Create a polished family-friendly 2D furry-anime fantasy illustration of Tavra Ochreclaw, an original adult female anthro dragon from Build the Party — Free Fantasy OC Drops. Use Tavra's official visual reference as the authority for her identity and proportions, and use the official Riftcleaver reference as the authority for the weapon design.
Tavra is a tall, broad, powerful heavy-athletic anthro dragon with natural softness over dense functional muscle. She has a clearly non-human draconic face with a medium-long softly tapered muzzle, defined jaw, burnt-amber to muted molten-gold eyes, exactly two segmented charcoal-brown horns sweeping backward, exactly one short thick conical cheek horn on each side, and two pointed dragon ears with pale warm inner regions.
Her long abundant hair is rich warm auburn-chestnut. Her body is primarily ochre tan with a pale-sand throat, chest and central abdomen, plus large and medium organic warm rust-brown markings. Her hands and wrists remain clean ochre tan. Her visible feet, if included by the framing, are solid warm rust-brown with near-black brown claws.
Use Outfit B: a fitted dark sleeveless cropped top with practical SFW coverage, full loose pale clay-gray trousers covering both legs symmetrically to the digitigrade ankles, a simple dark waist tie, subtle wraps at the forearms and ankles, and exposed dragon paws.
Keep her canonical metal collar with a short broken chain and one metal shackle around each wrist with a short severed chain fragment. They must read as broken restraints, not decorative jewelry.
Frame Tavra vertically in a strong three-quarter composition, approximately from the upper thighs upward, with a slightly low but restrained camera angle. She has just finished opening a blocked sandstone passage. She stands in the foreground with a stable, grounded posture while warm mineral dust slowly settles around her. Small stone fragments lie across the foreground and the newly opened passage is visible behind her, illuminated by warm light from the other side.
Tavra is not attacking and is not posing theatrically. Her expression is calm, controlled and physically confident, as if the difficult part has already been handled. Her body language communicates: the path is open; the others can cross now.
Riftcleaver rests naturally across her left shoulder. Tavra's left hand steadies the shaft in a simple, readable grip while her right hand remains relaxed and unobstructed. Preserve clear hand anatomy with exactly five total digits per visible hand and a clearly differentiated opposable thumb.
Preserve Riftcleaver's canonical construction from its weapon reference: a long straight dark hardwood shaft; a broad almost-symmetrical bilateral head; exactly two very wide crescent-shaped main blades in matte dark steel; pale ivory outer cutting edges; one circular inner cutout in each blade; one dark upper point on each side; two lower inner points; one single central vertical pale gold-ivory flame-shaped spike; a compact dark central core; and the canonical pale gold-ivory lower pommel. Keep the weapon elegant, heavy and unmistakably a long two-handed poleaxe rather than an oversized axe or fragmented fantasy blade.
Show exactly one long, very thick, smooth dragon tail. It should function as a natural counterweight behind Tavra rather than becoming a separate focal point. Preserve its ochre base and organic warm rust-brown markings along the upper surface. If the framing hides the anatomical root, show only one coherent thick tail section curving behind her body rather than inventing a visible attachment.
The environment is an ochre sandstone cavern with dry layered rock, eroded arches and suspended warm beige dust. Use only a few environmental details so Tavra remains the dominant subject. The newly opened passage behind her should create a clear visual destination and a secondary light source without overpowering her silhouette.
Use warm torch-like and passage light, restrained mineral colors, clean refined linework, soft cel shading and controlled texture. Preserve readable separation between Tavra's hair, horns, cheek horns, ears, broken chains, hands, tail and Riftcleaver.
Leave comfortable negative space around Tavra and the upper part of the composition so the illustration can later be transformed into an original collectible-card layout.
No readable text, no rarity badge, no game interface, no logo, no watermark, no third-party branding. This is the clean source illustration for a separate collectible-card transformation.
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