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Mio.2

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AI artwork

user-3924

投稿日は Sep 6, 2026
u3

user-3924

さらに表示
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
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オリジナルプロンプト
orthographic top-down view, 90-degree vertical overlook, completely flat 2D fantasy open world game map, no perspective, no tilt, no 3D buildings, planar geographic map style, clean continent outline, distinct regional biomes, soft hand-painted terrain texture, subtle mountain and coastline details, deep teal vast ocean, one large irregular connected continent at the center, scattered small islands around the continent, central golden holy sanctum biome, northern blue-white ice fortress biome with glacier texture, eastern indigo cloud mountain biome with pine forest texture, western grey necropolis wasteland biome with stone tomb texture, south-central emerald luminous forest biome with giant tree canopy texture, southeast cool blue modern harbor metropolis biome with port texture, southwest dark crimson abyssal rift biome with magma fissure texture, southern edge barren corrupted frontier biome with purple erosion vines, high detail, uniform flat lighting, game map background style, no text, no labels, no grid, no UI, no compass, no minimap frame
モード
pro
縦横比
1280 x 960
ネガティブ
text, labels, grid, UI, game interface, minimap, compass, watermark, signature, blurry, low resolution, 3D view, perspective view, tilted camera, depth of field, floating islands, sky, clouds, aurora, human figures, animals, realistic landscape painting, cinematic lighting, oversized buildings, RPG illustration style
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続きを読む
AI artwork
u3
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
user-3924
AI artwork
u3
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
user-3924
AI artwork
u3
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
user-3924
AI artwork
u3
A flat, orthographic top-down planar map of a fantasy world, presented as a 2D game map texture with absolutely no 3D perspective or elevation. The composition features a single, large, irregular continent centered within a deep teal ocean, surrounded by scattered small islands. The map is divided into distinct regional biomes: a central golden holy sanctum with faint circular light textures; a pale blue-white northern ice fortress; an indigo-blue eastern cloud-sea mountain range with pine forest patterns; a grey stone western necropolis wasteland with faint tomb symbols; an emerald green south-central luminous forest with bioluminescent canopy patterns; a cool blue southeast modern harbor metropolis with port shapes and ship icons; a dark crimson and black southwest abyssal rift with magma lines; and a southern corrupted frontier of barren cracked earth with purple vines. The visual style is a high-quality anime illustration with soft painted textures, uniform flat lighting, and balanced color contrast. There are no UI elements, text, or 3D objects, creating a clean, professional world-map aesthetic.
user-3924

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