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AI art "ナイトな女の子9(Tsubaki.2のテスト。)" featuring #騎士, #女の子 and #ナイト
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ナイトな女の子9(Tsubaki.2のテスト。)

ドット絵にできないかを試してみます。それっぽくなることもあるのですが、安定して生成が出来ていない感じです。 モード:ウルトラ スタイル:デフォルト サイズ:768*1280 コスト:4500 Night Girl 9 (Tsubaki.2 test). I'm trying to make this into pixel art. Sometimes it looks like it should, but it's not consistently generated. Mode: Ultra Style: Default Size: 768*1280 Cost: 4500

#騎士#女の子#ナイト
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A full-body, centered sprite of a fantasy anime knight girl in authentic 8-bit NES retro video game style, captured in a straight-on view with strict pixel grid alignment. The character is a young woman with long flowing blonde hair, large expressive blue eyes, and a determined expression, standing confidently with her right hand gripping the hilt of her sheathed sword at her hip and her left hand resting on the pommel. She wears detailed plate armor with a breastplate, pauldrons, gauntlets, greaves, and a flowing red cape clasped at her shoulders, all rendered in visible square pixels and a limited 16-color palette of bold primary hues like metallic silvers, deep blues, vivid reds, and stark whites. The armor features engraved fantasy motifs on the chest and helmet crest. She stands on a simple tiled stone floor. The background is a solid midnight blue expanse. Visual style emphasizes pixel-perfect edges, no anti-aliasing, nearest-neighbor scaling, low resolution with clean block shading, and a nostalgic retro gaming atmosphere evoking classic 8-bit console adventures.
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オリジナルプロンプト
Fantasy anime knight girl, 8-bit pixel art character sprite, retro NES style game sprite, full body character, strict pixel grid alignment, pixel-perfect sprite, visible square pixels, low resolution retro game graphics, limited color palette, classic 8-bit console style, clean pixel edges, no anti-aliasing, no smooth shading, nearest-neighbor pixel rendering, authentic retro video game sprite, centered character, simple shading using solid color blocks,
モード
ultra
縦横比
768 x 1280

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