the polished flagstones and leaving a thin line of heat haze behind them. Her torso twists against the stride, black bodysuit stretched over her huge chest and the thick plush thighs, armored plates clamped over hip and rib and shoulder, glowing crests and lewd tattoos burning through the seams of the plating wherever the suit is bare. No bare flesh shows below her shoulders and hips; the metal sockets swallow the flesh clean.
Her head is tipped down toward the camera so the diagonal foreshortening shortens her jaw and makes her eyes enormous, strong fierce glare fixed straight at the lens, yellow slit-pupils narrowing. Her tongue pushes out over the glossy lip and curls at one corner in a bratty, mocking grin, one brow arched. Long white hair whips back over one shoulder, the ends streaming in the wake of her own motion; demon horns cut a dark silhouette against the vault.
The palace around her is sinister and cavernous: black ribbed columns, an arched ceiling lost in shadow, veins of sickly green and violet light crawling over the stone like something living. The only light is her own: the cybernetic limbs glow a hot cyan-violet from the joint vents, the tattoos and crests pulse red-gold over her skin, and these are the sole sources, throwing her elongated claw shadows across the floor and up the columns so the darkness beyond sits absolute. Her glowing claws reflect in the polished floor as a dimmer, softer duplicate of each point, and the claw-tips of her swung-through foot throw a tiny scatter of sparks that arcing sideways describe the arc of her stride.
Palette stays disciplined: black stone and black armor, white hair, and the light colors red-gold tattoos and cyan-violet machinery, nothing else admitted. Clean sharp linework with bold graphic outlines, crisp cel-shading, glossy surface highlights on metal, latex and lip, vibrant palette with luminous VFX. Alluring and ominous.
Users3333
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