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AI artwork

源 頼光・Fateシリーズ

#熟女#おっぱい#縄#むちむち#爆乳#月#ボディスーツ#ロングヘア#ソロ#巨乳#花びら#指抜きグローブ#紫髪#桜#剣#腰布#ぴっちり#センター分け#紫目#鎧#満月#透けへそ#女の子#Fateシリーズ#鎧兜#黒手袋#Fate/Grand Order#源 頼光#籠手#リブ袖#PixAI Gacha Screen
投稿日は 21 hours ago
Avatar image of Dark-Fantasy
avatar-frame

Dark-Fantasy

さらに表示
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: Minamoto No Raikou, long hair, purple hair, purple eyes, very long hair, parted bangs, gloves, swimsuit, low-tied long hair, fingerless gloves, jewelry, choker, katana, doujigiri yasutsuna (fate), cherry blossoms, aged up, huge breast, curvy, fitted outfit, full body, full moon, sakura tree, gardens, Japanese temple, mount fuji, ,Beautiful face,detailed face,top model face,facial texture,hair strand1.2,best hair,shiny hair,natural sweat hair,detailed hair1.2,hair details,hair strands,hair locks,detailed body,realistic,light lipstick,big lips,distinct upper and lower lips,lips details,long eyelashes,cute,perfect eyes,realistic-anime proportions,Extreme hyper-realistic skin texture,skin contours,smooth arms,thigh and calf lines,beautiful texture,clothing texture,curved body,full body details,metallic accents,contrast light,"Beautiful top model face,facial texture,hair strand1.2,best natural shiny ultra-detailed hair,(detailed hair1.2),hair strands,hair locks,detailed body,photorealistic,light lipstick,distinct upper and lower big lips ultra-detailed,long eyelashes,cute,extreme beautiful ultra-detailed eyes,photorealistic proportions,Extreme hyper-photorealistic skin texture,skin contours,smooth arms,thigh and calf lines,clothing texture,curved body,full body details,Perfect Hands,metallic accents,contrast light,",ultra-detailed realistic texture, maximum detailed textures, maximum realistic detailed skin,maximum realistic detailed hair, western,"realistic,maximum detailed effect, detailed textures,detailed skin,detailed hair,Ultra-realistic and ultra-detailed textures (skin,body,face,eyes, hair),complex clothing,realistic background (light, shadows, colors),dynamic and cinematic lighting and shadows,natural and realistic colors and contours,fine details,clean rendering,dynamic and cinematic natural effect,ultra-detailed and realistic background,blurry background,western"
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AI artwork
Avatar image of Dark-Fantasy
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: Ibuki Douji, full body, full moon, sakura tree, gardens, Japanese temple, mount fuji, <yuu_photorealistic style>, (photorealistic, high resolution:1.2), soft sunlight, soft focus, glowing complexion,Villain1_SemiRealStyleDiT2Vol2,ultra-detailed realistic texture, maximum detailed textures, maximum realistic detailed skin,maximum realistic detailed hair, western,"realistic,maximum detailed effect, detailed textures,detailed skin,detailed hair,Ultra-realistic and ultra-detailed textures (skin,body,face,eyes, hair),complex clothing,realistic background (light, shadows, colors),dynamic and cinematic lighting and shadows,natural and realistic colors and contours,fine details,clean rendering,dynamic and cinematic natural effect,ultra-detailed and realistic background,blurry background,western","Beautiful top model face,facial texture,hair strand1.2,best natural shiny ultra-detailed hair,(detailed hair1.2),hair strands,hair locks,detailed body,photorealistic,light lipstick,distinct upper and lower big lips ultra-detailed,long eyelashes,cute,extreme beautiful ultra-detailed eyes,photorealistic proportions,Extreme hyper-photorealistic skin texture,skin contours,smooth arms,thigh and calf lines,clothing texture,curved body,full body details,Perfect Hands,metallic accents,contrast light,",Beautiful face,detailed face,top model face,facial texture,hair strand1.2,best hair,shiny hair,natural sweat hair,detailed hair1.2,hair details,hair strands,hair locks,detailed body,realistic,light lipstick,big lips,distinct upper and lower lips,lips details,long eyelashes,cute,perfect eyes,realistic-anime proportions,Extreme hyper-realistic skin texture,skin contours,smooth arms,thigh and calf lines,beautiful texture,clothing texture,curved body,full body details,metallic accents,contrast light,
Dark-Fantasy
3
AI artwork
Avatar image of Dark-Fantasy
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Sakima Rin", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Sakima Rin" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Sakima Rin" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Sakima Rin", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Sakima Rin" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Sakima Rin" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Sakima Rin", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Sakima Rin" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Sakima Rin" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: dynamic pose, dynamic views, A stunning arachne girl with a photorealistic yet anime-inspired aesthetic stands poised in an intricate setting. Her upper body is that of a beautiful woman with flawless, hyper-detailed skin, while her lower half consists of a segmented black-and-red carapace with multiple spider-like legs. She has long, silky red hair cascading over one eye, held in place by an elegant hair stick, and her face features mesmerizing yellow gradient eyes with long lashes, black eyeliner, and glittery purple eyeshadow. Her lips are a deep purple with a glossy finish, and she wears a heart ring choker with a purple band, along with crescent-shaped earrings. Her attire blends Japanese fashion with fantasy elements—a hakama skirt with cutouts, bandages wrapped around her chest, and claw rings adorning her long, red-nailed fingers. Her body is covered in fine fur along her neck, arms, and torso, adding to her otherworldly allure. The lighting highlights her metallic accents and glossy carapace, while the background is richly detailed with vibrant colors and intricate textures. The composition exudes elegance, danger, and seduction, capturing her as both a villainous and alluring figure.
