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A moderate low-angle, 3/4 view full body shot of a hybrid female creature standing in a vast desert. The character has a humanoid upper body with dark skin, a muscular and plump build, and enormous breasts, featuring long reddish-brown hair that partially covers one eye and glowing eyes with black sclera. She is dressed in a fitted, high-collar restraint garment with a desert camouflage pattern of beige, tan, and khaki, featuring heavy reinforced fabric, industrial buckles, and tightened straps around her torso, while her lower body remains completely uncovered. From the waist down, she seamlessly fuses into a colossal, thick, segmented worm body inspired by a Mongolian Death Worm, characterized by heavy reddish-brown chitinous armor plates on its back and a pale, fleshy underbelly. Her human hands are clearly visible, gripping a rugged, weathered metal exploration lantern that emits a dim warm glow. The surrounding environment is a desolate desert landscape. The atmosphere is rugged and utilitarian, with a dusty color palette and soft, natural lighting that emphasizes the organic textures of the armored scales and the weathered fabric of the garment.
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Ursprünglicher Prompt
DESERT CAMOUFLAGE RESTRAINT GARMENT: upper-body clothing only, no lower-body clothing, no pants, no skirt, no shorts, no leg clothing, Massy Long hair, hair over one eye, boyish Female, reddish brown hair, sand-colored desert camouflage pattern, beige, tan, muted brown and dusty khaki camouflage, fitted high-collar restraint garment, heavy reinforced restraint fabric, tightened restraint straps around the torso, multiple wide restraint straps, industrial buckles, metal fastening rings, reinforced seams, thick fabric panels, utilitarian experimental restraint clothing, institutional containment uniform, rugged desert-worn appearance, the restraint garment covers only the human upper torso, arms remain human, worm lower body remains completely uncovered, no clothing on the worm body, HANDS: both human hands clearly visible, holding a large rugged desert exploration lantern, heavy metal frame, old industrial design, dust-covered metal, dim warm glow, thick handle, practical expedition equipment, worn and weathered appearance large bulky worm tail, tail gradually tapering toward the tip, thick tail, shorter and bulkier overall body proportions, clear human-to-worm transition at the waist, human torso directly connected to the gigantic worm body, seamless organic fusion at the waist, worm body begins directly below the human waist, the worm lower body is much larger than the human upper body, Mongolian Death Worm inspired creature, giant desert worm, monstrous giant worm, colossal creature, full body, creature-focused composition, no legs, no feet, no human thighs, no knees, no ankles, no humanoid lower body, no bipedal anatomy, lower body entirely serpentine, black sclera, Glowing eyes, dark skin, muscular Female, desert, 1milf, plump, curvy female, huge breasts of enormous size,Gigantic breasts, huge breasts, swelling, Looking at another, 豊満な肉体, Big body, small Head, 1 female, humanoid upper body, human upper body from the waist up, natural human torso, normal human shoulders and arms, unarmored upper body, human skin on the entire upper body, giant armored worm lower body from the waist down, the entire lower body is a gigantic worm creature, lower body entirely worm-like, no human legs, no feet, no human thighs, no knees, no ankles, no humanoid lower body, no bipedal anatomy, short and extremely thick worm body, long but squat proportions, massive cylindrical body, very thick and heavy lower body, wide-bodied worm, large bulky worm abdomen, low and powerful silhouette, not slender, not thin, not snake-like, large segmented body, many large overlapping body segments, thick armored segments, heavy chitinous armor plates covering the entire worm body, layered shell-like armor, large overlapping dorsal armor plates, rugged organic armor, dark brown and reddish-brown chitin, rough textured shell, thick armored ridges along the body, pale soft underbelly, segmented pale underside, large fleshy abdominal segments, strong contrast between armored back and soft underside, large bulky worm tail, tail gradually tapering toward the tip, thick tail, shorter and bulkier overall body proportions, clear human-to-worm transition at the waist, human torso directly connected to the gigantic worm body, seamless organic fusion at the waist, worm body begins directly below the human waist, the worm lower body is much larger than the human upper body, Mongolian Death Worm inspired creature, giant desert worm, monstrous giant worm, colossal creature, desert camouflage clothing, sand-colored fabric, beige, tan, khaki and muted brown irregular camouflage patches, irregular organic camouflage shapes, desert terrain-inspired pattern, subtle dusty colors, weathered desert camouflage, camouflage pattern limited to the clothing, no camouflage on the skin, no camouflage on the worm body, former restraint equipment, repurposed experimental restraint gear, old containment harness, worn restraint straps, damaged metal buckles, loose straps, inactive locking mechanisms, old specimen identification tag, restraint elements worn as personal equipment, large worn restraint belt positioned directly at the human-worm boundary, thick reinforced belt around the waist, damaged metal buckle, no active restraints, no chains, no restrained pose, face clearly visible, fully visible human face, unobstructed face, human facial features, face facing the camera, head turned toward the camera, eyes clearly visible, no mask, no hood, no veil, no face covering, no worm-like face, no monster head, no insect face, no mandibles, no elongated mouth, no facial tentacles, worm characteristics restricted exclusively to the lower body, moderate low-angle view, slightly low camera angle, three-quarter front view, camera positioned slightly below the character, camera facing the character, front of the torso clearly visible, face clearly visible, front and underside of the worm body visible, natural perspective, subtle foreshortening, character towering slightly above the camera, dynamic perspective, not side view, not profile, not lateral view, not extreme low angle, not overhead view, not top-down view
Modus
lite
Größe
768 x 1280

Verwendetes Modell und LoRA

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