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konrad Filip

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centaur robot, colossal scale, towering over city, four legs, single arm, holding lance, glowing lance, cityscape integrated into body, glowing urban structures on chassis, tower construction, metropolis on back, six white glowing eyes, no mouth, radiant robotic halo, Earthmover (concept), crimson sky, MechanicusStyleAI, bloodpunkai, biomechanical design, dystopian atmosphere, futuristic armor plating, mechanical tendrils, industrial aesthetic
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オリジナルプロンプト
centaur robot, robot bigger that city, four legs, one arm, holding lance with with one arm, glowing lance, glowing parts of city on body, tower build, city on back, six while glowing eyes, no mouth, glowing robotic halo on back, Earthmover, red sky,MechanicusStyleAI,bloodpunkai
縦横比
768 x 1280
サンプリングステップ
22
サンプリング方法
Euler a
CFGスケール
6
ネガティブ
nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, nsfw, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands, open mouth, green color. blue color

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AI artwork
Avatar image of クロックロック
1 giant machine, no humans, giant humanoid tank, super-heavy armor, doll-shaped chassis, four crawler tracks split front and rear, segmented continuous tracks, curved front hull armor, large armor plates on both arms, right forearm replaced by high-speed rotating bucket wheel excavator, spinning bucket wheel, left arm converted into large rail cannon, six large modular missiles mounted on back, missile rack, scope on head, radar dome on head, large high-output boosters on leg sides, heavily armored boosters, nozzle glow, trampling through city, crushing buildings, daytime, from below, low angle, foreshortening, dutch angle, wide shot, dust cloud, rubble, debris, smoke, lens flare, blue sky, daylight, mechanical detail, no text, no humans The camera sits low at street level, tilted a few degrees off horizontal, so the machine towers up out of the frame and its head is cropped by the top edge while its tracks fill the lower third. Seen from this worm's-eye view: the four crawler tracks split front and rear, each a broad segmented band of dull steel, the front pair climbing over the crushed floor slabs of a mid-rise office block whose concrete facade buckles and spills rebar outward; fresh rubble piles in ridges at the track mouths and spills into the street. Above the tracks, the front hull curves forward like a rounded prow, its curved plate scuffed and scratched and streaked with concrete dust. Both arms hang at the machine's sides under enormous slab armor plates bolted at the shoulders. The right forearm terminates in a bucket-wheel excavator tipped forward so the wheel's toothed rim bites into a collapsed rooftop, one bucket scooping up a clod of concrete and rebar; a fine spiral of dust and grit is flung tangentially off the spinning wheel. The left forearm is a long rectangular rail cannon, twin rails running its length, the muzzle aimed low and forward across the street, a faint heat shimmer above the rails. Behind the shoulders, six large modular missiles sit upright in a rack, each cylindrical body with visible seams and fin assemblies, casting hard shadows on the machine's back. The head is a blunt armored casque with a cylindrical scope protruding forward and a shallow radar dome on top, its dish sweeping. On the outer faces of the leg assemblies, large armored boosters clamp on, their nozzles angled down and back, edges glowing a dull orange at idle. Beyond the machine, a daytime city street recedes: glass towers on both sides catching the sun, a few windows flashing where they face the light, cars stopped and crushed, a haze of dust filling the middle distance. The light comes from high and slightly behind the machine, so the armor's upper planes are bright and warm while the undersides of the tracks, the belly and the underside of the arms sit in deep shadow, and the machine's great cast shadow falls across the street directly toward the viewer, swallowing rubble and road. Palette: steel grey and gunmetal for the machine, warm concrete beige and dust ochre for the city, a cool blue sky at the top corners, orange booster glow as the only saturated accent. Dust drifts through the light, fine motes swirling. Crushing, colossal.
クロックロック
AI artwork
Avatar image of クロックロック
1 giant machine, no humans, giant humanoid tank, super-heavy armor, doll-shaped chassis, four crawler tracks split front and rear, segmented continuous tracks, curved front hull armor, large armor plates on both arms, right forearm replaced by high-speed rotating bucket wheel excavator, spinning bucket wheel, left arm converted into large rail cannon, six large modular missiles mounted on back, missile rack, scope on head, radar dome on head, large high-output boosters on leg sides, heavily armored boosters, nozzle glow, trampling through city, crushing buildings, daytime, from below, low angle, foreshortening, dutch angle, wide shot, dust cloud, rubble, debris, smoke, lens flare, blue sky, daylight, mechanical detail, no text, no humans The camera sits low at street level, tilted a few degrees off horizontal, so the machine towers up out of the frame and its head is cropped by the top edge while its tracks fill the lower third. Seen from this worm's-eye view: the four crawler tracks split front and