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AI art "ロケット団"
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ロケット団

KI-Kunst „ロケット団“ von コロッケ auf PixAI. Erstellt mit Haruka v2.

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1girl, noel vermillion\(blazblue\), long blonde hair, team rocket uniform, black hat, clothed, 1boy, ugly, pure black hair, fat middle-aged man, male team rocket grunt, black uniform, red R logo on chest, black cap, gloves, boots, faceless male, two characters, standing close together, facing each other slightly, holding hands (interlocked fingers, lovers hand holding), each holding a pokeball, arms visible, natural pose, romantic atmosphere, detailed hands, high-quality anime style, full body, anime style, (anko-style, milky hair, glow eyes, 1girl), ankoman
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Ursprünglicher Prompt
R-18 sensitive 1girl ノエル・ヴァーミリオン 金の長髪 ,ノエルがポケモンに登場するロケット団風の服と黒い帽子を着ている, clothed 1man ugly,pure black hair man,Fat middle-agedman,male team rocket grunt, black uniform, red R logo on chest, black cap, gloves, boots 、faceless male, two characters, standing close together, facing each other slightly, they are holding hands with one hand (interlocked fingers, lovers hand holding), each character uses the free hand to hold a pokeball, their arms are clearly visible and not overlapping, natural pose, romantic atmosphere, detailed hands, high-quality anime style, full body ,anime style,(anko-style, milky hair, glow eyes, 1girl),ankoman,ankoman
Größe
896 x 1152
Sampling-Schritte
28
Sampling-Methode
Euler a
CFG Scale
5
Negativ
worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands (no sweat on male, no shiny skin on male, no wet effect on male, no oily face, no gloss on male) no cat, no animal, no pet, no creature, no mascot, no plush toy, no doll, no toy, no stuffed animal, no pokemon, no animal ears, no tail, no monster, no companion, no side character, no secondary character, no second figure, no creature on shoulder, no animal in frame, no animals behind, no small pet, no chibi character, empty arms, solo human, one girl only, focus on upper body bluecap, blue hat, Blue clothing, White clothes, tie,young people, Skinny man, muscular man, Fat women, Red R on the back, Red R on skin

