AI art "Village 06" featuring #Black and white, #Outdoors, #Scenery, #Tree, #No humans, #Greyscale, #Architecture, #Building and #Door
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Village 06

#Black and white#Outdoors#Scenery#Tree#No humans#Greyscale#Architecture#Building#Door
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Kommentare

fantasy village, well, thatched roofs, cobble stone, cobble streets, outlines, black and white, no people, hatching \(texture\), monochrome, black and white, sketch, sketch lines, medieval village, detailed background, peaceful scenery, ink drawing style
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Ursprünglicher Prompt
fantasy village, well, thatched roofs, cobble stone, cobble streets, outlines, black and white, no people,hatching \(texture\),monochrome,black and white,sketch,sketch lines,medieval v1ll4g3,
Größe
1280 x 768
Sampling-Schritte
24
Sampling-Methode
Euler a
CFG scale
4
Negativ
nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands

Verwendetes Modell und LoRA

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AI artwork
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copyright: bloodborne, disgaea A wide cinematic establishing shot of a large two-story tavern built with archaic, sturdy Viking longhouse massing — very wide and much wider than tall — set in a haunting forest of ancient gnarled trees at the base of a steep mountain cliff. The tavern rises on a stepped stone plinth, crowned by a downward-curved dense wood rooftop with deep overhanging eaves, crossed chigi finials at the roof peak, horizontal katsuogi ridge billets, and carved dragon-head gable finials. Layered wooden bracket sets support the eaves above stone brick walls with a faint turquoise verdigris hue, thick wood support beams and engaged timber columns lining the facade beneath a horizontal entablature band and triangular pediment over the gable. Intricate Elder Futhark runes are etched deep into the wood beams, with oxidized verdigris-patina copper lanterns fixed to the lower-middle of the beams, glowing faintly. A large, round, tall double door of heavy wood with intricate bark patterns, oxidized copper ring handles and thick oxidized copper hinges sits within an arched stone block door frame of heavy stones with a faint turquoise hue. Bronze votive shields hang on the facade; two very wide short rectangular foggy windows with oxidized copper frames sit on the bottom floor, with small square windows on the top floor. A weathered wooden stable and woodpile stand beside the tavern. A long winding ravine cuts through the foreground with small waterfalls trickling down the cliff face into it, deep shadow pooling in the ravine, while a worn dirt path leads from the lower foreground toward the tavern door, flanked by moss-covered standing stones. Dense rolling fog hugs the ground beneath the trees, and cloud-like purple mist swirls and coils about the treetops, outlined in bold black inky brush-strokes with a faint inner glow. Pale moonlight from a massive blood moon rakes across the cliff face. Rendered in a bold anime aesthetic defined by thick, expressive sumi-e ink-stroke outlines and fluid calligraphic black linework, as if brushed with traditional ink; flowing ink-wash textures and visible brushstroke grain cover the forms, with inky swirling stroke effects evoking wind and atmospheric energy. The atmosphere is dark fantasy — desaturated and muted overall, lit by the pale blood moon casting a warm amber-gold glow, high-contrast chiaroscuro lighting with deep velvety shadows, dense particulate fog and soft moonlit haze. Soft cel-shading punctuated by selective vibrant saturated crimson, gold and turquoise accents. The rendering has a stylized 3D-influenced anime quality fusing the ink-and-brush spirit of Ōkami, the gothic moonlit dread of Bloodborne, and the sharp design language of the Disgaea series.
Pickles