AI art "Abandoned Amusement Park Miku" featuring #ミニスカート, #初音ミク, #ブーツ, #ハイヒール, #ボーカロイド, #ロングヘア, #水色の髪, #水色の瞳, #女の子, #観覧車, #メリーゴーラウンド, #目の間の髪 and #Tsubaki.3
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Abandoned Amusement Park Miku

参加作品
PixAI Tsubaki.3 スペシャルコンテスト開催中
#ミニスカート#初音ミク#ブーツ#ハイヒール#ボーカロイド#ロングヘア#水色の髪#水色の瞳#女の子#観覧車#メリーゴーラウンド#目の間の髪
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character: hatsune_miku 1girl, solo, very long hair, twin tails, teal hair, glowing hair, hair between eyes, aqua eyes, black hair ornament with red trim, oversized sweater, oversized knit sweater, sleeves past fingers, pleated skirt, walking, wandering, mid-stride, melancholic, downcast eyes, looking down, abandoned amusement park, theme park, broken carousel, carousel horse, rusted poles, faded string lights, light bulbs, overgrown, weeds, cracked pavement, puddles, dusk, twilight, evening sky, afterglow, wide shot, from below, eerie, atmospheric From a low-angle wide shot looking upward across cracked asphalt, a lone girl wanders mid-stride through an overgrown, derelict amusement park at dusk. Her weight shifts onto her leading boot as she steps deliberately over jagged fissures sprouting wild weeds, the hem of her dark pleated skirt swaying with the rhythm of her motion. She wears a heavy, oversized charcoal-knit sweater whose voluminous sleeves extend past her fingertips, her hands loosely hidden within the cuffs. Her extraordinarily long teal hair falls in massive twin-tails past her knees, glowing with a soft, ethereal cyan bioluminescence that skims the woven texture of her sweater and casts faint, distorted turquoise reflections into shallow rainwater puddles across the ground. Her head tilts slightly downward in three-quarters profile, her aqua eyes clouded with a quiet, melancholic gaze beneath gently furrowed brows, her lips resting barely parted. Behind her in the midground stands a ruined, silent carousel beneath a peeling scalloped canopy; several carved wooden horses hang frozen at tilted angles along tarnished, rusted poles, flanked by sagging garlands of round vintage bulbs that flicker with faint, dying amber filament light. In the deep background, the darkened silhouettes of a motionless Ferris wheel and skeletal roller coaster tracks cut across a dusk sky that transitions smoothly from deep indigo at the upper reaches to bruised violet and a faint strip of pale orange along the horizon. Deep twilight shadows envelop the rusted machinery while the gentle cyan radiance from her twin-tails serves as the primary soft light source across her profile, sweater, and footing. Eerie and hauntingly beautiful.
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オリジナルプロンプト
masterpiece, best quality, amazing quality, Hatsune Miku, solo, wandering through an abandoned amusement park at dusk, broken carousel, faded lights, eerie but beautiful atmosphere, oversized sweater and pleated skirt, melancholic expression, teal twin-tails glowing softly, cinematic anime scene, highly detailed background
モード
pro
品質タグ
﹝プロンプト﹞
縦横比
1104 x 1824
ネガティブ
lowres, worst quality, low quality, bad anatomy, explicit
プロンプト自動変換

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AI artwork
Avatar image of 楽うさぎ
character: hatsune_miku, copyright: genshin_impact hatsune miku, artist:john kafka,artist:wanke,artist:fuzichoco,artist:quasarcake,(artist:nixeu:0.8), A flat-shaded 2D anime character naturally composited into a photorealistic nighttime amusement-park scene. Vertical composition with a subtle Dutch angle, creating a sense of movement and playful momentum. The character is shown in an upper-body to three-quarter composition from behind, seated sideways on a carousel horse and looking back over their shoulder directly toward the viewer. Their body follows the movement of the ride while their head turns toward the camera, creating a lively over-the-shoulder interaction. Both hands rest naturally around the carousel pole in front of them, with the seated posture clearly connected to the saddle. The character's appearance, hairstyle, facial features, clothing, colors, accessories, proportions, and distinctive design are entirely determined by the character description above. Preserve the character consistently while rendering them as a clean 2D anime figure with crisp lineart, flat colors, and simplified cel shading. The carousel horse beneath the character is rendered as a real photographic object, with glossy painted surfaces, sculpted decorative details, an ornate saddle, carved elements, and polished metal fittings. Additional carousel horses pass through the foreground on both sides, appearing as large softly blurred shapes partially cropped by the frame. Their motion and shallow depth of field reinforce the feeling of riding a moving carousel. The carousel structure surrounds the character with ornate brass or gold-colored poles, decorative fittings, and strings of warm fairy lights beneath the canopy. Warm bulbs create scattered highlights across the carousel and produce circular bokeh throughout the background. Far beyond the carousel, a large illuminated castle rises against the dark night sky. Its architecture is softened by distance and photographic depth of field, with cool purple and blue illumination contrasting against the warm golden carousel lights. A distant crowd appears as indistinct dark silhouettes and soft bokeh shapes around the amusement-park area. The lighting combines warm overhead carousel illumination with cool ambient light from the distant amusement-park environment. Warm light falls naturally across the character and nearby carousel surfaces, while cooler purple-blue light creates subtle separation in the distant