Dark-Fantasy
1
AI artwork
Avatar image of Dark-Fantasy
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: Shuten Douji (first ascension) (fate), oni, horns, skin-covered horns, short hair, japanese clothes, purple eyes, purple hair, kimono, sakazuki, alcohol, sake, open kimono, bob cut, makeup, fangs, hair ornament, petals, jewelry, headpiece, fang, ribbon, short eyebrows, purple kimono, gourd, leg ribbon, ankle ribbon, wide sleeves, cherry blossoms, aged up, huge breast, curvy, fitted outfit, full body, full moon, sakura tree, gardens, Japanese temple, mount fuji, <yuu_photorealistic style>, (photorealistic, high resolution:1.2), soft sunlight, soft focus, glowing complexion,Villain1_SemiRealStyleDiT2Vol2,ultra-detailed realistic texture, maximum detailed textures, maximum realistic detailed skin,maximum realistic detailed hair, western,"realistic,maximum detailed effect, detailed textures,detailed skin,detailed hair,Ultra-realistic and ultra-detailed textures (skin,body,face,eyes, hair),complex clothing,realistic background (light, shadows, colors),dynamic and cinematic lighting and shadows,natural and realistic colors and contours,fine details,clean rendering,dynamic and cinematic natural effect,ultra-detailed and realistic background,blurry background,western","Beautiful top model face,facial texture,hair strand1.2,best natural shiny ultra-detailed hair,(detailed hair1.2),hair strands,hair locks,detailed body,photorealistic,light lipstick,distinct upper and lower big lips ultra-detailed,long eyelashes,cute,extreme beautiful ultra-detailed eyes,photorealistic proportions,Extreme hyper-photorealistic skin texture,skin contours,smooth arms,thigh and calf lines,clothing texture,curved body,full body details,Perfect Hands,metallic accents,contrast light,",Beautiful face,detailed face,top model face,facial texture,hair strand1.2,best hair,shiny hair,natural sweat hair,detailed hair1.2,hair details,hair strands,hair locks,detailed body,realistic,light lipstick,big lips,distinct upper and lower lips,lips details,long eyelashes,cute,perfect eyes,realistic-anime proportions,Extreme hyper-realistic skin texture,skin contours,smooth arms,thigh and calf lines,beautiful texture,clothing texture,curved body,full body details,metallic accents,contrast light,
Dark-Fantasy
AI artwork
Avatar image of Dark-Fantasy
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Kanata Hinoki", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Kanata Hinoki" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Kanata Hinoki" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Kanata Hinoki", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Kanata Hinoki" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Margot Goldin" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Kanata Hinoki", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Kanata Hinoki" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Kanata Hinoki" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Kanata Hinoki", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Margot Goldin" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Kanata Hinoki" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Kanata Hinoki", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Margot Goldin" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "Kanata Hinoki" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: glowing complexion, holding magic fox fire"Kanata_Hinoki_OC,1girl,fox girl,tall female,sensual athletic body,cute breasts,cleavage hiding,twintails hair style,hair strands, perfect detail hair,multicolour hair,white hair,cyan hair,seductive looks,eyes perfectly detailed,cross pupils, smocky eyeshadows,big fox ears,ears loops piercing,perfect detail full lips,blue lipstick,mole under mouth, multiples fox tail,yakuza tattoo,nontraditional miko,blue kimono,umbrella,platform heels,kitsune mask, hakama,fishnet shirt under clothes,holding katana",<Yuu anime style>, intricate, (detailed background:1.5), very aesthetic, intricate details, high resolution, intricate colors, vibrant colors, newest, ai-generated, beautiful face, (beautiful detailed eyes:1.2),((anime coloring:1.5)),Anime illustration, AnimeColoring:1.5, EyesHD:1.2, masterpiece, best quality, ultra-detailed, very aesthetic, sharp focus, depth of field, vibrant colors, ray tracing, best lighting, detailed illustration, beautiful face, beautiful eyes, highres, absurdres,"Beautiful face,detailed face,top model face,facial texture,hair strand1.2,best hair,shiny hair,natural sweat hair,detailed hair1.2,hair details,hair strands,hair locks,detailed body,photorealistic,light lipstick,distinct upper and lower big lips details,long eyelashes,cute,perfect eyes,realistic-anime proportions,Extreme hyper-photorealistic skin texture,skin contours,smooth arms,thigh and calf lines,beautiful texture,clothing texture,curved body,full body details,metallic accents,contrast light",
Dark-Fantasy
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