rear, each a broad segmented band of dull steel, the front pair climbing over the crushed floor slabs of a mid-rise office block whose concrete facade buckles and spills rebar outward; fresh rubble piles in ridges at the track mouths and spills into the street. Above the tracks, the front hull curves forward like a rounded prow, its curved plate scuffed and scratched and streaked with concrete dust. Both arms hang at the machine's sides under enormous slab armor plates bolted at the shoulders. The right forearm terminates in a bucket-wheel excavator tipped forward so the wheel's toothed rim bites into a collapsed rooftop, one bucket scooping up a clod of concrete and rebar; a fine spiral of dust and grit is flung tangentially off the spinning wheel. The left forearm is a long rectangular rail cannon, twin rails running its length, the muzzle aimed low and forward across the street, a faint heat shimmer above the rails. Behind the shoulders, six large modular missiles sit upright in a rack, each cylindrical body with visible seams and fin assemblies, casting hard shadows on the machine's back. The head is a blunt armored casque with a cylindrical scope protruding forward and a shallow radar dome on top, its dish sweeping. On the outer faces of the leg assemblies, large armored boosters clamp on, their nozzles angled down and back, edges glowing a dull orange at idle. Beyond the machine, a daytime city street recedes: glass towers on both sides catching the sun, a few windows flashing where they face the light, cars stopped and crushed, a haze of dust filling the middle distance. The light comes from high and slightly behind the machine, so the armor's upper planes are bright and warm while the undersides of the tracks, the belly and the underside of the arms sit in deep shadow, and the machine's great cast shadow falls across the street directly toward the viewer, swallowing rubble and road. Palette: steel grey and gunmetal for the machine, warm concrete beige and dust ochre for the city, a cool blue sky at the top corners, orange booster glow as the only saturated accent. Dust drifts through the light, fine motes swirling. Crushing, colossal.
クロックロック
AI artwork
Avatar image of クロックロック
1 giant machine, no humans, giant humanoid tank, super-heavy armor, doll-shaped chassis, four crawler tracks split front and rear, segmented continuous tracks, curved front hull armor, large armor plates on both arms, right forearm replaced by high-speed rotating bucket wheel excavator, spinning bucket wheel, left arm converted into large rail cannon, six large modular missiles mounted on back, missile rack, scope on head, radar dome on head, large high-output boosters on leg sides, heavily armored boosters, nozzle glow, trampling through city, crushing buildings, daytime, from below, low angle, foreshortening, dutch angle, wide shot, dust cloud, rubble, debris, smoke, lens flare, blue sky, daylight, mechanical detail, no text, no humans The camera sits low at street level, tilted a few degrees off horizontal, so the machine towers up out of the frame and its head is cropped by the top edge while its tracks fill the lower third. Seen from this worm's-eye view: the four crawler tracks split front and rear, each a broad segmented band of dull steel, the front pair climbing over the crushed floor slabs of a mid-rise office block whose concrete facade buckles and spills rebar outward; fresh rubble piles in ridges at the track mouths and spills into the street. Above the tracks, the front hull curves forward like a rounded prow, its curved plate scuffed and scratched and streaked with concrete dust. Both arms hang at the machine's sides under enormous slab armor plates bolted at the shoulders. The right forearm terminates in a bucket-wheel excavator tipped forward so the wheel's toothed rim bites into a collapsed rooftop, one bucket scooping up a clod of concrete and rebar; a fine spiral of dust and grit is flung tangentially off the spinning wheel. The left forearm is a long rectangular rail cannon, twin rails running its length, the muzzle aimed low and forward across the street, a faint heat shimmer above the rails. Behind the shoulders, six large modular missiles sit upright in a rack, each cylindrical body with visible seams and fin assemblies, casting hard shadows on the machine's back. The head is a blunt armored casque with a cylindrical scope protruding forward and a shallow radar dome on top, its dish sweeping. On the outer faces of the leg assemblies, large armored boosters clamp on, their nozzles angled down and back, edges glowing a dull orange at idle. Beyond the machine, a daytime city street recedes: glass towers on both sides catching the sun, a few windows flashing where they face the light, cars stopped and crushed, a haze of dust filling the middle distance. The light comes from high and slightly behind the machine, so the armor's upper planes are bright and warm while the undersides of the tracks, the belly and the underside of the arms sit in deep shadow, and the machine's great cast shadow falls across the street directly toward the viewer, swallowing rubble and road. Palette: steel grey and gunmetal for the machine, warm concrete beige and dust ochre for the city, a cool blue sky at the top corners, orange booster glow as the only saturated accent. Dust drifts through the light, fine motes swirling. Crushing, colossal.
クロックロック

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