AI art "Vapula"
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Vapula

不滿足於神所賦予血肉的貪婪者,雄獅的頭顱,大鷲的雙翼,否定來時之路,因而斷送前進的可能

#Monster#Very Long Hair#Messy hair#Squatting#Side view#Bare tree#Human head#Colored Skin#Animal feet#Bird boy#Hunched over
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character: winged_lion_(dungeon_meshi) masterpiece, best quality, ultra detailed, highly detailed, anime style illustration, a gigantic diseased winged lion, a monstrous emaciated lion with an extremely gaunt and unhealthy body, extremely thin and severely weakened physique, dramatically underweight body, almost no visible muscle mass, extremely narrow torso, sunken body structure, thin fragile limbs, pronounced but fully fur-covered skeletal contours, deeply sunken abdomen, narrow chest, weak-looking shoulders, extremely gaunt face, hollow and deeply sunken facial structure, thin elongated muzzle, severely weakened leonine features, a terrifyingly sickly appearance, absolutely no exposed bones, no exposed skeleton, no visible ribs, no open wounds exposing flesh or bones, the entire body remaining fully covered by short fur, pale blue short fur covering all skin except the mane, dense but very short pale-blue fur, cold desaturated light-blue body fur, extremely long green mane flowing down from the head and neck, enormous luxurious green mane extending all the way to the ground, long heavy strands of green hair dragging across the ground, tangled and unkempt mane, thick flowing mane surrounding the gaunt face and extremely thin neck, the mane being dramatically longer than the body height, a third eye located exactly in the center of the forehead, one additional supernatural eye between the normal eye position, three eyes in total, central third eye clearly visible, all eyes possessing vivid green irises, glowing emerald-green pupils, eerie green eye light, unnatural supernatural gaze, long pair of enormous ragged feathered wings growing from the back, both wings drooping heavily toward the ground, huge blackened and pale feathered wings with severely damaged feathers, torn feathers, missing feathers, broken feather shafts, irregular ragged wing edges, exhausted wings hanging downward, the wing tips touching and dragging along the ground, clearly feathered avian wings, no leathery wings, no bat wings, no mechanical wings, no insect wings, countless scars covering the entire body, numerous old and fresh-looking scars across the face, neck, torso, legs, shoulders, and wings, irregular claw-like scars, long healed wounds and damaged fur, large scars crossing the pale-blue fur, enormous amounts of crimson-red vapor continuously escaping from the scars, thick red supernatural steam and mist pouring outward from the wounds, vivid crimson vapor rising from every major scar, dense red fumes surrounding the body, red vapor curling around the mane, limbs, torso, and wings, supernatural crimson steam rather than blood, no excessive blood splatter, no exposed internal organs, no gore, the red vapor appearing to originate from deep within the wounded body, ominous supernatural energy leaking from the scars, sickly and cursed atmosphere, the creature appearing barely alive yet terrifyingly supernatural, weak and exhausted posture, heavy body lowered close to the ground, fragile legs struggling to support its emaciated frame, wings hanging limply toward the earth, long mane pooling across the ground, full body visible, entire mane and both wings fully visible, wide composition, three-quarter frontal view, slightly low-angle perspective emphasizing the unnatural silhouette, dark fantasy horror aesthetic, abandoned wasteland, dead grass, cracked earth, withered vegetation, dark fog surrounding the ground, faint crimson vapor spreading through the environment, cold atmospheric lighting, pale blue highlights across the short fur, vivid green highlights in the eyes and mane, strong crimson illumination from the scar-emitted vapor, dramatic cinematic lighting, high contrast, eerie supernatural presence, grotesque diseased beast, cursed lion spirit, terrifying mythological creature, highly detailed fur texture, detailed individual feathers, intricate scars, flowing green mane, dense red supernatural vapor, ominous dark fantasy monster illustration, sharp focus, masterpiece quality
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masterpiece, best quality, ultra detailed, highly detailed, anime style illustration, a gigantic diseased winged lion, a monstrous emaciated lion with an extremely gaunt and unhealthy body, extremely thin and severely weakened physique, dramatically underweight body, almost no visible muscle mass, extremely narrow torso, sunken body structure, thin fragile limbs, pronounced but fully fur-covered skeletal contours, deeply sunken abdomen, narrow chest, weak-looking shoulders, extremely gaunt face, hollow and deeply sunken facial structure, thin elongated muzzle, severely weakened leonine features, a terrifyingly sickly appearance, absolutely no exposed bones, no exposed skeleton, no visible ribs, no open wounds exposing flesh or bones, the entire body remaining fully covered by short fur, pale blue short fur covering all skin except the mane, dense but very short pale-blue fur, cold desaturated light-blue body fur, extremely long green mane flowing down from the head and neck, enormous luxurious green mane extending all the way to the ground, long heavy strands of green hair dragging across the ground, tangled and unkempt mane, thick flowing mane surrounding the gaunt face and extremely thin neck, the mane being dramatically longer than the body height, a third eye located exactly in the center of the forehead, one additional supernatural eye between the normal eye position, three eyes in total, central third eye clearly visible, all eyes possessing vivid green irises, glowing emerald-green pupils, eerie green eye light, unnatural supernatural gaze, long pair of enormous ragged feathered wings growing from the back, both wings drooping heavily toward the ground, huge blackened and pale feathered wings with severely damaged feathers, torn feathers, missing feathers, broken feather shafts, irregular ragged wing edges, exhausted wings hanging downward, the wing tips touching and dragging along the ground, clearly feathered avian wings, no leathery wings, no bat wings, no mechanical wings, no insect wings, countless scars covering the entire body, numerous old and fresh-looking scars across the face, neck, torso, legs, shoulders, and