AI art "「石化って、どういうこっちゃねん・・・」11" featuring #石化 and #ダンジョン飯
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「石化って、どういうこっちゃねん・・・」11

背景の色を残すのが難しい・・・

#石化#ダンジョン飯
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{((1 petrification girl, solo, greywash Marcille Donato_\(Danjon Meshi\))), open mouth, dutch angle, {(greywash clothes, long dress), wide sleeves, choker, capelet, greywash belt, greywash book pouch, long pants, footwear}}, puffy table chest, collarbone, (confusion, embarrassed, angry, shaded), {{(greywash hair, long hair, french braids, updo, hair over shoulders), parted bangs, sidelocks, (floating hair), delicate and intricate hair, greywash pointy ears, (hair ribbon, gray ribbon)}, (greywash eyes, blank eyes, no pupils:1.2)}, BREAK simple dark brown background, ((petrification and is motionless girl, rough textured surface body, (spread one arm outstretched to side, outstretched arm), wariza)), twisted torso, BREAK {((perfect anatomy, correct body modeling)), (perfectly hands:1.3), (extremely aesthetic, stunning beauty, trending style), ((natural three-dimensional, subtle gradations, extreme realistic lights and shadows, detailed animation)), HDR, (best quality:1.4), (masterpiece:1.5)}, ((sfw, safe:1.2)), (natural and convenient censoring), {intricate details, (absurdres), correct white balance}, {(precise character focus, depth of field), perspective, (tighten shadows), (dust particles, reflecting light particles:1.1), beautiful bokeh of a large-aperture lens, ((anamorphic bokeh style)), (carl zeiss lens)}, <PROMPT ver-4.057 by karasu>,
パラメーターを見る
縦横比
1024 x 1024
サンプリングステップ
8
サンプリング方法
Euler a
CFGスケール
1.8
ネガティブ
lowres, bad anatomy, bad hands, (mutated hand), text, error, missing fingers, (extra digit), fewer digits, cropped, worst quality, jpeg artifacts, signature, watermark, username, artist name, out of focus, (multiple views), (((bad proportions))), (worst quality:2.0), (low quality:2.0), (normal quality:1.6), inaccurate limb, tall, (bad-prompt:0.5), blurry, low quality lowres, monochrome sketch rough graffiti, very ugly fat obesity scar, poorly drawn bad anatomy, incoherent background, duplicate comparison, sketch retro artstyle doujinshi, sketch, text font ui error missing digit blurry, monochrome parody meme, disfigured mutated malformed twisted human body, vomit suicide death dirty, long body, over saturated, long neck, deformed, ugly, mutilated, (extra limbs), face cut, head cut, poorly drawn face, mutation, bad proportions, cropped head, malformed limbs, long neck, dull, barren, unclear, smudge, muddy, incoherent, no face, no eyes, unfinished lines, small head, random lines, unrealistic hand shape, ((unnatural fingers, twisted fingers, tangled fingers, fused fingers, extra finger, extra fingers, split finger, split fingers, extra digits)), (((more than 3 arms, more than 3 legs, more than 6 fingers))), (((interlocked fingers:1.6))), ((long fing)), (((leg only, feet only, arm only, hand only))), ((added leg, added feet, added arm, fused arms, added hand, fused hands:2.0, two bodies)), shoes only,
HiRes

