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HEYSHILLELAGH
Prompts sind auf PixAI standardmäßig öffentlich, aber Creator können sie bei jedem veröffentlichten Werk verbergen. Der Creator dieses Werks hat sich dafür entschieden – die Wörter, mit denen das Bild generiert wurde, bleiben also privat und nur diese Person kann sie sehen. Sonst ändert sich dadurch nichts: Das Werk bleibt öffentlich, und du kannst es wie gewohnt liken, kommentieren und teilen.
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character: shadowheart_(baldur's_gate), artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3
1girl, solo, full body, walking, mid-stride, from below, low angle, dutch angle, diagonal view, shadowheart \(baldur's gate\), white hair, long hair, braid, green eyes, pointy ears, bodysuit, full-body armor, huge breasts, thick thighs, glossy skin, glossy lips, glossy tongue, glowing tattoos, glowing crests, lewd tattoos, cyborg, mechanical arms, oversized mechanical limbs, giant arms, five-fingered claws, glowing claws, reverse-joint legs, prosthetic legs, mechanical legs, sharp claws, no flesh arms, no flesh hands, no flesh legs, no biological limbs, blue glow, bratty expression, mesugaki, smug, tongue out, piercing gaze, looking down at viewer, seductive smile, half-closed eyes, sweat, ominous palace, dark interior, columns, low lighting, rim light, ((artist: honjou_raita, masterpiece, ultra detailed, 8k, cel-shading, sharp linework, glossy highlights, jewel tones,
Viewed from a low diagonal angle, the camera tilted up and cutting across the frame, a single woman strides through the vaulted interior of an ominous palace, captured mid-step with her weight rolling forward onto one of her enormous reverse-jointed prosthetic legs. She is the only figure in the hall. Her white hair is long and braided, a thick plait swinging forward over one shoulder while loose strands sweep back from the temple and lift in the draft of her own motion. Her green eyes are narrowed and fixed directly downward at the grounded lens, a piercing, forceful gaze that meets the viewer from above, and her lips are parted in a bratty, mesugaki smirk, tongue pushed out glossy and wet and catching the light.
Her body is encased in a tight bodysuit layered under sections of full-body armor plate that sit across her chest, shoulders and hips, and her proportions are generous and exaggerated, a huge chest and extremely thick, plump thighs straining the taut fabric. Her skin is glossed all over with a wet sheen, and across it run glowing lewd tattoos and glowing lust crests, winding over her arms, flanks, belly and thighs, all of them bleeding a hot pink-violet light that throws a soft glow onto the armor.
Where flesh should be there is only machinery. Each arm is a colossal cybernetic prosthetic longer than she is tall, a segmented column of dark alloy and glowing joints that ends in a five-fingered claw, every digit a gleaming talon lit from within. One of these hands hangs low and relaxed, fingers splayed wide and their claws almost brushing a fallen stone on the floor; the other arm swings forward, elbow powered through its arc, the clawed hand half-closed as if about to grasp. Her legs are equally massive, reverse-jointed prosthetic limbs with a sharp backward knee and sharp claws instead of feet, one planted flat and bearing her entire weight while the other lifts clear of the floor at the toe-claw. No flesh limb is visible anywhere. The high gloss on her body suit, her lips and her tattooed skin flashes where the light lands, rendered in crisp cel-shading with sharp, bold outlines.
The palace is a dark, cavernous interior of towering stone columns receding into blackness, carved and faintly gilt, with a cold shaft of light falling from a high unseen source on the left that rakes across the floor in long shadows. The only other light is the glow of her own body and her claws, reflected in wet patches on the flagstones beneath each lifted claw. Mood: ominous, alluring.
Users3333
fs
copyright: gears_of_war
digital art, high contrast, ultra detailed, detail eyes, detailed skin, smooth skin, detailed light effect, androgynous, femboy, feminine male, feminine, wide hips, narrow waist, beautiful, attractive, feminine features, long eyelashes, hd, masterpiece, best quality, high quality, intricate details, detailed, perfect.