wings, irregular claw-like scars, long healed wounds and damaged fur, large scars crossing the pale-blue fur, enormous amounts of crimson-red vapor continuously escaping from the scars, thick red supernatural steam and mist pouring outward from the wounds, vivid crimson vapor rising from every major scar, dense red fumes surrounding the body, red vapor curling around the mane, limbs, torso, and wings, supernatural crimson steam rather than blood, no excessive blood splatter, no exposed internal organs, no gore, the red vapor appearing to originate from deep within the wounded body, ominous supernatural energy leaking from the scars, sickly and cursed atmosphere, the creature appearing barely alive yet terrifyingly supernatural, weak and exhausted posture, heavy body lowered close to the ground, fragile legs struggling to support its emaciated frame, wings hanging limply toward the earth, long mane pooling across the ground, full body visible, entire mane and both wings fully visible, wide composition, three-quarter frontal view, slightly low-angle perspective emphasizing the unnatural silhouette, dark fantasy horror aesthetic, abandoned wasteland, dead grass, cracked earth, withered vegetation, dark fog surrounding the ground, faint crimson vapor spreading through the environment, cold atmospheric lighting, pale blue highlights across the short fur, vivid green highlights in the eyes and mane, strong crimson illumination from the scar-emitted vapor, dramatic cinematic lighting, high contrast, eerie supernatural presence, grotesque diseased beast, cursed lion spirit, terrifying mythological creature, highly detailed fur texture, detailed individual feathers, intricate scars, flowing green mane, dense red supernatural vapor, ominous dark fantasy monster illustration, sharp focus, masterpiece quality
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1824 x 1104
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Avatar image of Prodigal Sun
tasked_genie, collar, cuffs, wisps of smoke, mystical, arabic inspiration, Solo, ,tasked_genie, collar, cuffs, wisps of smoke, mystical, arabic inspiration, ,Slayer Genie Created as assassins and living terror weapons, Slayer genies are the most fearsome of the Tasked Genies, and look more like fiends than genies. A slayer genie resembles a massive humanoid with four arms, the lower pair bearing lion's paws with ivory claws, and dark, polished skin - easily seen, since they tend to go around naked from the waist up. They sport massive wings and a pair of horns, hair as coarse as horsetails, and three eyes; two in the normal place, which sparkle with crimson flame, and a green panther-like eye in the center of their forehead. Stories suggest that truly mistreated Tasked Genies of other types can go insane and turn into slayers, which everybody treats with the appropriate caution. Naturally, these fuckers are only rarely found not under the direct command of a master, and when they do get freed, end up getting writ in the dead-book sooner rather than later, since everybody agrees that killing machines running around under their own direction is a bad time for everybody; although slayer genies do try to keep their activities discreet to avoid discovery and punishment, inevitably, the all-consuming rage at their cores takes over. Slayer genies enjoy the company of other warriors, and will spend hours discussing the advantages and disadvantages of various weapons, the fine points of anatomy, and the details of stealth, tactics, martial trickery, and armor with anyone willing to listen. Their fascination with violence and bloodshed goes far beyond the professional level. They have a disturbing fixation with the process for its own sake, and their descriptions of past battles are full of loving details of exactly how a foe looked as he died, how well each of their weapons performed, the quirks of various fighting styles and their appeal, and so on. The joy they have in battle and death extends to their own demise, which they all look forward to as a glorious occasion. Nothing spoils the mood of a slayer genie quite so much as the thought of dying some way other than in combat. Slayer genies know neither shame nor pride when asked to complete some mission; they merely seek to fulfill their role, and boast about it afterward. No trick is too cruel, no tactic too immoral, no job too unsavory for them to undertake. Slayer genies view all other creatures as merely sets of abilities and attributes to be overcome, creatures whose only purpose is to meet their death at the hands of the slayer. Hearing a slayer genie inform creatures that they are denying their purpose (that is, not dying at its hands), and thus upsetting it, can be very alarming — refusal to admit that one wants to die by the slayer’s hands just upsets it further. Living creatures rarely survive, much less profit, from meeting a slayer genie. On the other hand, undead creatures confuse the fuck out of slayers, who simply don't know how to reconcile their urge to murder anything that lives with the reality of a walking corpse. Most slayers just shrug their shoulders and decide to leave them alone, reasoning that since they already died once, they're out of the slayer's purview. Or at the very least, they leave destroying the undead for last, after they've killed every living target around instead. This can be very annoying for a more socially-minded undead, such as a vampire or lich, who finds the genie's rampages falling on their shoulders instead. You're probably wondering: why would anyone want to have a slayer genie around, since they are by definition a danger to their master and anyone he or she cares about as well as the caster's enemies? Well, when it comes to killing things, especially by silence, these genies are very very good at it. They can cast blindness, silence 15’ radius, darkness, improved invisibility, ventriloquism, misdirection, assume gaseous form, polymorph self, and dimension door. If they reveal their true form they can cause fear in creatures of 3 Hit Dice or less. In melee, they attack either with their terrible claws or with a melee weapon in either normal hand (at no penalty). Their enormous Strength gives them a +9 damage bonus when using melee weapons. Slayer genies prefer scimitars, axes, cleaving polearms, morning stars, and maces. Slayer genies will use missile weapons in unusual circumstances. They suffer no penalty for using such weapons instead of their usual melee weapons.
