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Prompts sind auf PixAI standardmäßig öffentlich, aber Creator können sie bei jedem veröffentlichten Werk verbergen. Der Creator dieses Werks hat sich dafür entschieden – die Wörter, mit denen das Bild generiert wurde, bleiben also privat und nur diese Person kann sie sehen. Sonst ändert sich dadurch nichts: Das Werk bleibt öffentlich, und du kannst es wie gewohnt liken, kommentieren und teilen.
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AI artwork
g
1entity, solo, (((Crimson Abomination:2.0))), extreme close-up, front view, clean consistent camera angle, no head, no arms, no legs, formless mass, bulbous column, 15 feet tall, towering, glossy exposed muscle, muscle texture, vein, artery, tendon, dark crimson veins, rippling, breathing, contracting flesh, dozens of crimson tendrils, tendril maw, vertical maw, teeth, hardened blood teeth, single massive eye, socketless eye, scarlet iris, vertical pupil, hungry stare, looking at viewer, liquid crimson pool, floating text, glowing text, blank glowing glyphs, crimson aura, scarlet aura, enemy character design, asymmetric, amorphous, organic, no halo, no geometric shapes, cinematic composition, high-contrast anime style, thick outlines, halftone dots, punchy neon crimson palette, (((Crimson Abomination:2.0))) Front view, dead-on and clean, the camera shoved in so close that the mass overruns the frame: from the bottom edge to past the top edge a single bulbous column of scarlet flesh rises, fifteen feet of it, with no head breaking the outline, no arms, no legs, no silhouette beyond its own irregular heave — only flesh, a compress of wet muscle, swollen and formless. The lens sits just above the pool, so the column's base crowds the lower third: the ground has gone to liquid crimson and the mass stands in it, its lowest tissues half sunk and glazed, a slow ring of ripples pushed out at the point where the body slides against the pool. Across the whole surface the tissue is glossy and slick, bundled in long striations, cross-hatched with dark crimson arteries that split and re-split into finer threads and pale tendon cords, the highlights skidding off the wet sheen in hard-edged streaks. Nothing on it is symmetrical: it leans, sagging heavier on the left, the right flank pulled taut, one bulge pushing out lower than its opposite. Hundreds of tendrils erupt from the upper section — too many to count — each one a slick cord of the same muscle, whipping outward and lashing across the frame, and at the tip of every one a maw stands open vertically, split top to bottom like a wound pulled apart, lined with blunt teeth of hardened blood, dark and glassy. At the center of the mass, the flesh bulges outward into a single enormous eye. It has no socket and no lid — the scarlet iris, threaded with fine radial veins, simply grows directly out of the surrounding tissue, the flesh drawing tight and folded around its rim, and a narrow vertical pupil cuts down the middle of it, fixed forward, staring into the lens with an immortal, unappeased hunger. The air around the body is not empty: a scarlet aura radiates from the flesh in a visible discharge, dense and hot at the edges of the mass and thinning outward, so the frame's margins are stained red. Hovering in the air above and beside the column, several clumps of glowing crimson glyphs float in midair, luminous and edged with light — script with no word in it, no readable character, strokes that begin and end nowhere, glowing blankly. The light is the aura's own: it comes from all around the mass and from the mass itself, hot red rimming every tendril and every ridge of muscle, with the deep arterial grooves and the space between the whipping tendrils falling to near-black. The palette admits nothing beyond red — scarlet, crimson, exposed-muscle red, dried-blood brown in the maws, black in the shadows — and the rendering answers it: thick, heavy ink outlines clamping every bulge and maw, flat high-contrast blocks of red, halftone dot fields in the mid-tones of the flesh, and scattered graffiti scuffs of crimson spray in the aura. In the pool, the reflection of the eye is darker and softer than the eye itself, smeared by the ripples. Nauseating, absolute.
