Prinzessin Zelda Galerie

Entdecke die angesagten 85.105 Prinzessin Zelda-Kunstwerke

Princess Zelda is the titular character of the acclaimed action-adventure video game franchise The Legend of Zelda, created by Nintendo. Popular depictions of Princess Zelda often feature her royal gowns, intricate magical powers, golden Triforce symbols, and pointed Hylian ears. She is frequently portrayed alongside Link in the majestic kingdom of Hyrule.

AI artwork
Avatar image of Lee Hunter
character: purah, princess_zelda 2girls, purah, princess_zelda, glasses, round_eyewear, red-framed_eyewear, white_hair, short_hair, hair_bun, hair_stick, hair_ornament, red_eyes, red_eyeshadow, black_gloves, blonde_hair, long_hair, crown_braid, parted_bangs, blue_eyes, hairclip, earrings, jewelry, dress, gloves, from below, dutch angle, cowboy shot, looking at another, leaning forward, outstretched arm, pointing, head tilt, open mouth, grin, one eye closed, smug, blush, looking down, half-closed eyes, light smile, arms behind back, crossed legs, wind, tall grass, ruins, stone pillar, sunset, backlighting, lens flare, floating particles, The camera sits low and canted a few degrees off level, looking up: Purah fills the left of the frame, crouched on the broken lip of a stone ruin wall, her knees drawn up and her weight tipped forward onto the balls of her feet, one black-gloved hand braced flat on the crumbling masonry beside her heel and the other arm thrown out straight toward the right of frame, index finger aimed off at Zelda. Her white hair is bundled into a high bun with the stick run through it and a couple of loose strands snapping sideways in the wind; the round red-framed glasses catch the low sun as a hot bar of glare, and beneath them the red eyeshadow is sharp against pale skin. One eye is squeezed shut, the other wide behind the lens, her grin lopsided with a flash of teeth, chin lifted so she is looking up and across at Zelda from under her brows. The crouch compresses her shadow into a short dark puddle under the ledge and drags her coat tails out behind her. Zelda stands above and to the right on the higher surviving slab of the ruin, one boot forward on the edge, her weight settled on the back hip so her body angles into a soft diagonal toward Purah. Her long blonde hair runs back from the parted bangs into the crown braid, the loose length of it lifted and combed out sideways by the same wind, the hairclip glinting where it pins the braid; the earrings and the fine jewelry at her throat catch the light in small hard sparks. She has turned her head down toward Purah's pointing hand, chin tucked, and she is laughing behind a closed mouth that is trying not to be a laugh, one brow up, eyes crinkled to half-moons, a warm blush sitting high on her cheeks; both gloved hands are clasped behind her back, and her skirt presses flat to her thighs as the gust hits it. The light comes from behind and below frame-right, a low sun dropping past the ruin's shoulder: it rims Purah's hair and the steel of her hair stick in molten orange, throws Zelda's long shadow down the slab toward the camera, and leaves the undersides of both faces in cool violet shadow -- which is why the sun reads as a warm bar across Purah's glasses and a thin line along Zelda's jaw. The wind is made visible by the grass on the lower terrace bending all one way, by the loose strands and the braid and the coat tails streaming, and by dust and seed fluff drifting up past the pillar in the middle distance. Beyond them the ruins stair away in silhouette layers, the grass burning gold at the top edges and the hollows gone blue. Palette is sunset gold and warm stone ochre against cool violet shadow, with Purah's red frames and red eyes a deliberate hot accent and Zelda's blue-and-white dress the cool counterweight; nothing else is admitted. Clean linework, gentle smooth glossy skin, expressive eyes, warm and playful.
Lee Hunter
AI artwork
Avatar image of Kekkow
character: urbosa, princess_zelda 2girls, urbosa, princess_zelda, from below, slight low angle, gigantic muscular female, massive build, holding, cradling, sleepy princess_zelda on chest, protective embrace, motherly gaze, looking at another, half-closed eyes, desert night, dunes, violet sky, campfire, full fire in foreground, firelight on faces, warm orange pink yellow glow, cobalt periwinkle shadows, black night, loose textured pencil linework, crayon-like colored lineart, flat minimal shading, dry-brush transitions, chalky stippling, bold saturated color blocks, high contrast, chunky brushwork, broad opaque strokes, faceted shapes, angular color blocking, hard-edged shading, painterly edges, soft tonal transitions, diffused highlights, ambient lighting, cinematic lighting, subtle bloom, painterly-anime, soft pencil sketch, soft blended shading, rim lighting, luminous skin, oil pastel texture, warm pastel tones, chalky grain, sculpted facial features, defined facial planes, layered shading. The view is a slight low angle from the sand, so Urbosa's huge muscular frame towers against a violet night sky, with nothing behind the pair but rolling dunes and deep cobalt-periwinkle darkness. She sits back on a low dune with her weight settled through one hip and a boot heel dug into the sand, one forearm under Zelda's back and the other hand cupping the back of Zelda's head; Zelda lies curled on Urbosa's chest, cheek pressed to the warm skin above her heart, hands slack, eyes half closed, safe and sleepy. Urbosa's face is turned down toward Zelda, her gaze soft and maternal, a faint smile at the corner of her mouth. The entire campfire burns in the foreground, its flames throwing orange, pink and yellow light up across both faces, sparkling in Zelda's half-lidded eyes and catching the hard facets of Urbosa's shoulders; the fire is the main light source, with only a cool cobalt-periwinkle rim from the night sky separating their silhouettes from the dunes. Zelda is gorgeous in the fire glow, her long peach-cream braid loose over Urbosa's arm, her features delicate and luminous; Urbosa's deep slate-blue skin and heavy cobalt hair take peach and periwinkle highlights along sculpted planes. The palette stays restricted to black, orange, pink and yellow, anchored by cobalt-periwinkle shadows and warm pastel transitions; loose textured pencil contours, crayon-like colored lineart, chalky stippling, dry-brush gradients, oil pastel grain, flat color blocks with hard-edged angular shading and soft blended edges, rim light, subtle bloom, and a painterly-anime finish with chunky opaque strokes. Quiet, tender, protected.
Kekkow

Verwandte Tags