Prodigal Sun
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Avatar image of Prodigal Sun
Solo, tasked_genie, collar, cuffs, wisps of smoke, mystical, arabic inspiration, Slayer Genie. Created as assassins and living terror weapons, Slayer genies are the most fearsome of the Tasked Genies, and look more like fiends than genies. A slayer genie resembles a massive humanoid with four arms, the lower pair bearing lion's paws with ivory claws, and dark, polished skin - easily seen, since they tend to go around naked from the waist up. They sport massive wings and a pair of horns, hair as coarse as horsetails, and three eyes; two in the normal place, which sparkle with crimson flame, and a green panther-like eye in the center of their forehead. Stories suggest that truly mistreated Tasked Genies of other types can go insane and turn into slayers, which everybody treats with the appropriate caution. Naturally, these fuckers are only rarely found not under the direct command of a master, and when they do get freed, end up getting writ in the dead-book sooner rather than later, since everybody agrees that killing machines running around under their own direction is a bad time for everybody; although slayer genies do try to keep their activities discreet to avoid discovery and punishment, inevitably, the all-consuming rage at their cores takes over. Slayer genies enjoy the company of other warriors, and will spend hours discussing the advantages and disadvantages of various weapons, the fine points of anatomy, and the details of stealth, tactics, martial trickery, and armor with anyone willing to listen. Their fascination with violence and bloodshed goes far beyond the professional level. They have a disturbing fixation with the process for its own sake, and their descriptions of past battles are full of loving details of exactly how a foe looked as he died, how well each of their weapons performed, the quirks of various fighting styles and their appeal, and so on. The joy they have in battle and death extends to their own demise, which they all look forward to as a glorious occasion. Nothing spoils the mood of a slayer genie quite so much as the thought of dying some way other than in combat. Slayer genies know neither shame nor pride when asked to complete some mission; they merely seek to fulfill their role, and boast about it afterward. No trick is too cruel, no tactic too immoral, no job too unsavory for them to undertake. Slayer genies view all other creatures as merely sets of abilities and attributes to be overcome, creatures whose only purpose is to meet their death at the hands of the slayer. Hearing a slayer genie inform creatures that they are denying their purpose (that is, not dying at its hands), and thus upsetting it, can be very alarming — refusal to admit that one wants to die by the slayer’s hands just upsets it further. Living creatures rarely survive, much less profit, from meeting a slayer genie. On the other hand, undead creatures confuse the fuck out of slayers, who simply don't know how to reconcile their urge to murder anything that lives with the reality of a walking corpse. Most slayers just shrug their shoulders and decide to leave them alone, reasoning that since they already died once, they're out of the slayer's purview. Or at the very least, they leave destroying the undead for last, after they've killed every living target around instead. This can be very annoying for a more socially-minded undead, such as a vampire or lich, who finds the genie's rampages falling on their shoulders instead. You're probably wondering: why would anyone want to have a slayer genie around, since they are by definition a danger to their master and anyone he or she cares about as well as the caster's enemies? Well, when it comes to killing things, especially by silence, these genies are very very good at it. They can cast blindness, silence 15’ radius, darkness, improved invisibility, ventriloquism, misdirection, assume gaseous form, polymorph self, and dimension door. If they reveal their true form they can cause fear in creatures of 3 Hit Dice or less. In melee, they attack either with their terrible claws or with a melee weapon in either normal hand (at no penalty). Their enormous Strength gives them a +9 damage bonus when using melee weapons. Slayer genies prefer scimitars, axes, cleaving polearms, morning stars, and maces. Slayer genies will use missile weapons in unusual circumstances. They suffer no penalty for using such weapons instead of their usual melee weapons, exalted_1st_edition_rpg_art_style, black-and-white ink illustration, pen-and-ink lineart, solid black ink shadows, extremely detailed, minimal negative space, western comic-manga hybrid fantasy art, black and white style, some color highlights, masterpiece
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