Verwendetes Modell und LoRA

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AI artwork
d2
character: jessie_(pokemon), serena_(pokemon) 2girls, serena_(pokemon), jessie_(pokemon), long hair, brown hair, very long hair, low-tied long hair, blue eyes, eyelashes, black team rocket grunt dress, short black dress with large red R on the chest, black flat cap, black gloves, black thighhighs, serious expression, jitome, half-closed eyes, sideways glance, looking at another, stepping out the door, walking, cowboy shot, close-up, from side, dutch angle, jessie_(pokemon), red hair, very long hair, hair slicked back, blue eyes, terrified, comical fear, sweatdrop, wide-eyed, gritted teeth, back pressed against the door, leaning back, arms splayed flat on the door, looking at serena, team rocket secret base, dark room, metal hallway, concrete walls, gloomy atmosphere, cinematic lighting, screentone shading, heavy shadows The camera sits low and off-axis in a Dutch tilt, close on both women and cropped tight at Serena's thigh and Jessie's waist. In the left foreground Serena fills the near half of the frame from the side, caught mid-stride through an open steel doorway: her right foot is planted on the threshold, her left leg swung forward past it into the corridor, her shoulders and hips already rotated toward the hall so that the short black dress swings with the step. Her chin is turned over her right shoulder and her eyes slide back along that line in a slit-eyed sideways glance, half her face lit and half in shadow, brows level and mouth set flat and unamused. Her gloved left hand rests flat against the doorjamb and pushes it open; her right arm hangs at her side, fingers loose. The black flat cap sits squarely on her low-tied brown hair, the twisted tail of it lifting off her shoulders from the motion of the walk. The large red R on the chest faces the corridor and is half swallowed by shadow. Beyond the door on the right, Jessie is pressed flat against the outside face of the same door, her back and shoulder blades flat to the cold metal, both gloved palms splayed wide against it, knees slightly bent, hips sunk low as if she is trying to make herself thinner. Her red hair is slicked back and one long strand has come loose to hang across her sweating cheek; her eyes are wide and round, pupils shrunk to pinpoints, teeth bared and gritted in a strained grimace, one brow shot high, a fat sweatdrop sliding down her temple, her whole face a study in ridiculous, exaggerated panic. Her gaze is locked on Serena, the only thing she is looking at, and Serena's glance answers it side-on without a turn of the head. The corridor runs away behind Jessie as a narrow tube of riveted steel panels and bare pipework with a grimy red R stencilled on a far wall, the ceiling lamps receding into dark. Light comes exclusively from one caged bulb above and behind Jessie; it rims the top of her hair and the ridges of the door, throws her long shadow up the opposite wall, and leaves Serena's advancing half of the frame in deep, cool shadow, her face picked out only by the falling edge of that same light. Palette is restricted to gunmetal grey-green, near-black shadow, the flat crimson of the R and Jessie's hair, and the pale skin tones, with screentone hatching deepening every corner of the room and hallway. A single steel bolt on the doorframe catches the bulb as a hard pinpoint of light while the rest of the metal swallows it. Heavy, tense, darkly comic.
Dicavec2
AI artwork
d2
character: jessie_(pokemon), serena_(pokemon) 2girls, serena_(pokemon), jessie_(pokemon), long hair, brown hair, very long hair, low-tied long hair, blue eyes, eyelashes, black team rocket grunt dress, short black dress with large red R on the chest, black flat cap, black gloves, black thighhighs, serious expression, jitome, half-closed eyes, sideways glance, looking at another, stepping out the door, walking, cowboy shot, close-up, from side, dutch angle, jessie_(pokemon), red hair, very long hair, hair slicked back, blue eyes, terrified, comical fear, sweatdrop, wide-eyed, gritted teeth, back pressed against the door, leaning back, arms splayed flat on the door, looking at serena, team rocket secret base, dark room, metal hallway, concrete walls, gloomy atmosphere, cinematic lighting, screentone shading, heavy shadows The camera sits low and off-axis in a Dutch tilt, close on both women and cropped tight at Serena's thigh and Jessie's waist. In the left foreground Serena fills the near half of the frame from the side, caught mid-stride through an open steel doorway: her right foot is planted on the threshold, her left leg swung forward past it into the corridor, her shoulders and hips already rotated toward the hall so that the short black dress swings with the step. Her chin is turned over her right shoulder and her eyes slide back along that line in a slit-eyed sideways glance, half her face lit and half in shadow, brows level and mouth set flat and unamused. Her gloved left hand rests flat against the doorjamb and pushes it open; her right arm hangs at her side, fingers loose. The black flat cap sits squarely on her low-tied brown hair, the twisted tail of it lifting off her shoulders from the motion of the walk. The large red R on the chest faces the corridor and is half swallowed by shadow. Beyond the door on the right, Jessie is pressed flat against the outside face of the same door, her back and shoulder blades flat to the cold metal, both gloved palms splayed wide against it, knees slightly bent, hips sunk low as if she is trying to make herself thinner. Her red hair is slicked back and one long strand has come loose to hang across her sweating cheek; her eyes are wide and round, pupils shrunk to pinpoints, teeth bared and gritted in a strained grimace, one brow shot high, a fat sweatdrop sliding down her temple, her whole face a study in ridiculous, exaggerated panic. Her gaze is locked on Serena, the only thing she is looking at, and Serena's glance answers it side-on without a turn of the head. The corridor runs away behind Jessie as a narrow tube of riveted steel panels and bare pipework with a grimy red R stencilled on a far wall, the ceiling lamps receding into dark. Light comes exclusively from one caged bulb above and behind Jessie; it rims the top of her hair and the ridges of the door, throws her long shadow up the opposite wall, and leaves Serena's advancing half of the frame in deep, cool shadow, her face picked out only by the falling edge of that same light. Palette is restricted to gunmetal grey-green, near-black shadow, the flat crimson of the R and Jessie's hair, and the pale skin tones, with screentone hatching deepening every corner of the room and hallway. A single steel bolt on the doorframe catches the bulb as a hard pinpoint of light while the rest of the metal swallows it. Heavy, tense, darkly comic.
Dicavec2
AI artwork
d2
character: jessie_(pokemon), serena_(pokemon) 2girls, serena_(pokemon), jessie_(pokemon), long hair, brown hair, very long hair, low-tied long hair, blue eyes, eyelashes, black team rocket grunt dress, short black dress with large red R on the chest, black flat cap, black gloves, black thighhighs, serious expression, jitome, half-closed eyes, sideways glance, looking at another, stepping out the door, walking, cowboy shot, close-up, from side, dutch angle, jessie_(pokemon), red hair, very long hair, hair slicked back, blue eyes, terrified, comical fear, sweatdrop, wide-eyed, gritted teeth, back pressed against the door, leaning back, arms splayed flat on the door, looking at serena, team rocket secret base, dark room, metal hallway, concrete walls, gloomy atmosphere, cinematic lighting, screentone shading, heavy shadows The camera sits low and off-axis in a Dutch tilt, close on both women and cropped tight at Serena's thigh and Jessie's waist. In the left foreground Serena fills the near half of the frame from the side, caught mid-stride through an open steel doorway: her right foot is planted on the threshold, her left leg swung forward past it into the corridor, her shoulders and hips already rotated toward the hall so that the short black dress swings with the step. Her chin is turned over her right shoulder and her eyes slide back along that line in a slit-eyed sideways glance, half her face lit and half in shadow, brows level and mouth set flat and unamused. Her gloved left hand rests flat against the doorjamb and pushes it open; her right arm hangs at her side, fingers loose. The black flat cap sits squarely on her low-tied brown hair, the twisted tail of it lifting off her shoulders from the motion of the walk. The large red R on the chest faces the corridor and is half swallowed by shadow. Beyond the door on the right, Jessie is pressed flat against the outside face of the same door, her back and shoulder blades flat to the cold metal, both gloved palms splayed wide against it, knees slightly bent, hips sunk low as if she is trying to make herself thinner. Her red hair is slicked back and one long strand has come loose to hang across her sweating cheek; her eyes are wide and round, pupils shrunk to pinpoints, teeth bared and gritted in a strained grimace, one brow shot high, a fat sweatdrop sliding down her temple, her whole face a study in ridiculous, exaggerated panic. Her gaze is locked on Serena, the only thing she is looking at, and Serena's glance answers it side-on without a turn of the head. The corridor runs away behind Jessie as a narrow tube of riveted steel panels and bare pipework with a grimy red R stencilled on a far wall, the ceiling lamps receding into dark. Light comes exclusively from one caged bulb above and behind Jessie; it rims the top of her hair and the ridges of the door, throws her long shadow up the opposite wall, and leaves Serena's advancing half of the frame in deep, cool shadow, her face picked out only by the falling edge of that same light. Palette is restricted to gunmetal grey-green, near-black shadow, the flat crimson of the R and Jessie's hair, and the pale skin tones, with screentone hatching deepening every corner of the room and hallway. A single steel bolt on the doorframe catches the bulb as a hard pinpoint of light while the rest of the metal swallows it. Heavy, tense, darkly comic.
Dicavec2

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