background. The 2D character follows the same overall lighting direction through simplified cel-shaded highlights and shadows, allowing the illustrated and photographic layers to coexist naturally. The photographic environment has realistic depth of field, soft background bokeh, subtle motion blur, natural night exposure, fine film grain, and mild smartphone or camera noise. Foreground carousel elements become progressively softer toward the edges, while the character remains clean and clearly defined. The visual contrast between crisp flat anime lineart and the grainy photographic amusement-park environment remains an intentional feature of the composition. The character is slightly cleaner and more graphic than the surrounding photograph, while their scale, perspective, lighting, and contact with the carousel remain naturally grounded in the real scene. The overall atmosphere is nostalgic, joyful, playful, and slightly dreamlike, evoking a candid photograph taken during a nighttime amusement-park ride. Warm carousel lights, cool illuminated architecture, moving horses, night bokeh, and the character looking back toward the camera create a spontaneous summer-night memory. Overall visual style: 2D anime character composited into real photography, clean cel shading, crisp anime lineart, photorealistic carousel and amusement park, nighttime bokeh, Dutch-angle composition, warm-and-cool lighting contrast, subtle motion blur, fine film grain, nostalgic travel-photo aesthetic. character: hatsune miku, artist: john_kafka, wanke, fuzichoco, quasarcake, nixeu, copyright: genshin_impact
楽うさぎ
AI artwork
Avatar image of 楽うさぎ
character: hatsune_miku, copyright: genshin_impact hatsune miku, artist:john kafka,artist:wanke,artist:fuzichoco,artist:quasarcake,(artist:nixeu:0.8), A flat-shaded 2D anime character naturally composited into a photorealistic nighttime amusement-park scene. Vertical composition with a subtle Dutch angle, creating a sense of movement and playful momentum. The character is shown in an upper-body to three-quarter composition from behind, seated sideways on a carousel horse and looking back over their shoulder directly toward the viewer. Their body follows the movement of the ride while their head turns toward the camera, creating a lively over-the-shoulder interaction. Both hands rest naturally around the carousel pole in front of them, with the seated posture clearly connected to the saddle. The character's appearance, hairstyle, facial features, clothing, colors, accessories, proportions, and distinctive design are entirely determined by the character description above. Preserve the character consistently while rendering them as a clean 2D anime figure with crisp lineart, flat colors, and simplified cel shading. The carousel horse beneath the character is rendered as a real photographic object, with glossy painted surfaces, sculpted decorative details, an ornate saddle, carved elements, and polished metal fittings. Additional carousel horses pass through the foreground on both sides, appearing as large softly blurred shapes partially cropped by the frame. Their motion and shallow depth of field reinforce the feeling of riding a moving carousel. The carousel structure surrounds the character with ornate brass or gold-colored poles, decorative fittings, and strings of warm fairy lights beneath the canopy. Warm bulbs create scattered highlights across the carousel and produce circular bokeh throughout the background. Far beyond the carousel, a large illuminated castle rises against the dark night sky. Its architecture is softened by distance and photographic depth of field, with cool purple and blue illumination contrasting against the warm golden carousel lights. A distant crowd appears as indistinct dark silhouettes and soft bokeh shapes around the amusement-park area. The lighting combines warm overhead carousel illumination with cool ambient light from the distant amusement-park environment. Warm light falls naturally across the character and nearby carousel surfaces, while cooler purple-blue light creates subtle separation in the distant background. The 2D character follows the same overall lighting direction through simplified cel-shaded highlights and shadows, allowing the illustrated and photographic layers to coexist naturally. The photographic environment has realistic depth of field, soft background bokeh, subtle motion blur, natural night exposure, fine film grain, and mild smartphone or camera noise. Foreground carousel elements become progressively softer toward the edges, while the character remains clean and clearly defined. The visual contrast between crisp flat anime lineart and the grainy photographic amusement-park environment remains an intentional feature of the composition. The character is slightly cleaner and more graphic than the surrounding photograph, while their scale, perspective, lighting, and contact with the carousel remain naturally grounded in the real scene. The overall atmosphere is nostalgic, joyful, playful, and slightly dreamlike, evoking a candid photograph taken during a nighttime amusement-park ride. Warm carousel lights, cool illuminated architecture, moving horses, night bokeh, and the character looking back toward the camera create a spontaneous summer-night memory. Overall visual style: 2D anime character composited into real photography, clean cel shading, crisp anime lineart, photorealistic carousel and amusement park, nighttime bokeh, Dutch-angle composition, warm-and-cool lighting contrast, subtle motion blur, fine film grain, nostalgic travel-photo aesthetic. character: hatsune miku, artist: john_kafka, wanke, fuzichoco, quasarcake, nixeu, copyright: genshin_impact
楽うさぎ