(White hair with violet highight/streak), (violet eyes), (freckles), (black and white nails/toenails), (winged hair flips)
digital art, Femboy, (Gears of War franchise), (full body robe), black onyx crown.
digital art
Fifth Spartan
Elegant Void Sorceress with Tentacles
LastFlame
u3
character: jaheira, artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3
1girl, solo, jaheira \(baldur's gate 3\), white hair, hair pulled back, medium hair, pointy ears, ((clean sharp linework, bold graphic outlines, crisp cel-shading, glossy surface highlights, vibrant jewel tones with luminous VFX elements)), diagonal angle, from above, looking up at viewer, walking, mid-stride, full body, cybernetic prosthetics, four mechanical limbs, oversized prosthetic arms, oversized prosthetic legs, glowing five-fingered claws, sharp claws, reverse-jointed legs, digitigrade prosthetic legs, segmented metal plating, hydraulic joints, glowing seams, bodysuit, full-body armor, hyper large breasts, very thick plump thighs, erotic body, excellent proportions, strong core, glossy skin, lustrous skin, glowing tattoos, glowing curse marks, body markings, glossy lips, lustrous tongue, piercing strong gaze, mesugaki, smug, condescending smirk, half-closed eyes, one eyebrow raised, tongue visible, seductive smile, ominous palace interior, dark fantasy architecture, gothic arches, moody atmosphere, sinister allure, seductive atmosphere, dramatic lighting, neon glow, (masterpiece, best quality, ultra detailed:1.2), ((artist: honjou_raita,
The camera looks down from a steep diagonal above, so the woman dominates the frame: her shoulders and chest are nearest the lens, foreshortened large, and her stride recedes away and down toward the palace floor, one enormous prosthetic leg thrust far forward with claws splayed for grip, the other trailing behind on its reverse-jointed shank. She is mid-step, caught at the moment her leading claw-foot takes her weight: the hip above it is driven high, the trailing leg's knee hinges backward, and her torso counters with a slight twist, spine long, core braced, so the two oversized mechanical arms swing out of sync — the left one bent and raised with its five glowing fingers half-curled near her jaw, the right hanging heavy and open, knuckles forward, claws just clearing the polished floor tiles.
All four limbs are machinery from shoulder and hip down: layered armored segments, exposed piston shafts, cabling that thickens at the joints, edges lit from within by a cold luminous glow that spills along each claw's length. Her bodysuit and full-body armor sit close over the torso, plating breaking at the hips and chest, the undersuit's taut fabric catching a hard specular along every curve — over the heavy chest, down the braced abdomen, across the thick thighs where metal sockets clamp into the suit's seams. Her skin keeps a wet sheen everywhere it shows, and the glowing tattoo work crawls across it in fine luminous lines, curse marks trailing over the throat, the upper chest, one hip and the bare upper thigh, their light bleeding onto the inside of the armor plates and the polished metal beneath. White hair, pulled back, clings where the heat of the machinery has dampened it at the nape; her long pointed ears catch the glow from behind.
Her chin is tipped down and her eyes are rolled up to meet the lens dead-on, lids low, one brow arched, lips parted and glossy with the tongue resting just at the corner of her mouth — a smug, mocking little curl at one side, entirely in control. She is looking at the viewer; nothing else in the frame competes for her attention, and her leading claw has already left four shallow scratches glinting in the floor's lacquer behind her.
The palace around her is a monstrous hall: ribbed columns of blackened stone rising into darkness, harsh violet and venom-green light bleeding from braziers and from the seams of her own body, one shaft of cold light cutting across the floor to strike the leading claw and throw a long distorted shadow back along her stride. Deep shadow swallows the far arches; the tiles nearest her reflect her glow, smeared and dimmer than its source. Palette of blackened violet, verdigris green, hot magenta glow and bone-white hair. Sinister and seductive.
Users3333
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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica
Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
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the ballerina
ᯓᯓ 𝙘𝙤𝙘𝙤𝙛𝙡𝙪𝙛𝙛𝙞
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