利用したモデルとLoRA

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bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, Face shape: standard oval face, full forehead, chin pointed and rounded, cheeks with slight baby fat, looking younger than actual age. Eyebrows: slender willow-leaf eyebrows, color extremely pale almost silver-white, the ends slightly upturned but with a soft curve, not aggressive. Eyes: large and round apricot eyes, outer corners slightly upturned. Irises are a rare silver-purple with vertical slit pupils—like a cat or a dragon. Tiny starlight flows slowly deep within the pupils, glowing slightly when staring at something. Nose: small and straight, bridge narrow and high, tip slightly upturned, clean lines from the side. Lips: moderate thickness, pale pink color, well-defined cupid's bow on the upper lip, lower lip slightly thicker. Lip lines are very shallow, with tiny peeling when dry, which she doesn't mind. Ears: characteristic long pointed elf ears, extending about three inches diagonally upwards from the hair, earlobes thin and translucent, tips slightly curved backwards. No piercings in the earlobes. Hair: pure white long hair, fine and soft texture with natural luster. Usually tied in high twin tails reaching the waist. Occasionally, stray hairs fall from the temples, which she tucks behind her ears. Body frame: overall small, slender frame, narrow shoulders, thin waist, narrow hips, body as frail as a young tree. Prominent collarbones, shoulder blades faintly visible under the robe. Hands and limbs: slender fingers with distinct joints, nails trimmed very short, occasionally some residual clay or stone chips in the clean gaps between fingers. Thin ankles, high arches, toes slightly curled. Clothing: a pure white mage robe embroidered with silver magic circuit patterns that glow and fade slightly with breath. The fabric is soft and the style is loose, with a slightly wide neckline revealing the collarbones and shoulders. No underwear, barefoot. Accessories: a faded bronze badge hanging from the waist, circular, with a blurred pattern of a crossed sword and staff, edges worn and shiny. No other accessories. Pose: usually habits of leaning forward slightly, hands clasped and hanging in front of her, occasionally unconsciously twirling a lock of hair around her finger. When standing, toes point slightly inward, weight shifted to the heels. Expression: mostly calm to the point of being blank, eyelids half-closed as if daydreaming. However, when encountering interesting magic traces, her eyebrows lift slightly, eyes widen a bit, and a very faint, almost undetectable smile appears at the corners of her mouth. Environment: typically appears in desolate ruins, ancient towers, or remote cave entrances. Occasionally sits on a roadside stone in a daze, with an open book spread across her lap, but her gaze is fixed on distant clouds. Lighting/Atmosphere: prefers cloudy or twilight light—soft, not piercing, enveloping her in a hazy grey-white layer. Under sunlight, she squints and raises a hand to shield her forehead. Under moonlight at night, her silver-purple eyes are exceptionally bright, and her hair gives off a faint cold light.
cdsdx#0
AI artwork
c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, [Face Shape] Oval face, pointed chin, low cheekbones, soft facial lines. [Eyebrows] Slender willow brows, pale silver color, slightly drooping ends. [Eyes] Rounded eyes, slightly upturned corners, silver-purple vertical pupils with tiny embedded light points. [Nose] Narrow bridge, small tip, thin nostrils. [Lips] Thin lips, pale pink color, well-defined upper lip outline. [Ears] Slightly long ear tips, slightly slanted backwards, thin and translucent earlobes with faint visible blood vessel patterns. [Hair] Long white hair, fine and straight, tied into twin tails behind the ears reaching the waist, with a few stray hairs falling over the forehead. [Skin] Extremely white skin, near-transparent texture, flawless surface, faint blue veins visible on wrists and sides of the neck. [Body Frame] Slender and narrow frame, shoulders narrower than hips, protruding collarbones, clearly visible rib contours. [Hands and Limbs] Long slender fingers, rounded fingertips, protruding wrist bones, thin ankles; overall straight lines of limbs without obvious muscle definition. [Clothing] Long white mage robe, double-breasted, slightly open collar, robe covered in silver magic circuit patterns, slightly wide long sleeves, hem reaching the ankles, no underwear. [Accessories] A weathered bronze circular badge hanging from the left waist, with blurred engravings on the edge. [Pose] Standing straight, feet slightly shoulder-width apart, head slightly tilted to the side, gaze looking straight ahead. [Expression] Calm expression, focused eyes, no excess emotion in the brows, occasionally pausing gaze when noticing something. [Environment] An open ruins hall, floor covered with cracked stone slabs, surrounded by broken stone pillars, scattered stones and pottery shards in the corners. [Lighting] Light coming from a crack above, shining down in narrow beams, creating a distinct boundary between bright and dark areas. [Shot] Medium shot, from above the knees, character standing centered. [Angle] Eye-level angle, camera height approximately level with the character's shoulders. [Focal Length] Standard focal length, main character clear, background details remain visible. [Camera Movement] Fixed shot, no movement in the image.
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