AI artwork
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kbkm

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コメント

no humans, scenery, pixel art, 16-bit, chunky pixels, dithering, wide shot, cinematic landscape, vast valley, rolling hills, flower field, red flowers, yellow flowers, white flowers, winding dirt path, lone windmill, distant mountains, snowy peaks, blue sky, stepped pixel clouds, butterfly sprites, bright palette, saturated colors, retro game aesthetic, a wide cinematic landscape composition viewed from an elevated vantage point, rendered strictly in crisp 16-bit retro video game pixel art with visible chunky pixel geometry and no anti-aliasing smoothing. In the foreground and middle distance, a sprawling valley of rolling green hills is densely carpeted with tiny, hard-edged pixel flowers rendered in vibrant red, sunny yellow, and clean white. Floating just above the blossom clusters, multiple butterflies hover as tiny, distinct two-pixel sprites in bright contrasting cyan and soft magenta. A winding dirt path of warm tan pixels curves naturally along the contours of the valley floor, leading the eye past the slopes toward a jagged range of distant, snow-capped mountain peaks capped with pure white pixel highlights. On the crest of a rolling hill to the midground right stands a lone wooden windmill, its four cross-beamed blades angled sharply against the landscape. The grassy slopes are modeled with precise ordered-dithering shading patterns, using interlaced pixel matrices that transition seamlessly from bright lime sunlit highlights to deep forest green cast shadows on the downward-sloping facets facing away from the sun. The upper frame opens to a vibrant cerulean blue sky populated by drifting cumulus clouds constructed in horizontal stepped tiers of white and slate-grey pixels. Nostalgic and cheerful.
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モード
flash
縦横比
1536 x 1152

利用したモデルとLoRA