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AI art "精靈少女散步於神秘森林" featuring #Elf, #long hair, #white hair, #Jewelry, #Fantasy, #full body, #Frieren: Beyond Journey's End and #Frieren

精靈少女散步於神秘森林

我被這個精靈少女的孤傲與優雅所吸引,她那如雪般純潔的長髮和細膩的臉龐都讓我忍不住心動。這幅畫中的她散發著一股神祕的魔力,每次看到都讓我沉醉其中。喜歡這份夢幻感的朋友,請給我按讚、追蹤,我會持續創作更多魅力的動畫角色!

#Elf#long hair#white hair#Jewelry#Fantasy#full body#Frieren: Beyond Journey's End#Frieren
Published on 5 days ago
c0

cdsdx#0

Додатково див.
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, [Face Shape] exquisite oval face, soft jawline, flat cheekbones. [Eyebrows] thin willow-leaf eyebrows, pale silver color, slightly drooping tips. [Eyes] almond eyes, light silver-grey iris, clear and bright pupils. [Nose] straight bridge, small and slightly upturned tip. [Lips] thin lips with clear contours, pale pink color. [Ears] pointed ears, long earlobes, slightly curved backwards. [Hair] white twin tails, hair ends reaching the waist, medium-to-thick volume. [Skin] snow-white skin tone, delicate and smooth texture. [Body Frame] slender frame, petite stature, long limbs. [Hands and Limbs] long fingers, rounded fingertips, slender ankles. [Clothing] moon-white mage robes, wide sleeves with silver line runes, no undergarments. [Accessories] a sapphire brooch pinned to the left collar. [Action/Pose] barefoot standing on the broken branches of an ancient elven tree, left hand slightly raised, a wisp of silver-blue magic condensing at the fingertips. [Expression] indifferent and calm gaze, slightly furrowed brow, an expression of wakefulness mixed with weariness. [Environment/Scene] night elven forest ruins, at the break of an ancient tree trunk, surrounded by scattered broken stone pillars. [Lighting/Atmosphere] moon-white radiance filtering through the forest gaps, pale blue magic dust floating between the broken branches. [Shot Type] close-up, character occupying 60% of the frame. [Camera Angle] eye level, slightly to the left. [Focal Length] 85mm prime lens. [Camera Movement] fixed position, slight push-in to emphasize the thin stream of magic at the fingertips.
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Оригінальний промпт
【脸型】精致鹅蛋脸,下颌线条柔和,颧骨平缓。 【眉毛】细长柳叶眉,眉色淡银,眉梢微垂。 【眼睛】杏仁眼,虹膜浅银灰色,瞳仁清晰透亮。 【鼻子】鼻梁挺直,鼻尖小巧微翘。 【嘴唇】唇形薄而轮廓分明,淡粉唇色。 【耳朵】尖耳,耳廓修长,微微后翘。 【头发】白色双马尾,发尾垂至腰际,发量中等偏多。 【皮肤】肤色雪白,质地细腻光滑。 【体型骨架】骨架纤细,身量娇小,四肢修长。 【手和四肢】手指细长,指尖圆润,脚踝纤细。 【穿着】月白色魔导师长袍,宽袖镶银线符文,不穿内衬。 【配饰】左领口别蓝宝石别针。 【动作姿势】赤足立于精灵古树断枝间,左手微抬,指尖凝一缕银蓝魔力。 【表情神态】目光淡然平静,眉梢微蹙,神色清醒中带倦意。 【环境场景】夜间精灵森林遗迹,古树主干断裂处,周围散落残破石柱。 【光线氛围】月白清辉透过林隙洒落,断枝间飘浮淡蓝魔力微尘。 【镜头景别】近景,人物占据画面六成。 【拍摄角度】平视,略偏左侧。 【焦距】85mm定焦。 【运镜】固定机位,轻微推进强调指尖魔法细流。
Mode
lite
Розмір
768 x 1280
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c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, Face shape: standard oval face, full forehead, chin pointed and rounded, cheeks with slight baby fat, looking younger than actual age. Eyebrows: slender willow-leaf eyebrows, color extremely pale almost silver-white, the ends slightly upturned but with a soft curve, not aggressive. Eyes: large and round apricot eyes, outer corners slightly upturned. Irises are a rare silver-purple with vertical slit pupils—like a cat or a dragon. Tiny starlight flows slowly deep within the pupils, glowing slightly when staring at something. Nose: small and straight, bridge narrow and high, tip slightly upturned, clean lines from the side. Lips: moderate thickness, pale pink color, well-defined cupid's bow on the upper lip, lower lip slightly thicker. Lip lines are very shallow, with tiny peeling when dry, which she doesn't mind. Ears: characteristic long pointed elf ears, extending about three inches diagonally upwards from the hair, earlobes thin and translucent, tips slightly curved backwards. No piercings in the earlobes. Hair: pure white long hair, fine and soft texture with natural luster. Usually tied in high twin tails reaching the waist. Occasionally, stray hairs fall from the temples, which she tucks behind her ears. Body frame: overall small, slender frame, narrow shoulders, thin waist, narrow hips, body as frail as a young tree. Prominent collarbones, shoulder blades faintly visible under the robe. Hands and limbs: slender fingers with