grim
AI artwork
m5
masterpiece, best quality, amazing quality, eldritch horror creature, cosmic horror, Nioth-Korghai inspired entity, grotesque fungal cephalopod, blackened orange flesh, dark orange and obsidian body, enormous octopus-like aberration, fungal organism, mycelium-covered skin, mushroom growths, bioluminescent spores, alien fungus anatomy, writhing tentacles, countless tendrils, soft amorphous mass, wet texture, slimy surface, fungal colonies growing from its body, corrupted biomass, eldritch mutation, non-human anatomy, cyclopean appearance, abyssal creature, nightmare monster, ancient cosmic lifeform, glowing orange veins, black fungal crust covering the body, spore clouds drifting around, toxic pollen, incomprehensible lifeform, disturbing silhouette, living fungus-octopus hybrid, faceless entity, radial mouth hidden beneath fungal petals, eyes growing on mushroom stalks, spore-emitting tentacles, reality distortion, non-euclidean anatomy, impossible geometry, cosmic corruption, single entity, sole creature, solitary being, only one subject, no companions, dominating the landscape, entire scene focused on the creature, standing in a forgotten swamp beneath alien stars, dark fantasy, cosmic horror illustration, grotesque details, highly detailed texture, dramatic shadows, eerie lighting, terrifying presence
mk5
AI artwork
d
(masterpiece best quality 1.2), ultra-detailed, cosmic deity character design, extreme low angle, extremely zoomed in, up close, front view, camera positioned extremely low tilted sharply upward, full body framing, ((The Karma Calamity:2.0)), god of catastrophe, god of misfortune, god of systemic collapse, extremely unique appearance, intricate design patterns beyond human comprehension, solo, 1entity, 1god, cosmic divine abomination transcendent form, gargantuan being so massive the frame barely contains it, body not flesh but compressed probability — the surface texture of its form shimmers and shifts like a die tumbling in slow motion, every angle a different outcome, every facet a different disaster, the skin is not skin but crystallized bad luck rendered as a dark grayish-purple mineral surface with fractures running through it like fault lines in a mirror that has been dropped but hasn't finished shattering, six arms emerging from its torso three on each side each arm a different length and thickness because each arm represents a different category of catastrophe — the longest arm is geological catastrophe ending in a massive clawed hand of compressed tectonic pressure the fingers cracking with seismic energy, the shortest arm is personal catastrophe ending in a small precise clawed hand that flicks individual misfortunes like coins, the middle arms are storms and plagues and collapses each ending in clawed hands dripping with liquid misfortune, four thick legs supporting the form like pillars but the legs are not still they are trembling — always trembling — the trembling of a structure about to collapse that has been about to collapse for ten thousand years and will continue to be about to collapse for ten thousand more, the body is covered in bulging tumors but the tumors are not growths they are compressed catastrophes — each swelling a localized pocket of disaster that pulses and shifts like an egg about to hatch, the tumors are not random they are organized in a fibonacci spiral across the body's surface each one slightly larger than the last converging toward the chest where the largest tumor pulses like a second heart, milky white eyes with crimson irises — not two not six but dozens distributed across the face and upper body in asymmetrical clusters each pair seeing a different future of catastrophe one pair sees earthquakes one pair sees floods one pair sees plagues one pair sees the death of stars, lipless mouths — multiple mouths visible across the torso and face each filled with sharp teeth each mouth open and grinning each mouth consuming fortunes and spitting out calamities the mouths breathe in luck and breathe out disaster the exhalation visible as dark fortune-distortion waves rippling outward from the body like heat shimmer but darker and wronger, the creature stands at the epicenter of a catastrophe field where luck itself has died and been replaced with concentrated misfortune — the field is visible as a sphere of distorted reality surrounding the body in a 30-meter radius where probability is inverted and the likely becomes unlikely and the impossible becomes inevitable, a glowing karma meter etched into its forehead not a number but a column of crimson light rising steadily — the meter does not measure karma it IS karma — the meter is the god's nervous system and the god IS the meter, floating glowing crimson text spiraling around the body in catastrophic scripts each character a different disaster each word a different doom, divine grayish-purple-and-crimson catastrophe aura, black and grayish-purple and crimson color scheme, floating glowing crimson halo made of cracking probability-fragments, the background is not a setting but a consequence — structures collapsing ground splitting weather shifting chaotically everything caught in the catastrophe field undergoing random systemic failure, thick black smoke billowing from the body obscuring vision and disorienting everything within the field, body language massive and immovable and overwhelmingly present — the creature does not move because catastrophe comes to where it stands and where it stands is where everything falls, highly detailed crystallized probability-skin and tumor-pulsing and multi-mouthed grinning and multi-eyed seeing texture, cinematic composition, 8K
Diablogrim
AI artwork
g
(masterpiece best quality 1.2), ultra-detailed, cosmic deity character design, low angle, zoomed in up close, ((The Karma Calamity:2.0)), god of catastrophe, extremely unique appearance, intricate design patterns, solo, 1entity, cosmic divine abomination, gargantuan being, body not flesh but compressed probability — the surface shimmers and shifts like a die tumbling in slow motion, the skin is crystallized bad luck rendered as a dark grayish-purple mineral surface with fractures running through it like fault lines, six arms emerging from its torso three on each side each arm a different length and thickness each ending in a clawed hand — the longest arm ending in a massive clawed hand of compressed tectonic pressure the fingers cracking with seismic energy, the shortest arm ending in a small precise clawed hand that flicks individual misfortunes, the middle arms ending in clawed hands dripping with liquid misfortune, four thick legs supporting the massive form like pillars rooted into the ground the legs trembling — always trembling, the body covered in bulging tumors — each tumor a compressed catastrophe that pulses and shifts like an egg about to hatch organized in a fibonacci spiral across the body converging toward the chest where the largest tumor pulses like a second heart, milky white eyes with crimson irises — dozens distributed across the face and upper body in asymmetrical clusters each pair seeing a different future of catastrophe, multiple mouths visible across the torso and face each filled with sharp teeth each open and grinning, the exhalation from each mouth visible as dark fortune-distortion waves rippling outward from the body, a glowing karma meter etched into its forehead — a column of crimson light rising steadily, floating glowing crimson text spiraling around the body in catastrophic scripts, dark grayish-purple and crimson color scheme, floating glowing crimson halo made of cracking probability-fragments behind the head, thick black smoke billowing from the body, highly detailed crystallized probability-skin and tumor-pulsing and multi-mouthed grinning texture, cinematic composition, 8K
grim

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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
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