distinct joints, nails trimmed very short, occasionally some residual clay or stone chips in the clean gaps between fingers. Thin ankles, high arches, toes slightly curled. Clothing: a pure white mage robe embroidered with silver magic circuit patterns that glow and fade slightly with breath. The fabric is soft and the style is loose, with a slightly wide neckline revealing the collarbones and shoulders. No underwear, barefoot. Accessories: a faded bronze badge hanging from the waist, circular, with a blurred pattern of a crossed sword and staff, edges worn and shiny. No other accessories. Pose: usually habits of leaning forward slightly, hands clasped and hanging in front of her, occasionally unconsciously twirling a lock of hair around her finger. When standing, toes point slightly inward, weight shifted to the heels. Expression: mostly calm to the point of being blank, eyelids half-closed as if daydreaming. However, when encountering interesting magic traces, her eyebrows lift slightly, eyes widen a bit, and a very faint, almost undetectable smile appears at the corners of her mouth. Environment: typically appears in desolate ruins, ancient towers, or remote cave entrances. Occasionally sits on a roadside stone in a daze, with an open book spread across her lap, but her gaze is fixed on distant clouds. Lighting/Atmosphere: prefers cloudy or twilight light—soft, not piercing, enveloping her in a hazy grey-white layer. Under sunlight, she squints and raises a hand to shield her forehead. Under moonlight at night, her silver-purple eyes are exceptionally bright, and her hair gives off a faint cold light.
cdsdx#0
AI artwork
c0
bjd doll aesthetic, anime character, photorealistic cg, smooth glazed skin, subtle oily skin sheen, porcelain translucent texture, soft rounded facial features, pbr physically‑based rendering, octane render, unreal engine 5, soft diffused lighting, hazy ge, [Face Shape] Oval face, pointed chin, low cheekbones, soft facial lines. [Eyebrows] Slender willow brows, pale silver color, slightly drooping ends. [Eyes] Rounded eyes, slightly upturned corners, silver-purple vertical pupils with tiny embedded light points. [Nose] Narrow bridge, small tip, thin nostrils. [Lips] Thin lips, pale pink color, well-defined upper lip outline. [Ears] Slightly long ear tips, slightly slanted backwards, thin and translucent earlobes with faint visible blood vessel patterns. [Hair] Long white hair, fine and straight, tied into twin tails behind the ears reaching the waist, with a few stray hairs falling over the forehead. [Skin] Extremely white skin, near-transparent texture, flawless surface, faint blue veins visible on wrists and sides of the neck. [Body Frame] Slender and narrow frame, shoulders narrower than hips, protruding collarbones, clearly visible rib contours. [Hands and Limbs] Long slender fingers, rounded fingertips, protruding wrist bones, thin ankles; overall straight lines of limbs without obvious muscle definition. [Clothing] Long white mage robe, double-breasted, slightly open collar, robe covered in silver magic circuit patterns, slightly wide long sleeves, hem reaching the ankles, no underwear. [Accessories] A weathered bronze circular badge hanging from the left waist, with blurred engravings on the edge. [Pose] Standing straight, feet slightly shoulder-width apart, head slightly tilted to the side, gaze looking straight ahead. [Expression] Calm expression, focused eyes, no excess emotion in the brows, occasionally pausing gaze when noticing something. [Environment] An open ruins hall, floor covered with cracked stone slabs, surrounded by broken stone pillars, scattered stones and pottery shards in the corners. [Lighting] Light coming from a crack above, shining down in narrow beams, creating a distinct boundary between bright and dark areas. [Shot] Medium shot, from above the knees, character standing centered. [Angle] Eye-level angle, camera height approximately level with the character's shoulders. [Focal Length] Standard focal length, main character clear, background details remain visible. [Camera Movement] Fixed shot, no movement in the image.
cdsdx#0

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